Player Matchup

Khepri
Khepri
Bobdude09876
Khepri
Level 97
God Stats
8W - 5L
1,612 SR
Queue Stats
117W - 97L
1,584 Elo+
Solo
Scylla
Scylla
Dast09
Scylla
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 27L
1,649 Elo+
Solo
Jing Wei
Jing Wei
JayBlaze00N
Jing Wei
Level 101
God Stats
4W - 7L
1,411 SR
Queue Stats
195W - 219L
1,462 Elo+
Solo
Artemis
Artemis
Mr_Red_Pixel25
Artemis
Level 69
God Stats
7W - 3L
1,728 SR
Queue Stats
116W - 137L
1,451 Elo+
Solo
Da Ji
Da Ji
Raguer
Da Ji
Level 109
God Stats
10W - 7L
1,648 SR
Queue Stats
98W - 87L
1,546 Elo+
Solo
Team Averages
Level 88
1,580 SR
1,538 Elo+

VS

Team Averages
Level 115
1,577 SR
1,507 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Greatmilenkoxxx
Skadi
Level 60
God Stats
7W - 5L
1,465 SR
Queue Stats
81W - 63L
1,523 Elo+
Solo
Fenrir
Fenrir
TheDwilliams
Fenrir
Level 148
God Stats
12W - 6L
1,752 SR
Queue Stats
388W - 307L
1,603 Elo+
Solo
Sun Wukong
Sun Wukong
i a lv50 pooter
Sun Wukong
Level 105
God Stats
2W - 2L
1,604 SR
Queue Stats
22W - 26L
1,480 Elo+
Party 1
Zeus
Zeus
ll Blindside ll
Zeus
Level 101
God Stats
14W - 11L
1,565 SR
Queue Stats
67W - 84L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 4 / 6
7,922
1,132
4,000
12,124
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Dast09
Scylla
14
2 / 4 / 6
8,169
1,167
7,640
7,484
2,309
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
JayBlaze00N
Jing Wei
14
2 / 5 / 6
7,974
1,139
4,209
8,731
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 0 / 0
4,630
661
0
0
0
Da Ji
Raguer
Da Ji
13
6 / 5 / 2
8,681
1,240
10,267
10,666
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

239

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
4 / 1 / 9
8,322
1,189
2,877
3,481
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 12
8,455
1,208
9,238
5,829
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
7 / 3 / 8
9,349
1,336
7,661
8,823
4,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
i a lv50 pooter
Sun Wukong
14
1 / 4 / 14
7,862
1,123
7,751
10,049
5,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 11
8,031
1,147
7,253
2,765
843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
10
Kills
18
18
Deaths
10
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
9
8.5
L
Khepri
0
4
6
0.75
L
Scylla
Dast09
Scylla
2
4
6
1.25
W
3
1
12
9
L
Jing Wei
JayBlaze00N
Jing Wei
2
5
6
1
L
0
0
0
0
L
Da Ji
Raguer
Da Ji
6
5
2
1.4
W
Fenrir
7
3
8
3.67
W
Sun Wukong
i a lv50 pooter
Sun Wukong
1
4
14
2
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,116
Damage
34,780
39,005
Taken
30,947
21,266
Mitigated
15,201
2,104
Healing
8,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,877
291
3,332
1,775
3,481
1,764
0
1,397
2,084
10,968
0
L
Khepri
4,000
382
393
1,153
12,124
11,548
0
3,676
8,144
15,658
0
L
Scylla
Dast09
Scylla
7,640
944
0
4
7,484
2,309
0
2,093
5,193
31,233
0
W
9,238
4,153
0
631
5,829
2,013
0
2,465
3,364
0
26,675
L
Jing Wei
JayBlaze00N
Jing Wei
4,209
2,751
0
439
8,731
2,807
0
1,578
7,028
0
10,056
L
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
Raguer
Da Ji
10,267
2,361
0
115
10,666
4,602
0
2,534
7,908
0
16,173
W
Fenrir
7,661
1,525
0
1,067
8,823
4,728
0
4,428
4,395
53
15,794
W
Sun Wukong
i a lv50 pooter
Sun Wukong
7,751
2,590
165
759
10,049
5,853
0
2,739
7,310
0
20,867
W
7,253
588
0
520
2,765
843
0
611
2,154
15,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,376
Gold Earned
42,019
119
Minions Killed
138
4
Camps Cleared
8
554,072
Distance Traveled
750,647
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,322
1,189
26
4
0
146,167
0
L
Khepri
7,922
1,132
26
4
0
147,648
1
L
Scylla
8,169
1,167
58
8
3
131,034
0
W
Skadi
8,455
1,208
38
5
0
137,800
0
L
Jing Wei
7,974
1,139
16
2
0
141,241
4
L
Artemis
4,630
661
0
0
0
0
0
L
Da Ji
8,681
1,240
19
3
1
134,149
1
W
Fenrir
9,349
1,336
11
2
5
169,517
1
W
Sun Wukong
7,862
1,123
44
6
2
145,480
2
W
Zeus
8,031
1,147
19
3
1
151,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role