Player Matchup

Sobek
Sobek
Aventador317
Sobek
Level 127
God Stats
3W - 1L
1,508 SR
Queue Stats
244W - 228L
1,563 Elo+
Party 2
Baba Yaga
Baba Yaga
Pharaoh204
Baba Yaga
Level 113
God Stats
11W - 16L
1,456 SR
Queue Stats
231W - 232L
1,444 Elo+
Solo
Artemis
Artemis
PhoenixX42
Artemis
Level 88
God Stats
2W - 3L
1,487 SR
Queue Stats
10W - 9L
1,401 Elo+
Party 2
Baron Samedi
Baron Samedi
bcctl-
Baron Samedi
Level 69
God Stats
2W - 2L
1,186 SR
Queue Stats
20W - 21L
1,460 Elo+
Solo
Fenrir
Fenrir
ghost911
Fenrir
Level 137
God Stats
8W - 17L
1,439 SR
Queue Stats
74W - 69L
1,410 Elo+
Party 2
Team Averages
Level 107
1,415 SR
1,455 Elo+

VS

Team Averages
Level 114
1,453 SR
1,425 Elo+
Merlin
Merlin
CasualAbuse
Merlin
Level 124
God Stats
6W - 14L
1,349 SR
Queue Stats
183W - 200L
1,441 Elo+
Party 1
Geb
Geb
Gimpabomb
Geb
Level 107
God Stats
5W - 4L
1,547 SR
Queue Stats
290W - 320L
1,468 Elo+
Solo
King Arthur
King Arthur
Optimum Recoil
King Arthur
Level 143
God Stats
22W - 28L
1,450 SR
Queue Stats
627W - 660L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ttv_URM8Terah
Ah Muzen Cab
Level 79
God Stats
10W - 11L
1,543 SR
Queue Stats
283W - 328L
1,438 Elo+
Party 1
Nemesis
Nemesis
xSHADYxL33CHx
Nemesis
Level 115
God Stats
5W - 10L
1,375 SR
Queue Stats
541W - 554L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 14
12,853
514
11,133
24,584
43,714
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Pharaoh204
Baba Yaga
20
13 / 3 / 9
14,339
574
22,020
18,104
8,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
PhoenixX42
Artemis
18
3 / 4 / 5
11,957
478
16,069
15,701
5,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
bcctl-
Baron Samedi
20
5 / 3 / 5
13,109
524
11,260
19,367
14,752
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
ghost911
Fenrir
20
5 / 6 / 12
13,386
535
12,898
20,247
9,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
0 / 8 / 5
11,156
446
11,001
16,508
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
1 / 1 / 1
8,037
321
1,683
4,583
1,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Optimum Recoil
King Arthur
20
5 / 5 / 3
13,566
543
15,237
29,367
40,451
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Ttv_URM8Terah
Ah Muzen Cab
19
4 / 8 / 7
12,183
487
13,210
22,368
9,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
18
9 / 10 / 1
12,065
483
16,285
24,641
8,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
32
Kills
19
19
Deaths
32
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
3
14
4.33
L
Merlin
0
8
5
0.31
L
1
1
1
1.5
L
King Arthur
Optimum Recoil
King Arthur
5
5
3
1.3
W
Baba Yaga
Pharaoh204
Baba Yaga
13
3
9
5.83
W
Artemis
PhoenixX42
Artemis
3
4
5
1.38
L
Ah Muzen Cab
Ttv_URM8Terah
Ah Muzen Cab
4
8
7
0.94
W
Baron Samedi
bcctl-
Baron Samedi
5
3
5
2.5
W
Fenrir
ghost911
Fenrir
5
6
12
1.83
L
Nemesis
9
10
1
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,380
Damage
57,416
98,003
Taken
97,467
82,555
Mitigated
66,105
38,682
Healing
18,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,133
544
645
6,517
24,584
43,714
390
4,648
19,936
32,855
0
L
Merlin
11,001
174
0
1,918
16,508
5,654
0
10,242
5,998
84,600
0
L
1,683
346
0
694
4,583
1,890
0
733
3,850
8,689
0
L
King Arthur
Optimum Recoil
King Arthur
15,237
395
0
3,202
29,367
40,451
0
12,234
16,890
734
90,431
W
Baba Yaga
Pharaoh204
Baba Yaga
22,020
995
537
6,737
18,104
8,882
1,874
3,621
14,483
86,155
0
W
Artemis
PhoenixX42
Artemis
16,069
11,079
654
5,764
15,701
5,712
3,512
2,363
13,338
0
70,567
L
Ah Muzen Cab
Ttv_URM8Terah
Ah Muzen Cab
13,210
5,748
0
7,927
22,368
9,215
588
7,678
14,564
0
98,625
W
Baron Samedi
bcctl-
Baron Samedi
11,260
1,060
1,572
7,772
19,367
14,752
2,140
1,438
17,929
81,512
0
W
Fenrir
ghost911
Fenrir
12,898
803
1,415
7,069
20,247
9,495
3,215
1,424
18,823
0
80,427
L
Nemesis
16,285
7,808
0
5,029
24,641
8,895
0
12,716
11,591
0
70,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,644
Gold Earned
57,007
534
Minions Killed
580
0
Camps Cleared
0
2,156,148
Distance Traveled
1,889,082
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,853
514
22
1
0
428,006
0
L
Merlin
11,156
446
141
6
0
379,702
0
L
Geb
8,037
321
12
0
0
125,814
1
L
King Arthur
13,566
543
181
7
0
463,635
0
W
Baba Yaga
14,339
574
132
5
0
464,329
3
W
Artemis
11,957
478
129
5
0
407,562
1
L
Ah Muzen Cab
12,183
487
151
6
0
441,805
0
W
Baron Samedi
13,109
524
142
6
0
368,236
5
W
Fenrir
13,386
535
109
4
0
488,015
0
L
Nemesis
12,065
483
95
4
0
478,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role