Player Matchup

Gilgamesh
Gilgamesh
Masters
AzBandz
Gilgamesh
Masters
Level 146
God Stats
46W - 28L
1,810 SR
Queue Stats
326W - 145L
2,878 MMR
Party 1
Fenrir
Fenrir
Masters
SojuciyYah
Fenrir
Masters
Level 115
God Stats
21W - 28L
1,608 SR
Queue Stats
208W - 233L
2,918 MMR
Solo
Scylla
Scylla
Masters
Κilo
Scylla
Masters
Level 126
God Stats
12W - 4L
1,789 SR
Queue Stats
382W - 104L
2,703 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 129
1,736 SR
2,833 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,746 SR
2,420 MMR
Chaac
Chaac
Diamond II
BlackDevil3115
Chaac
Diamond II
Level 159
God Stats
2W - 2L
1,601 SR
Queue Stats
59W - 30L
2,358 MMR
Party 2
Chang'e
Chang'e
Diamond III
FeliTime
Chang'e
Diamond III
Level 129
God Stats
1W - 1L
1,811 SR
Queue Stats
40W - 15L
2,475 MMR
Party 2
Cerberus
Cerberus
Masters
Skjaldborgh
Cerberus
Masters
Level 160
God Stats
2W - 2L
1,826 SR
Queue Stats
64W - 32L
2,426 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AzBandz
Gilgamesh
15
6 / 3 / 12
11,099
740
15,697
21,438
18,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
SojuciyYah
Fenrir
16
10 / 2 / 9
11,975
798
17,414
19,744
13,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Κilo
Scylla
15
3 / 3 / 13
10,782
719
21,326
9,479
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ah Muzen CabAchillesSolBastetOdin

VS

Bans
Morgan Le FayMulanThothGuan YuPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,709
581
12,563
19,848
14,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
FeliTime
Chang'e
14
3 / 7 / 3
10,547
703
10,902
16,618
8,924
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Skjaldborgh
Cerberus
13
4 / 7 / 2
9,803
654
12,516
23,334
20,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
19
Kills
8
8
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AzBandz
Gilgamesh
6
3
12
4
L
1
5
1
0.3
L
Chang'e
FeliTime
Chang'e
3
7
3
0.64
L
Cerberus
Skjaldborgh
Cerberus
4
7
2
0.71
W
Fenrir
SojuciyYah
Fenrir
10
2
9
7.25
W
Scylla
Κilo
Scylla
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,437
Damage
35,981
50,661
Taken
59,800
34,431
Mitigated
44,197
18,706
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AzBandz
Gilgamesh
15,697
5,079
0
7,122
21,438
18,102
635
9,578
10,726
0
44,671
L
12,563
1,416
0
6,964
19,848
14,989
0
6,609
12,527
0
31,024
L
Chang'e
FeliTime
Chang'e
10,902
633
1,322
2,617
16,618
8,924
0
6,555
9,305
30,410
0
L
Cerberus
Skjaldborgh
Cerberus
12,516
618
308
4,492
23,334
20,284
0
6,955
15,378
20,473
0
W
Fenrir
SojuciyYah
Fenrir
17,414
3,491
1,032
9,032
19,744
13,138
694
9,621
9,093
0
45,761
W
Scylla
Κilo
Scylla
21,326
922
0
1,520
9,479
3,191
886
3,677
5,331
50,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,856
Gold Earned
29,059
178
Minions Killed
125
11
Camps Cleared
2
904,211
Distance Traveled
783,724
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,099
740
44
3
3
292,466
2
L
Chaac
8,709
581
53
4
1
253,970
5
L
Chang'e
10,547
703
46
3
1
269,060
2
L
Cerberus
9,803
654
26
2
0
260,694
6
W
Fenrir
11,975
798
60
4
6
320,595
2
W
Scylla
10,782
719
74
5
2
291,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role