Player Matchup

Sylvanus
Sylvanus
BeKnwn
Sylvanus
Level 157
God Stats
5W - 2L
1,703 SR
Queue Stats
397W - 329L
1,627 Elo+
Party 1
The Morrigan
The Morrigan
Dope_Lover420
The Morrigan
Level 50
God Stats
1W - 1L
1,186 SR
Queue Stats
3W - 11L
1,209 Elo+
Party 1
Hercules
Hercules
McBeatMeat
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,576 Elo+
Party 1
Thoth
Thoth
SweetLindir
Thoth
Level 160
God Stats
8W - 4L
1,663 SR
Queue Stats
377W - 247L
1,583 Elo+
Party 1
He Bo
He Bo
ddm1870
He Bo
Level 160
God Stats
4W - 3L
1,572 SR
Queue Stats
302W - 206L
1,540 Elo+
Party 1
Team Averages
Level 111
1,525 SR
1,507 Elo+

VS

Team Averages
Level 37
1,500 SR
1,419 Elo+
Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ILOVEGLUTEN
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Minionexplosion4
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,331 Elo+
Solo
Scylla
Scylla
Nutmaster210
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,420 Elo+
Solo
Fenrir
Fenrir
xOGDRIPPINx
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeKnwn
Sylvanus
16
2 / 3 / 14
10,029
836
7,418
15,522
16,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Dope_Lover420
The Morrigan
15
4 / 4 / 10
9,253
771
6,269
11,243
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
McBeatMeat
Hercules
17
3 / 3 / 14
9,968
831
12,485
17,325
13,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
6 / 2 / 13
10,580
882
20,621
10,319
4,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
ddm1870
He Bo
18
12 / 5 / 7
11,563
964
17,254
13,309
5,908
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
5 / 7 / 0
10,153
846
10,585
11,555
3,840
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 10
9,561
797
9,283
20,311
13,987
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Minionexplosion4
Ah Muzen Cab
16
3 / 3 / 5
8,971
748
10,453
10,357
3,678
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
15
3 / 4 / 5
8,675
723
13,530
10,515
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
13
3 / 8 / 7
8,862
739
10,157
18,480
16,146
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
27
Kills
16
17
Deaths
27
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
7
0
0.71
W
Sylvanus
BeKnwn
Sylvanus
2
3
14
3
W
The Morrigan
Dope_Lover420
The Morrigan
4
4
10
2.25
L
2
5
10
1.4
W
Hercules
McBeatMeat
Hercules
3
3
14
3.33
L
Ah Muzen Cab
Minionexplosion4
Ah Muzen Cab
3
3
5
1.83
L
Scylla
3
4
5
1.38
W
6
2
13
6.25
W
He Bo
ddm1870
He Bo
12
5
7
3.1
L
Fenrir
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,047
Damage
54,008
67,718
Taken
71,218
46,091
Mitigated
41,328
24,808
Healing
26,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,585
1,288
367
1,152
11,555
3,840
0
8,946
2,377
25,556
0
W
Sylvanus
BeKnwn
Sylvanus
7,418
1,031
4,972
4,622
15,522
16,794
298
7,039
8,483
12,873
0
W
The Morrigan
Dope_Lover420
The Morrigan
6,269
1,837
490
1,579
11,243
4,845
752
6,384
4,817
9,996
1,184
L
9,283
1,962
7,297
8,247
20,311
13,987
35
11,644
8,144
22,496
0
W
Hercules
McBeatMeat
Hercules
12,485
3,178
49
5,116
17,325
13,844
851
8,827
8,334
0
21,767
L
Ah Muzen Cab
Minionexplosion4
Ah Muzen Cab
10,453
2,529
1,191
2,572
10,357
3,678
504
8,428
1,718
0
22,175
L
Scylla
13,530
493
495
1,721
10,515
3,677
0
7,779
2,408
20,003
0
W
20,621
1,293
1,143
1,832
10,319
4,700
1,277
5,756
4,358
46,902
0
W
He Bo
ddm1870
He Bo
17,254
673
1,642
3,363
13,309
5,908
365
5,392
7,709
25,183
0
L
Fenrir
10,157
1,938
441
2,850
18,480
16,146
0
12,819
4,995
0
11,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,393
Gold Earned
46,222
164
Minions Killed
124
0
Camps Cleared
0
1,113,185
Distance Traveled
1,068,146
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,153
846
39
3
0
183,167
0
W
Sylvanus
10,029
836
23
2
0
214,643
1
W
The Morrigan
9,253
771
22
2
0
209,342
0
L
Terra
9,561
797
36
3
0
247,996
2
W
Hercules
9,968
831
33
3
0
238,288
0
L
Ah Muzen Cab
8,971
748
27
2
0
229,501
0
L
Scylla
8,675
723
19
2
0
230,657
0
W
Thoth
10,580
882
50
4
0
244,897
1
W
He Bo
11,563
964
36
3
0
206,015
0
L
Fenrir
8,862
739
3
0
0
176,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role