Player Matchup

Nike
Nike
 
Nike
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Daddy GUmDRops0
Anubis
Level 105
God Stats
1W - 1L
1,226 SR
Queue Stats
27W - 40L
1,409 Elo+
Party 2
Bastet
Bastet
natethesnake7
Bastet
Level 27
God Stats
3W - 0L
1,759 SR
Queue Stats
5W - 3L
1,509 Elo+
Party 2
Team Averages
Level 85
1,495 SR
1,473 Elo+

VS

Team Averages
Level 90
1,297 SR
1,304 Elo+
Achilles
Achilles
CaptAmerica003
Achilles
Level 27
God Stats
0W - 3L
1,035 SR
Queue Stats
38W - 81L
1,227 Elo+
Party 1
Hades
Hades
Smokes TC
Hades
Level 121
God Stats
7W - 15L
1,441 SR
Queue Stats
12W - 35L
1,353 Elo+
Solo
Apollo
Apollo
SpaceCowboyTony
Apollo
Level 123
God Stats
0W - 3L
1,416 SR
Queue Stats
220W - 278L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
2 / 2 / 16
7,643
849
4,176
9,482
4,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
16 / 1 / 6
9,977
1,109
16,425
7,797
3,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 3 / 15
7,781
865
8,526
6,371
2,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
3 / 6 / 3
7,396
822
7,304
11,929
10,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
Smokes TC
Hades
9
1 / 8 / 3
6,211
690
3,026
12,051
6,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 8 / 3
6,858
762
6,699
9,801
2,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
22
Kills
6
6
Deaths
22
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
2
16
5
L
Achilles
3
6
3
0.75
W
16
1
6
19
L
Hades
Smokes TC
Hades
1
8
3
0.31
L
2
8
3
0.44
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,127
Damage
17,029
23,650
Taken
33,781
10,811
Mitigated
19,613
8,345
Healing
4,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,176
560
0
2,040
9,482
4,883
541
632
8,418
0
19,522
L
Achilles
7,304
2,472
0
589
11,929
10,715
0
4,235
7,244
0
11,670
W
16,425
1,301
0
5,118
7,797
3,653
1,109
1,506
5,904
45,257
0
L
Hades
Smokes TC
Hades
3,026
127
51
2,782
12,051
6,509
0
6,264
5,711
17,514
0
L
6,699
3,353
0
950
9,801
2,389
0
6,219
3,437
0
15,516
W
8,526
2,801
0
1,187
6,371
2,275
554
1,036
5,170
0
12,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,401
Gold Earned
20,465
109
Minions Killed
77
7
Camps Cleared
2
515,841
Distance Traveled
418,284
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,643
849
39
4
1
176,113
2
L
Achilles
7,396
822
8
1
1
147,215
1
W
Anubis
9,977
1,109
64
7
5
150,506
2
L
Hades
6,211
690
32
4
0
135,802
5
L
Apollo
6,858
762
37
4
1
135,267
2
W
Bastet
7,781
865
6
1
1
189,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role