Player Matchup

Hachiman
Hachiman
Animalls
Hachiman
Level 27
God Stats
3W - 0L
2,046 SR
Queue Stats
40W - 29L
1,597 Elo+
Party 1
The Morrigan
The Morrigan
Volutedmarlin
The Morrigan
Level 64
God Stats
1W - 2L
1,179 SR
Queue Stats
103W - 83L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
spiritranger9900
Gilgamesh
Level 124
God Stats
7W - 1L
1,842 SR
Queue Stats
92W - 56L
1,616 Elo+
Party 1
Team Averages
Level 72
1,689 SR
1,589 Elo+

VS

Team Averages
Level 33
1,366 SR
1,224 Elo+
Morgan Le Fay
Morgan Le Fay
SladeNA
Morgan Le Fay
Level 48
God Stats
4W - 7L
1,535 SR
Queue Stats
32W - 33L
1,508 Elo+
Solo
Bacchus
Bacchus
TrippyHippie504
Bacchus
Level 16
God Stats
0W - 1L
1,265 SR
Queue Stats
2W - 8L
1,082 Elo+
Party 2
Danzaburou
Danzaburou
Tywu
Danzaburou
Level 35
God Stats
1W - 4L
1,298 SR
Queue Stats
2W - 8L
1,082 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Animalls
Hachiman
12
6 / 0 / 12
8,161
907
10,533
6,153
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Volutedmarlin
The Morrigan
12
8 / 0 / 12
8,585
954
6,582
4,070
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
12
6 / 0 / 14
8,155
906
9,776
11,640
6,917
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SladeNA
Morgan Le Fay
8
0 / 6 / 0
5,548
616
7,276
10,041
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 0
5,868
652
2,242
14,159
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Tywu
Danzaburou
8
0 / 7 / 0
5,537
615
4,014
7,540
2,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
20
Kills
0
0
Deaths
20
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Animalls
Hachiman
6
0
12
12
L
Morgan Le Fay
SladeNA
Morgan Le Fay
0
6
0
0
L
0
7
0
0
L
Danzaburou
Tywu
Danzaburou
0
7
0
0
W
The Morrigan
Volutedmarlin
The Morrigan
8
0
12
14
W
Gilgamesh
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,891
Damage
13,532
21,863
Taken
31,740
10,325
Mitigated
13,423
7,901
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Animalls
Hachiman
10,533
6,397
0
2,720
6,153
2,000
2,056
2,942
3,211
0
38,823
L
Morgan Le Fay
SladeNA
Morgan Le Fay
7,276
598
79
1,329
10,041
2,626
0
2,802
6,746
21,052
0
L
2,242
414
90
2,535
14,159
8,177
0
3,786
9,895
9,786
0
L
Danzaburou
Tywu
Danzaburou
4,014
1,788
0
719
7,540
2,620
0
1,115
6,202
0
16,515
W
The Morrigan
Volutedmarlin
The Morrigan
6,582
1,469
0
1,732
4,070
1,408
246
1,973
2,097
27,288
0
W
Gilgamesh
9,776
1,692
198
3,251
11,640
6,917
105
5,154
6,486
3,487
19,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,901
Gold Earned
16,953
130
Minions Killed
79
8
Camps Cleared
1
571,028
Distance Traveled
463,692
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,161
907
69
8
5
186,474
5
L
Morgan Le Fay
5,548
616
31
3
0
176,790
3
L
Bacchus
5,868
652
9
1
0
145,500
2
L
Danzaburou
5,537
615
39
4
1
141,402
0
W
The Morrigan
8,585
954
43
5
2
176,600
0
W
Gilgamesh
8,155
906
18
2
1
207,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role