Player Matchup

Geb
Geb
Apocalipsex09
Geb
Level 106
God Stats
4W - 4L
1,531 SR
Queue Stats
567W - 608L
1,507 Elo+
Solo
Cliodhna
Cliodhna
Papalloryo
Cliodhna
Level 87
God Stats
17W - 30L
1,392 SR
Queue Stats
409W - 502L
1,382 Elo+
Party 1
Discordia
Discordia
RavRaichu
Discordia
Level 113
God Stats
18W - 4L
1,683 SR
Queue Stats
335W - 359L
1,471 Elo+
Solo
Neith
Neith
Selroy
Neith
Level 57
God Stats
10W - 8L
1,489 SR
Queue Stats
48W - 55L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
Sickaxx98
Zhong Kui
Level 46
God Stats
8W - 7L
1,392 SR
Queue Stats
114W - 147L
1,378 Elo+
Party 1
Team Averages
Level 82
1,497 SR
1,432 Elo+

VS

Team Averages
Level 119
1,536 SR
1,446 Elo+
Cthulhu
Cthulhu
Lazulii33
Cthulhu
Level 113
God Stats
25W - 20L
1,450 SR
Queue Stats
135W - 185L
1,321 Elo+
Solo
Kali
Kali
ManicDreamGirl
Kali
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,561 Elo+
Party 2
Chaac
Chaac
NOmoreHIROS1
Chaac
Level 136
God Stats
15W - 12L
1,591 SR
Queue Stats
527W - 483L
1,572 Elo+
Party 2
Chernobog
Chernobog
ObserveKarma
Chernobog
Level 103
God Stats
5W - 2L
1,642 SR
Queue Stats
117W - 125L
1,422 Elo+
Solo
Nu Wa
Nu Wa
Paolo133
Nu Wa
Level 120
God Stats
32W - 30L
1,497 SR
Queue Stats
222W - 262L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,393
439
3,210
6,354
2,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
Papalloryo
Cliodhna
9
3 / 2 / 0
5,578
558
4,048
7,293
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
RavRaichu
Discordia
7
0 / 5 / 0
4,567
457
3,600
5,123
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Selroy
Neith
8
1 / 2 / 1
5,169
517
5,012
5,009
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Sickaxx98
Zhong Kui
8
0 / 5 / 1
4,766
477
3,820
7,028
5,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lazulii33
Cthulhu
8
2 / 0 / 3
5,090
509
1,219
6,493
2,433
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 2 / 5
6,097
610
3,176
9,419
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

10
3 / 1 / 3
6,161
616
4,691
9,157
6,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
ObserveKarma
Chernobog
8
2 / 0 / 5
5,375
538
4,849
5,027
1,183
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Paolo133
Nu Wa
11
6 / 1 / 5
6,467
647
6,038
3,908
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
16
16
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Cthulhu
Lazulii33
Cthulhu
2
0
3
3.5
W
3
2
5
2.75
W
3
1
3
4.5
W
Chernobog
ObserveKarma
Chernobog
2
0
5
4.5
W
Nu Wa
Paolo133
Nu Wa
6
1
5
8.5
L
Cliodhna
Papalloryo
Cliodhna
3
2
0
1.5
L
Discordia
RavRaichu
Discordia
0
5
0
0
L
Neith
Selroy
Neith
1
2
1
0.75
L
Zhong Kui
Sickaxx98
Zhong Kui
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,690
Damage
19,973
30,807
Taken
34,004
13,109
Mitigated
14,141
7,274
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,210
478
212
1,369
6,354
2,430
0
1,442
4,776
15,177
0
W
Cthulhu
Lazulii33
Cthulhu
1,219
111
0
810
6,493
2,433
0
1,477
4,814
10,999
0
W
3,176
1,469
0
4,837
9,419
3,117
0
1,390
7,829
0
17,093
W
4,691
910
0
3,495
9,157
6,315
316
3,891
4,743
0
28,819
W
Chernobog
ObserveKarma
Chernobog
4,849
3,317
0
984
5,027
1,183
893
1,241
3,569
0
23,655
W
Nu Wa
Paolo133
Nu Wa
6,038
1,487
0
750
3,908
1,093
139
1,248
2,419
25,685
0
L
Cliodhna
Papalloryo
Cliodhna
4,048
729
0
2,930
7,293
1,961
0
1,162
6,003
0
24,741
L
Discordia
RavRaichu
Discordia
3,600
202
0
240
5,123
1,191
0
2,599
2,336
21,230
0
L
Neith
Selroy
Neith
5,012
2,282
0
734
5,009
1,692
0
1,243
3,650
0
21,232
L
Zhong Kui
Sickaxx98
Zhong Kui
3,820
1,588
0
1,789
7,028
5,835
0
203
6,785
17,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,473
Gold Earned
29,190
190
Minions Killed
203
0
Camps Cleared
0
897,177
Distance Traveled
985,539
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,393
439
25
3
0
177,029
2
W
Cthulhu
5,090
509
20
2
0
195,913
1
W
Kali
6,097
610
42
4
0
208,560
0
W
Chaac
6,161
616
48
5
0
199,980
2
W
Chernobog
5,375
538
43
4
0
199,589
2
W
Nu Wa
6,467
647
50
5
0
181,497
2
L
Cliodhna
5,578
558
46
5
0
212,509
0
L
Discordia
4,567
457
40
4
0
173,460
3
L
Neith
5,169
517
36
4
0
170,994
2
L
Zhong Kui
4,766
477
43
4
0
163,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role