Player Matchup

Achilles
Achilles
RNS Crimson
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 1
Cernunnos
Cernunnos
RNS sP3d
Cernunnos
Level 17
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 1
Fenrir
Fenrir
YonderShrimp
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 1
Team Averages
Level 37
1,418 SR
1,233 Elo+

VS

Team Averages
Level 109
1,444 SR
1,420 Elo+
Merlin
Merlin
DADDY GREEN6900
Merlin
Level 64
God Stats
3W - 11L
1,304 SR
Queue Stats
195W - 246L
1,330 Elo+
Solo
Danzaburou
Danzaburou
Reaping Heavens
Danzaburou
Level 140
God Stats
9W - 7L
1,464 SR
Queue Stats
102W - 146L
1,336 Elo+
Solo
Sylvanus
Sylvanus
Timsauc3
Sylvanus
Level 123
God Stats
1W - 2L
1,565 SR
Queue Stats
151W - 133L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RNS Crimson
Achilles
12
1 / 2 / 2
8,785
549
4,863
12,682
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
RNS sP3d
Cernunnos
13
0 / 4 / 3
8,646
540
10,908
13,088
4,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
12
2 / 7 / 0
8,880
555
11,655
18,777
12,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
9,991
624
12,852
11,620
5,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Reaping Heavens
Danzaburou
15
6 / 0 / 7
11,147
697
14,366
11,333
6,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Timsauc3
Sylvanus
15
4 / 0 / 9
11,794
737
9,203
15,005
26,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
13
13
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Achilles
RNS Crimson
Achilles
1
2
2
1
L
Cernunnos
RNS sP3d
Cernunnos
0
4
3
0.38
W
Danzaburou
Reaping Heavens
Danzaburou
6
0
7
9.5
W
Sylvanus
Timsauc3
Sylvanus
4
0
9
8.5
L
Fenrir
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,426
Damage
36,421
44,547
Taken
37,958
24,634
Mitigated
38,446
4,393
Healing
20,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,852
937
0
1,355
11,620
5,728
451
0
11,476
30,558
0
L
Achilles
RNS Crimson
Achilles
4,863
1,190
181
584
12,682
7,990
0
8,480
4,202
0
20,043
L
Cernunnos
RNS sP3d
Cernunnos
10,908
3,151
0
1,475
13,088
4,305
0
7,164
5,924
0
39,401
W
Danzaburou
Reaping Heavens
Danzaburou
14,366
4,977
193
4,483
11,333
6,409
2,064
50
11,178
0
44,624
W
Sylvanus
Timsauc3
Sylvanus
9,203
1,466
5,507
9,026
15,005
26,309
196
99
14,435
29,739
0
L
Fenrir
11,655
2,001
0
2,153
18,777
12,339
0
7,325
11,452
0
29,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,311
Gold Earned
32,932
132
Minions Killed
158
5
Camps Cleared
7
859,396
Distance Traveled
792,997
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,991
624
49
3
2
254,892
1
L
Achilles
8,785
549
32
2
2
313,701
0
L
Cernunnos
8,646
540
62
4
0
262,253
0
W
Danzaburou
11,147
697
77
5
3
269,996
6
W
Sylvanus
11,794
737
32
2
2
268,109
3
L
Fenrir
8,880
555
38
2
3
283,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role