Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
Papalloryo
Bellona
Level 87
God Stats
41W - 45L
1,482 SR
Queue Stats
409W - 502L
1,383 Elo+
Party 1
Zhong Kui
Zhong Kui
Sickaxx98
Zhong Kui
Level 46
God Stats
8W - 7L
1,393 SR
Queue Stats
114W - 147L
1,380 Elo+
Party 1
Bacchus
Bacchus
TheLastSpartan
Bacchus
Level 59
God Stats
6W - 5L
1,491 SR
Queue Stats
187W - 131L
1,509 Elo+
Party 4
Team Averages
Level 85
1,473 SR
1,454 Elo+

VS

Team Averages
Level 33
1,529 SR
1,470 Elo+
Achilles
Achilles
BIood_Reina
Achilles
Level 48
God Stats
17W - 41L
1,217 SR
Queue Stats
109W - 159L
1,190 Elo+
Party 3
Janus
Janus
Beandor18
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,522 Elo+
Party 2
Chaac
Chaac
Diesalot128
Chaac
Level 47
God Stats
6W - 7L
1,669 SR
Queue Stats
94W - 96L
1,487 Elo+
Solo
Neith
Neith
Liscensed2killl
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Mercury
Mercury
Tsupremacy
Mercury
Level 44
God Stats
6W - 4L
1,760 SR
Queue Stats
59W - 40L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
7 / 0 / 7
8,701
622
9,791
6,448
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
 
Susano
14
10 / 2 / 5
8,584
613
8,949
10,659
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Papalloryo
Bellona
12
7 / 1 / 4
7,928
566
12,721
10,060
7,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Sickaxx98
Zhong Kui
11
0 / 2 / 7
6,385
456
4,811
7,788
5,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 2 / 12
7,409
529
3,005
8,147
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BIood_Reina
Achilles
9
0 / 5 / 0
5,715
408
1,691
11,302
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
Beandor18
Janus
11
0 / 3 / 3
6,643
475
5,968
7,617
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 7 / 3
7,110
508
8,284
17,516
10,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 6 / 0
5,497
393
1,537
5,362
1,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Tsupremacy
Mercury
12
5 / 4 / 0
7,283
520
6,574
11,240
3,454
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
25
Kills
6
7
Deaths
25
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
7
10.5
W
Susano
 
Susano
10
2
5
6.25
L
Achilles
BIood_Reina
Achilles
0
5
0
0
L
Janus
Beandor18
Janus
0
3
3
0.5
L
1
7
3
0.36
L
0
6
0
0
W
Bellona
Papalloryo
Bellona
7
1
4
9
W
Zhong Kui
Sickaxx98
Zhong Kui
0
2
7
1.75
W
1
2
12
3.5
L
Mercury
Tsupremacy
Mercury
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,277
Damage
24,054
43,102
Taken
53,037
26,998
Mitigated
23,834
15,616
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,791
3,682
0
3,388
6,448
2,199
848
0
6,448
0
61,700
W
Susano
 
Susano
8,949
3,562
0
3,774
10,659
4,216
0
1,626
8,941
0
52,640
L
Achilles
BIood_Reina
Achilles
1,691
414
71
1,916
11,302
5,934
0
444
10,818
0
21,298
L
Janus
Beandor18
Janus
5,968
528
0
1,750
7,617
2,397
0
2,408
5,209
35,267
0
L
8,284
2,823
0
7,140
17,516
10,792
157
2,526
14,260
0
27,994
L
1,537
652
0
275
5,362
1,257
0
471
4,851
0
19,919
W
Bellona
Papalloryo
Bellona
12,721
4,928
0
2,689
10,060
7,683
317
371
9,138
0
38,343
W
Zhong Kui
Sickaxx98
Zhong Kui
4,811
1,187
89
3,701
7,788
5,134
896
1,995
5,728
29,463
0
W
3,005
441
174
1,801
8,147
7,766
0
1,976
6,134
24,394
0
L
Mercury
Tsupremacy
Mercury
6,574
2,338
0
3,999
11,240
3,454
0
1,967
9,127
0
41,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,007
Gold Earned
32,248
378
Minions Killed
284
0
Camps Cleared
0
1,401,216
Distance Traveled
1,257,544
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,701
622
115
8
0
262,994
0
W
Susano
8,584
613
93
7
0
319,270
4
L
Achilles
5,715
408
32
2
0
263,905
0
L
Janus
6,643
475
60
4
0
226,954
0
L
Chaac
7,110
508
59
4
0
251,048
3
L
Neith
5,497
393
51
4
0
235,855
0
W
Bellona
7,928
566
73
5
0
287,164
1
W
Zhong Kui
6,385
456
51
4
0
260,140
1
W
Bacchus
7,409
529
46
3
0
271,648
3
L
Mercury
7,283
520
82
6
0
279,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role