Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Aaluma
Bastet
Level 158
God Stats
6W - 3L
1,650 SR
Queue Stats
266W - 169L
1,735 Elo+
Party 1
Ullr
Ullr
Blasito
Ullr
Level 149
God Stats
4W - 2L
1,661 SR
Queue Stats
60W - 28L
1,757 Elo+
Party 1
Sylvanus
Sylvanus
Maxican28
Sylvanus
Level 155
God Stats
3W - 0L
1,630 SR
Queue Stats
15W - 21L
1,403 Elo+
Party 2
Team Averages
Level 156
1,610 SR
1,599 Elo+

VS

Team Averages
Level 70
1,607 SR
1,534 Elo+
Bastet
Bastet
AptOG Frosty
Bastet
Level 66
God Stats
0W - 2L
1,543 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
End Faith
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,728 Elo+
Solo
Cthulhu
Cthulhu
Random Gamerteg
Cthulhu
Level 126
God Stats
0W - 1L
1,682 SR
Queue Stats
1W - 3L
1,455 Elo+
Party 3
Baron Samedi
Baron Samedi
pandruh
Baron Samedi
Level 25
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 3L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 2 / 11
8,684
789
6,330
10,289
3,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Aaluma
Bastet
15
4 / 1 / 7
9,093
827
7,908
12,647
6,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
Blasito
Ullr
17
12 / 0 / 5
10,332
939
14,385
7,950
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Maxican28
Sylvanus
13
1 / 2 / 8
8,329
757
4,506
8,128
8,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
2 / 4 / 1
8,064
733
9,706
9,323
2,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
End Faith
Jing Wei
12
0 / 7 / 3
7,343
668
3,866
9,862
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 3
7,989
726
8,617
9,868
9,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
pandruh
Baron Samedi
14
2 / 4 / 2
8,231
748
8,816
9,167
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
19
Kills
5
5
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
11
3.75
W
Bastet
Aaluma
Bastet
4
1
7
7.5
L
Bastet
2
4
1
0.63
W
Ullr
Blasito
Ullr
12
0
5
14.5
L
Jing Wei
End Faith
Jing Wei
0
7
3
0.21
W
Sylvanus
Maxican28
Sylvanus
1
2
8
2.5
L
1
4
3
0.63
L
Baron Samedi
pandruh
Baron Samedi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,129
Damage
31,005
39,014
Taken
38,220
21,326
Mitigated
19,414
16,304
Healing
7,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,330
157
3,153
4,083
10,289
3,738
1,215
3,502
6,516
18,578
0
W
Bastet
Aaluma
Bastet
7,908
2,235
0
3,234
12,647
6,387
808
4,934
7,546
0
23,048
L
Bastet
9,706
2,753
0
1,545
9,323
2,983
191
3,406
5,630
0
22,965
W
Ullr
Blasito
Ullr
14,385
6,540
0
988
7,950
3,085
775
4,882
2,688
0
37,595
L
Jing Wei
End Faith
Jing Wei
3,866
2,270
0
0
9,862
2,984
29
2,727
7,101
0
15,571
W
Sylvanus
Maxican28
Sylvanus
4,506
1,113
2,760
2,086
8,128
8,116
1,551
3,439
4,556
14,969
3,083
L
8,617
264
118
2,323
9,868
9,932
0
2,691
6,965
32,415
0
L
Baron Samedi
pandruh
Baron Samedi
8,816
417
956
2,681
9,167
3,515
81
2,077
6,926
26,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,438
Gold Earned
31,627
149
Minions Killed
158
8
Camps Cleared
7
931,523
Distance Traveled
786,345
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,684
789
29
3
0
214,333
1
W
Bastet
9,093
827
31
3
1
258,301
3
L
Bastet
8,064
733
34
3
2
214,976
0
W
Ullr
10,332
939
54
5
6
242,880
1
L
Jing Wei
7,343
668
28
3
3
180,854
1
W
Sylvanus
8,329
757
35
3
1
216,009
2
L
Cthulhu
7,989
726
56
5
0
205,622
2
L
Baron Samedi
8,231
748
40
4
2
184,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role