Player Matchup

King Arthur
King Arthur
BIG_PAPI_LOCSTA1
King Arthur
Level 38
God Stats
1W - 1L
1,712 SR
Queue Stats
29W - 46L
1,359 Elo+
Party 1
Chernobog
Chernobog
DogATron
Chernobog
Level 145
God Stats
0W - 1L
1,364 SR
Queue Stats
4W - 11L
1,267 Elo+
Solo
He Bo
He Bo
EinSTEINgpgt01
He Bo
Level 114
God Stats
4W - 7L
1,364 SR
Queue Stats
318W - 366L
1,313 Elo+
Party 3
Terra
Terra
Infec7ed Acid
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 3
Baba Yaga
Baba Yaga
Soul of Fortune
Baba Yaga
Level 88
God Stats
3W - 2L
1,689 SR
Queue Stats
26W - 46L
1,337 Elo+
Party 1
Team Averages
Level 82
1,526 SR
1,296 Elo+

VS

Team Averages
Level 107
1,577 SR
1,355 Elo+
Terra
Terra
The Roll
Terra
Level 122
God Stats
2W - 0L
1,780 SR
Queue Stats
281W - 286L
1,402 Elo+
Solo
Izanami
Izanami
luzzy_cx
Izanami
Level 65
God Stats
1W - 0L
1,474 SR
Queue Stats
8W - 20L
1,189 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
norsvolos
Ah Muzen Cab
Level 128
God Stats
7W - 14L
1,283 SR
Queue Stats
400W - 422L
1,372 Elo+
Solo
Cthulhu
Cthulhu
roeji
Cthulhu
Level 109
God Stats
1W - 0L
1,847 SR
Queue Stats
2W - 1L
1,478 Elo+
Party 2
Fenrir
Fenrir
vSKYYc
Fenrir
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIG_PAPI_LOCSTA1
King Arthur
14
5 / 4 / 7
8,726
793
10,159
23,503
26,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
DogATron
Chernobog
15
3 / 6 / 8
8,713
792
11,880
14,732
5,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 5 / 10
8,673
788
7,814
12,366
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 7
8,109
737
3,705
18,189
16,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
Soul of Fortune
Baba Yaga
14
3 / 3 / 7
8,405
764
13,810
10,168
4,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
The Roll
Terra
16
2 / 2 / 17
9,401
855
5,595
12,180
13,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
luzzy_cx
Izanami
16
7 / 3 / 14
9,820
893
17,925
11,252
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
norsvolos
Ah Muzen Cab
15
8 / 4 / 14
9,897
900
19,764
9,664
4,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
roeji
Cthulhu
16
2 / 4 / 19
9,728
884
16,500
20,708
22,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
vSKYYc
Fenrir
14
4 / 3 / 15
8,815
801
10,249
16,297
11,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
14
Kills
23
23
Deaths
16
39
Assists
79
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BIG_PAPI_LOCSTA1
King Arthur
5
4
7
2.13
L
Chernobog
DogATron
Chernobog
3
6
8
1.17
L
2
5
10
1.4
L
1
5
7
0.9
L
Baba Yaga
Soul of Fortune
Baba Yaga
3
3
7
2.17
W
Terra
The Roll
Terra
2
2
17
5.25
W
Izanami
luzzy_cx
Izanami
7
3
14
4.67
W
Ah Muzen Cab
norsvolos
Ah Muzen Cab
8
4
14
3.75
W
Cthulhu
roeji
Cthulhu
2
4
19
2.88
W
Fenrir
vSKYYc
Fenrir
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,368
Damage
70,033
78,958
Taken
70,101
58,192
Mitigated
56,134
27,717
Healing
32,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BIG_PAPI_LOCSTA1
King Arthur
10,159
1,769
469
6,219
23,503
26,652
196
6,247
17,093
0
17,939
L
Chernobog
DogATron
Chernobog
11,880
7,980
1,304
3,003
14,732
5,934
775
4,259
10,201
0
27,036
L
7,814
341
1,318
3,165
12,366
4,524
162
3,489
8,709
15,155
0
L
3,705
1,078
4,615
3,333
18,189
16,927
0
5,571
12,466
5,328
0
L
Baba Yaga
Soul of Fortune
Baba Yaga
13,810
1,371
1,319
2,972
10,168
4,155
603
2,529
7,514
23,296
0
W
Terra
The Roll
Terra
5,595
1,482
5,695
5,453
12,180
13,935
561
4,266
7,634
11,735
0
W
Izanami
luzzy_cx
Izanami
17,925
12,480
687
2,990
11,252
4,705
375
4,094
7,044
0
36,271
W
Ah Muzen Cab
norsvolos
Ah Muzen Cab
19,764
6,880
2,556
1,999
9,664
4,022
1,918
3,697
5,921
0
34,145
W
Cthulhu
roeji
Cthulhu
16,500
1,262
2,402
6,056
20,708
22,284
274
7,928
12,361
27,674
0
W
Fenrir
vSKYYc
Fenrir
10,249
1,970
373
4,543
16,297
11,188
1,368
5,344
10,653
0
10,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,626
Gold Earned
47,661
108
Minions Killed
100
0
Camps Cleared
0
918,195
Distance Traveled
969,605
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,726
793
19
2
0
201,851
1
L
Chernobog
8,713
792
32
3
0
140,489
0
L
He Bo
8,673
788
26
2
0
194,585
0
L
Terra
8,109
737
4
0
0
182,376
1
L
Baba Yaga
8,405
764
27
2
0
198,894
0
W
Terra
9,401
855
11
1
0
196,365
0
W
Izanami
9,820
893
41
4
0
176,919
1
W
Ah Muzen Cab
9,897
900
19
2
0
161,347
2
W
Cthulhu
9,728
884
28
3
0
200,602
0
W
Fenrir
8,815
801
1
0
0
234,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role