Player Matchup

Guan Yu
Guan Yu
Inei2
Guan Yu
Level 29
God Stats
1W - 2L
1,803 SR
Queue Stats
3W - 2L
1,815 Elo+
Party 2
Heimdallr
Heimdallr
Logan627
Heimdallr
Level 101
God Stats
6W - 2L
1,788 SR
Queue Stats
10W - 9L
1,524 Elo+
Party 1
Sol
Sol
Pvt Hotshot
Sol
Level 87
God Stats
0W - 1L
1,531 SR
Queue Stats
10W - 8L
1,516 Elo+
Party 1
Ullr
Ullr
dilfster
Ullr
Level 40
God Stats
40W - 19L
1,674 SR
Queue Stats
79W - 47L
1,626 Elo+
Solo
Yemoja
Yemoja
eaaem
Yemoja
Level 87
God Stats
0W - 1L
1,310 SR
Queue Stats
6W - 6L
1,534 Elo+
Party 2
Team Averages
Level 69
1,621 SR
1,603 Elo+

VS

Team Averages
Level 118
1,524 SR
1,489 Elo+
Poseidon
Poseidon
Artorias118
Poseidon
Level 151
God Stats
5W - 3L
1,540 SR
Queue Stats
377W - 364L
1,549 Elo+
Solo
Ullr
Ullr
FailingWumbology
Ullr
Level 86
God Stats
68W - 54L
1,573 SR
Queue Stats
74W - 62L
1,517 Elo+
Party 3
Nemesis
Nemesis
Joe-Senpaii
Nemesis
Level 117
God Stats
1W - 0L
1,319 SR
Queue Stats
20W - 24L
1,434 Elo+
Party 4
Scylla
Scylla
TurnItToWumbo
Scylla
Level 78
God Stats
28W - 31L
1,537 SR
Queue Stats
51W - 55L
1,476 Elo+
Party 3
Atlas
Atlas
iTz-Sotelo-
Atlas
Level 160
God Stats
1W - 0L
1,649 SR
Queue Stats
6W - 6L
1,468 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Inei2
Guan Yu
13
1 / 6 / 3
7,455
678
5,100
17,104
9,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Logan627
Heimdallr
14
1 / 6 / 2
7,830
712
7,269
11,225
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 0
6,907
628
6,138
8,405
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
16
4 / 4 / 1
9,202
837
7,531
13,052
5,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
eaaem
Yemoja
13
0 / 3 / 5
8,026
730
3,327
11,498
7,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Artorias118
Poseidon
17
7 / 0 / 7
10,252
932
14,040
9,100
3,144
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 1 / 9
9,869
897
8,980
4,943
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Joe-Senpaii
Nemesis
15
6 / 4 / 5
9,609
874
6,246
9,609
4,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 1 / 9
8,451
768
10,316
6,748
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 11
8,934
812
13,018
9,846
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
7
Kills
22
22
Deaths
7
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Artorias118
Poseidon
7
0
7
10.5
W
5
1
9
9.5
L
Guan Yu
Inei2
Guan Yu
1
6
3
0.42
W
Nemesis
Joe-Senpaii
Nemesis
6
4
5
2.13
L
Heimdallr
Logan627
Heimdallr
1
6
2
0.33
L
1
3
0
0.33
W
1
1
9
5.5
L
Ullr
4
4
1
1.13
L
Yemoja
eaaem
Yemoja
0
3
5
0.83
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,365
Damage
52,600
61,284
Taken
40,246
29,756
Mitigated
16,112
14,011
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Artorias118
Poseidon
14,040
2,015
252
2,592
9,100
3,144
712
2,905
6,037
44,431
0
W
8,980
4,226
0
773
4,943
2,054
59
1,281
3,620
0
30,275
L
Guan Yu
Inei2
Guan Yu
5,100
198
878
4,242
17,104
9,639
0
11,977
4,989
2,172
13,555
W
Nemesis
Joe-Senpaii
Nemesis
6,246
2,072
0
1,001
9,609
4,076
1,159
3,038
6,407
0
20,782
L
Heimdallr
Logan627
Heimdallr
7,269
1,466
0
843
11,225
4,401
0
6,383
4,726
0
27,989
L
6,138
503
0
1,573
8,405
2,900
0
5,376
2,935
14,587
968
W
10,316
1,370
0
969
6,748
2,264
543
1,407
5,239
30,339
0
L
Ullr
7,531
3,433
0
290
13,052
5,048
114
6,470
6,506
0
35,925
L
Yemoja
eaaem
Yemoja
3,327
502
3,317
2,868
11,498
7,768
1
6,851
4,511
11,454
0
W
13,018
2,191
276
2,229
9,846
4,574
0
1,788
7,821
32,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,420
Gold Earned
47,115
199
Minions Killed
283
6
Camps Cleared
11
1,044,537
Distance Traveled
1,238,442
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,252
932
72
7
4
247,248
3
W
Ullr
9,869
897
65
6
0
225,961
0
L
Guan Yu
7,455
678
26
2
0
230,446
0
W
Nemesis
9,609
874
38
3
3
276,037
1
L
Heimdallr
7,830
712
57
5
2
172,026
0
L
Sol
6,907
628
31
3
1
216,027
1
W
Scylla
8,451
768
61
6
2
238,475
1
L
Ullr
9,202
837
75
7
3
223,736
2
L
Yemoja
8,026
730
10
1
0
202,302
0
W
Atlas
8,934
812
47
4
2
250,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role