Player Matchup

Hel
Hel
Fleur De Lisz
Hel
Level 129
God Stats
1W - 0L
1,104 SR
Queue Stats
277W - 192L
1,550 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MasterD3cay
Ah Muzen Cab
Level 22
God Stats
3W - 2L
1,493 SR
Queue Stats
13W - 13L
1,406 Elo+
Party 1
Chronos
Chronos
Saint Yeets
Chronos
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 119L
1,431 Elo+
Party 1
Team Averages
Level 76
1,366 SR
1,462 Elo+

VS

Team Averages
Level 46
1,368 SR
1,187 Elo+
Kukulkan
Kukulkan
HighGuy9000
Kukulkan
Level 69
God Stats
0W - 4L
1,390 SR
Queue Stats
4W - 20L
1,094 Elo+
Party 2
Thor
Thor
Rasenthar
Thor
Level 49
God Stats
0W - 2L
1,216 SR
Queue Stats
12W - 26L
1,341 Elo+
Party 2
Artemis
Artemis
Tbhys
Artemis
Level 19
God Stats
0W - 4L
1,498 SR
Queue Stats
0W - 7L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
10,897
681
10,982
15,922
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
MasterD3cay
Ah Muzen Cab
14
4 / 3 / 5
10,513
657
8,575
10,990
4,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Saint Yeets
Chronos
15
3 / 3 / 7
10,491
656
8,860
13,854
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HighGuy9000
Kukulkan
13
3 / 5 / 4
10,029
627
11,489
11,317
3,980
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
5 / 3 / 3
10,689
668
12,475
13,527
5,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Tbhys
Artemis
12
0 / 3 / 4
8,847
553
10,771
8,615
2,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
11
Kills
8
8
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Kukulkan
HighGuy9000
Kukulkan
3
5
4
1
W
Ah Muzen Cab
MasterD3cay
Ah Muzen Cab
4
3
5
2.17
L
Thor
5
3
3
2.17
W
Chronos
Saint Yeets
Chronos
3
3
7
2.17
L
Artemis
Tbhys
Artemis
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,417
Damage
34,735
40,766
Taken
33,459
14,360
Mitigated
12,725
21,640
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,982
33
6,272
11,112
15,922
5,571
241
4,814
10,720
32,857
0
L
Kukulkan
HighGuy9000
Kukulkan
11,489
1,723
163
1,494
11,317
3,980
306
7,067
4,250
50,895
0
W
Ah Muzen Cab
MasterD3cay
Ah Muzen Cab
8,575
2,798
0
2,707
10,990
4,261
2,019
2,275
8,487
0
37,268
L
Thor
12,475
1,243
0
2,217
13,527
5,885
0
7,979
5,548
0
29,444
W
Chronos
Saint Yeets
Chronos
8,860
2,388
0
1,549
13,854
4,528
187
4,629
8,836
37,879
0
L
Artemis
Tbhys
Artemis
10,771
4,311
0
3,437
8,615
2,860
572
5,505
3,110
0
21,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
29,565
177
Minions Killed
169
8
Camps Cleared
4
948,907
Distance Traveled
791,093
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,897
681
45
3
2
328,149
5
L
Kukulkan
10,029
627
91
6
3
244,777
3
W
Ah Muzen Cab
10,513
657
67
4
4
301,244
0
L
Thor
10,689
668
44
3
1
286,989
8
W
Chronos
10,491
656
65
4
2
319,514
4
L
Artemis
8,847
553
34
2
0
259,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role