Player Matchup

Fenrir
Fenrir
ByHermes
Fenrir
Level 158
God Stats
5W - 6L
1,513 SR
Queue Stats
236W - 260L
1,387 Elo+
Solo
Chaac
Chaac
DrKrad
Chaac
Level 84
God Stats
1W - 3L
1,525 SR
Queue Stats
15W - 22L
1,415 Elo+
Solo
Izanami
Izanami
Viictor00
Izanami
Level 83
God Stats
4W - 1L
1,699 SR
Queue Stats
16W - 18L
1,431 Elo+
Solo
Bastet
Bastet
mkmMonster
Bastet
Level 67
God Stats
77W - 53L
1,584 SR
Queue Stats
124W - 125L
1,529 Elo+
Solo
Freya
Freya
nosipha
Freya
Level 67
God Stats
10W - 3L
1,626 SR
Queue Stats
45W - 48L
1,548 Elo+
Solo
Team Averages
Level 92
1,590 SR
1,462 Elo+

VS

Team Averages
Level 116
1,501 SR
1,482 Elo+
Atlas
Atlas
 
Atlas
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Aksecnarf
Ah Muzen Cab
Level 114
God Stats
4W - 5L
1,342 SR
Queue Stats
125W - 133L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
FoxDigital
Gilgamesh
Level 152
God Stats
7W - 2L
1,577 SR
Queue Stats
82W - 95L
1,511 Elo+
Solo
The Morrigan
The Morrigan
ImDemigod
The Morrigan
Level 108
God Stats
5W - 3L
1,726 SR
Queue Stats
253W - 229L
1,582 Elo+
Solo
Hades
Hades
POTISGEORGE
Hades
Level 85
God Stats
4W - 4L
1,361 SR
Queue Stats
45W - 42L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ByHermes
Fenrir
14
0 / 5 / 5
9,256
463
5,421
19,374
6,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
DrKrad
Chaac
16
1 / 10 / 2
10,189
509
9,281
19,543
13,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Viictor00
Izanami
17
8 / 4 / 2
11,850
593
10,427
12,107
4,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
mkmMonster
Bastet
15
4 / 4 / 7
10,782
539
12,270
17,818
7,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
nosipha
Freya
16
5 / 4 / 1
10,183
509
9,218
11,255
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 4 / 10
8,868
443
5,306
10,693
8,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Aksecnarf
Ah Muzen Cab
15
0 / 4 / 7
8,817
441
5,178
11,646
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
FoxDigital
Gilgamesh
18
14 / 4 / 7
11,852
593
26,102
19,408
13,105
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
ImDemigod
The Morrigan
19
9 / 3 / 3
11,881
594
12,378
9,536
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 11
10,499
525
7,416
21,179
9,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
18
Kills
27
27
Deaths
18
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
4
10
1.75
W
Ah Muzen Cab
Aksecnarf
Ah Muzen Cab
0
4
7
0.88
L
Fenrir
ByHermes
Fenrir
0
5
5
0.5
L
Chaac
DrKrad
Chaac
1
10
2
0.2
W
Gilgamesh
FoxDigital
Gilgamesh
14
4
7
4.38
W
The Morrigan
ImDemigod
The Morrigan
9
3
3
3.5
W
2
3
11
2.5
L
Izanami
Viictor00
Izanami
8
4
2
2.25
L
Bastet
mkmMonster
Bastet
4
4
7
1.88
L
Freya
nosipha
Freya
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,617
Damage
56,380
80,097
Taken
72,462
36,277
Mitigated
39,158
23,684
Healing
22,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,306
1,208
0
1,702
10,693
8,749
97
3,267
7,426
29,878
0
W
Ah Muzen Cab
Aksecnarf
Ah Muzen Cab
5,178
1,433
0
4,995
11,646
3,647
1,009
64
11,582
0
51,692
L
Fenrir
ByHermes
Fenrir
5,421
1,541
0
4,616
19,374
6,738
0
5,825
13,503
0
57,115
L
Chaac
DrKrad
Chaac
9,281
1,095
0
4,422
19,543
13,501
253
3,788
15,653
4,170
48,284
W
Gilgamesh
FoxDigital
Gilgamesh
26,102
11,119
0
4,068
19,408
13,105
636
2,211
17,197
0
82,636
W
The Morrigan
ImDemigod
The Morrigan
12,378
2,528
0
1,300
9,536
3,762
0
2,096
7,427
79,379
4,511
W
7,416
975
1,155
9,064
21,179
9,895
941
2,055
19,124
73,566
0
L
Izanami
Viictor00
Izanami
10,427
7,132
0
3,198
12,107
4,324
220
3,204
8,667
0
86,582
L
Bastet
mkmMonster
Bastet
12,270
2,300
1,224
5,298
17,818
7,238
0
2,762
14,832
0
55,072
L
Freya
nosipha
Freya
9,218
3,211
0
4,926
11,255
4,476
896
4,223
6,778
64,448
6,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,260
Gold Earned
51,917
574
Minions Killed
526
0
Camps Cleared
0
1,855,674
Distance Traveled
1,915,641
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,868
443
48
2
0
378,865
9
W
Ah Muzen Cab
8,817
441
87
4
0
421,874
2
L
Fenrir
9,256
463
92
5
0
401,804
6
L
Chaac
10,189
509
115
6
0
355,167
2
W
Gilgamesh
11,852
593
112
6
0
368,962
8
W
The Morrigan
11,881
594
161
8
0
377,197
3
W
Hades
10,499
525
118
6
0
368,743
2
L
Izanami
11,850
593
149
7
0
338,979
3
L
Bastet
10,782
539
102
5
0
381,770
8
L
Freya
10,183
509
116
6
0
377,954
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role