Player Matchup

Chaac
Chaac
GYPSY JR 954
Chaac
Level 49
God Stats
0W - 1L
1,579 SR
Queue Stats
1W - 5L
1,116 Elo+
Party 2
Cthulhu
Cthulhu
Josh much
Cthulhu
Level 17
God Stats
1W - 4L
1,221 SR
Queue Stats
1W - 4L
1,116 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wet 4K
Tsukuyomi
Level 29
God Stats
0W - 2L
1,216 SR
Queue Stats
17W - 22L
1,381 Elo+
Party 2
Gilgamesh
Gilgamesh
xXCorn504Xx
Gilgamesh
Level 121
God Stats
5W - 4L
1,628 SR
Queue Stats
577W - 569L
1,596 Elo+
Party 2
Kukulkan
Kukulkan
xmasterxyoda
Kukulkan
Level 128
God Stats
13W - 18L
1,470 SR
Queue Stats
372W - 395L
1,526 Elo+
Party 2
Team Averages
Level 69
1,423 SR
1,347 Elo+

VS

Team Averages
Level 54
1,468 SR
1,445 Elo+
Jormungandr
Jormungandr
InstantFlash
Jormungandr
Level 31
God Stats
2W - 3L
1,280 SR
Queue Stats
7W - 12L
1,361 Elo+
Party 3
Achilles
Achilles
Mizuki6197
Achilles
Level 69
God Stats
7W - 4L
1,643 SR
Queue Stats
96W - 93L
1,481 Elo+
Solo
Arachne
Arachne
PPFOREHEAD
Arachne
Level 57
God Stats
50W - 42L
1,487 SR
Queue Stats
159W - 215L
1,361 Elo+
Party 1
Neith
Neith
Sgt Tornado2
Neith
Level 108
God Stats
3W - 1L
1,431 SR
Queue Stats
41W - 52L
1,491 Elo+
Party 3
Ra
Ra
oldskoolgamers
Ra
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 6L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,849
418
2,218
9,440
3,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Josh much
Cthulhu
8
0 / 5 / 1
5,300
379
2,010
9,242
4,569
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Wet 4K
Tsukuyomi
9
0 / 6 / 1
5,993
428
3,165
9,888
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
xXCorn504Xx
Gilgamesh
12
1 / 2 / 0
6,801
486
6,616
9,418
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
xmasterxyoda
Kukulkan
11
1 / 3 / 0
6,363
455
2,268
5,341
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
InstantFlash
Jormungandr
13
4 / 1 / 3
7,644
546
4,221
8,511
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Mizuki6197
Achilles
15
6 / 0 / 2
8,979
641
8,401
8,747
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
PPFOREHEAD
Arachne
12
6 / 0 / 4
7,889
564
5,534
6,808
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 5
8,450
604
5,930
5,482
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 1 / 2
8,684
620
5,285
6,074
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
22
22
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Jormungandr
InstantFlash
Jormungandr
4
1
3
5.5
L
Cthulhu
Josh much
Cthulhu
0
5
1
0.1
W
Achilles
Mizuki6197
Achilles
6
0
2
7
W
Arachne
PPFOREHEAD
Arachne
6
0
4
8
W
2
0
5
4.5
L
Tsukuyomi
Wet 4K
Tsukuyomi
0
6
1
0.08
W
4
1
2
5
L
Gilgamesh
xXCorn504Xx
Gilgamesh
1
2
0
0.5
L
Kukulkan
xmasterxyoda
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,277
Damage
29,371
43,329
Taken
35,622
17,257
Mitigated
17,088
6,420
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,218
356
0
2,152
9,440
3,549
724
628
8,262
0
25,004
W
Jormungandr
InstantFlash
Jormungandr
4,221
1,508
0
750
8,511
2,928
552
1,032
7,479
39,130
0
L
Cthulhu
Josh much
Cthulhu
2,010
229
495
1,252
9,242
4,569
0
3,751
5,369
16,222
0
W
Achilles
Mizuki6197
Achilles
8,401
2,117
0
2,967
8,747
7,552
327
0
8,747
5,488
45,500
W
Arachne
PPFOREHEAD
Arachne
5,534
3,290
0
2,555
6,808
2,978
0
644
6,164
0
35,204
W
5,930
2,000
0
3,201
5,482
1,373
1,900
639
4,843
0
60,330
L
Tsukuyomi
Wet 4K
Tsukuyomi
3,165
1,053
0
572
9,888
3,259
0
296
9,440
0
28,827
W
5,285
362
46
1,970
6,074
2,257
1,603
2,226
3,848
48,223
0
L
Gilgamesh
xXCorn504Xx
Gilgamesh
6,616
1,621
0
1,500
9,418
3,972
0
2,660
6,740
0
45,425
L
Kukulkan
xmasterxyoda
Kukulkan
2,268
76
0
449
5,341
1,908
0
2,664
2,525
35,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,306
Gold Earned
41,646
291
Minions Killed
440
0
Camps Cleared
0
1,310,511
Distance Traveled
1,503,925
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,849
418
36
3
0
281,184
0
W
Jormungandr
7,644
546
63
5
0
290,759
0
L
Cthulhu
5,300
379
28
2
0
273,836
1
W
Achilles
8,979
641
96
7
0
297,016
3
W
Arachne
7,889
564
61
4
0
339,613
2
W
Neith
8,450
604
113
8
0
279,722
6
L
Tsukuyomi
5,993
428
60
4
0
274,590
0
W
Ra
8,684
620
107
8
0
296,815
2
L
Gilgamesh
6,801
486
95
7
0
281,056
0
L
Kukulkan
6,363
455
72
5
0
199,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role