Player Matchup

Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Freeeya
Loki
Level 127
God Stats
13W - 5L
1,681 SR
Queue Stats
46W - 21L
1,698 Elo+
Party 1
Hercules
Hercules
Lord Dripius
Hercules
Level 102
God Stats
0W - 2L
1,646 SR
Queue Stats
9W - 11L
1,492 Elo+
Party 3
Kukulkan
Kukulkan
obl1v1onbane
Kukulkan
Level 38
God Stats
1W - 1L
1,435 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 3
Team Averages
Level 97
1,566 SR
1,531 Elo+

VS

Team Averages
Level 105
1,523 SR
1,343 Elo+
Athena
Athena
BiohazardSoda10
Athena
Level 58
God Stats
1W - 1L
1,298 SR
Queue Stats
5W - 36L
1,039 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CornlKrnitas
Ah Muzen Cab
Level 53
God Stats
1W - 0L
1,258 SR
Queue Stats
3W - 26L
970 Elo+
Party 2
Scylla
Scylla
MantleSalesman
Scylla
Level 155
God Stats
2W - 1L
1,693 SR
Queue Stats
26W - 14L
1,734 Elo+
Solo
Odin
Odin
Natel689
Odin
Level 154
God Stats
1W - 0L
1,844 SR
Queue Stats
5W - 2L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
1 / 4 / 4
10,394
693
7,146
11,363
5,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Freeeya
Loki
17
4 / 6 / 1
10,923
728
11,664
13,159
5,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Lord Dripius
Hercules
17
4 / 2 / 4
10,948
730
7,079
24,375
29,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
obl1v1onbane
Kukulkan
15
3 / 7 / 1
9,653
644
4,624
9,810
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 12
11,540
769
9,600
15,857
17,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
CornlKrnitas
Ah Muzen Cab
17
4 / 3 / 5
11,146
743
5,985
9,251
3,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 1 / 8
13,633
909
19,509
10,841
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Odin
17
4 / 6 / 13
11,711
781
16,147
18,433
24,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
12
Kills
19
19
Deaths
12
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
4
0.75
W
2
2
12
4
W
Ah Muzen Cab
CornlKrnitas
Ah Muzen Cab
4
3
5
2.17
L
Loki
Freeeya
Loki
4
6
1
0.75
L
Hercules
Lord Dripius
Hercules
4
2
4
3
W
9
1
8
13
W
Odin
4
6
13
1.75
L
Kukulkan
obl1v1onbane
Kukulkan
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,513
Damage
51,241
58,707
Taken
54,382
45,889
Mitigated
50,608
14,392
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,146
344
1,681
3,644
11,363
5,912
210
6,255
4,734
45,964
0
W
9,600
1,832
356
2,209
15,857
17,359
285
3,190
12,667
26,103
0
W
Ah Muzen Cab
CornlKrnitas
Ah Muzen Cab
5,985
1,659
0
2,938
9,251
3,823
2,288
3,033
6,218
0
35,376
L
Loki
Freeeya
Loki
11,664
2,436
0
1,503
13,159
5,799
0
7,615
5,280
0
32,019
L
Hercules
Lord Dripius
Hercules
7,079
2,557
386
7,031
24,375
29,628
0
12,256
10,881
0
23,827
W
19,509
1,321
444
3,270
10,841
4,626
1,200
2,238
8,603
77,538
0
W
Odin
16,147
1,690
840
5,344
18,433
24,800
251
3,794
14,639
7,689
28,863
L
Kukulkan
obl1v1onbane
Kukulkan
4,624
230
0
147
9,810
4,550
0
4,896
4,521
25,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,918
Gold Earned
48,030
226
Minions Killed
252
10
Camps Cleared
13
1,010,741
Distance Traveled
1,168,826
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,394
693
101
7
3
259,698
1
W
Athena
11,540
769
32
2
0
300,055
2
W
Ah Muzen Cab
11,146
743
48
3
3
274,596
0
L
Loki
10,923
728
40
3
4
254,985
4
L
Hercules
10,948
730
29
2
0
287,368
3
W
Scylla
13,633
909
143
10
9
299,609
3
W
Odin
11,711
781
29
2
1
294,566
5
L
Kukulkan
9,653
644
56
4
3
208,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role