Player Matchup

Sylvanus
Sylvanus
CJWillyMac
Sylvanus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 61L
1,282 Elo+
Solo
Medusa
Medusa
IsIandBoi69
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,277 Elo+
Party 3
Thor
Thor
JakesNews
Thor
Level 18
God Stats
1W - 5L
1,201 SR
Queue Stats
1W - 7L
1,134 Elo+
Party 3
Gilgamesh
Gilgamesh
Princehatake
Gilgamesh
Level 82
God Stats
19W - 16L
1,489 SR
Queue Stats
349W - 412L
1,384 Elo+
Solo
Hera
Hera
XxL3G1TxCaTxX
Hera
Level 112
God Stats
0W - 2L
1,318 SR
Queue Stats
167W - 177L
1,427 Elo+
Party 3
Team Averages
Level 56
1,402 SR
1,301 Elo+

VS

Team Averages
Level 65
1,441 SR
1,337 Elo+
Achilles
Achilles
ASAF_tuxx
Achilles
Level 85
God Stats
9W - 9L
1,451 SR
Queue Stats
389W - 414L
1,407 Elo+
Party 1
Set
Set
BL4CKSxUN1T3D
Set
Level 29
God Stats
8W - 9L
1,453 SR
Queue Stats
35W - 56L
1,335 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ExpandedMoss
Kumbhakarna
Level 84
God Stats
8W - 9L
1,461 SR
Queue Stats
203W - 276L
1,268 Elo+
Party 2
Chiron
Chiron
FerociousG00SE
Chiron
Level 27
God Stats
8W - 11L
1,349 SR
Queue Stats
18W - 33L
1,248 Elo+
Party 2
Sol
Sol
trvpjesus
Sol
Level 99
God Stats
54W - 62L
1,491 SR
Queue Stats
371W - 401L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CJWillyMac
Sylvanus
19
7 / 7 / 3
12,889
516
25,331
27,139
21,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
12
1 / 15 / 1
8,626
345
8,544
23,092
7,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thor
17
3 / 5 / 2
11,209
448
5,492
23,643
9,264
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
Princehatake
Gilgamesh
9
1 / 2 / 0
8,347
334
1,967
9,241
3,779
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 16 / 3
10,592
424
11,394
20,803
7,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ASAF_tuxx
Achilles
20
16 / 2 / 11
15,478
619
20,246
19,425
9,585
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 1 / 11
13,211
528
14,076
21,968
21,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
ExpandedMoss
Kumbhakarna
18
5 / 3 / 8
12,353
494
8,751
32,422
18,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 6 / 6
11,732
469
10,898
16,267
4,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 1 / 11
15,999
640
22,106
17,374
7,880
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
91
12
Kills
44
45
Deaths
13
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Achilles
ASAF_tuxx
Achilles
16
2
11
10.75
W
7
1
11
12.5
L
Sylvanus
CJWillyMac
Sylvanus
7
7
3
1.21
W
Kumbhakarna
ExpandedMoss
Kumbhakarna
5
3
8
3
W
1
6
6
0.67
L
Medusa
1
15
1
0.1
L
Thor
3
5
2
0.8
L
Gilgamesh
Princehatake
Gilgamesh
1
2
0
0.5
L
0
16
3
0.09
W
15
1
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,728
Damage
76,077
103,918
Taken
107,456
49,137
Mitigated
62,210
17,182
Healing
51,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ASAF_tuxx
Achilles
20,246
4,522
0
11,571
19,425
9,585
2,557
5,725
13,452
0
127,382
W
14,076
5,314
0
8,768
21,968
21,516
1,404
6,610
15,314
0
76,487
L
Sylvanus
CJWillyMac
Sylvanus
25,331
9,131
1,059
9,169
27,139
21,683
1,028
7,667
18,801
77,401
16,807
W
Kumbhakarna
ExpandedMoss
Kumbhakarna
8,751
660
585
12,782
32,422
18,497
606
10,928
21,418
51,190
0
W
10,898
4,417
1,035
4,923
16,267
4,732
2,684
8,099
8,106
0
78,044
L
Medusa
8,544
4,328
0
2,506
23,092
7,361
392
8,221
14,404
0
41,686
L
Thor
5,492
501
0
1,875
23,643
9,264
0
3,643
19,771
0
67,817
L
Gilgamesh
Princehatake
Gilgamesh
1,967
149
66
517
9,241
3,779
0
3,515
5,528
0
19,600
L
11,394
2,415
157
1,833
20,803
7,050
185
6,462
14,081
66,542
0
W
22,106
9,787
0
11,412
17,374
7,880
8,975
7,060
9,982
117,904
8,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,663
Gold Earned
68,773
447
Minions Killed
637
0
Camps Cleared
0
1,739,112
Distance Traveled
2,387,404
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,478
619
159
6
0
560,397
11
W
Set
13,211
528
110
4
0
457,693
5
L
Sylvanus
12,889
516
134
5
0
347,295
0
W
Kumbhakarna
12,353
494
56
2
0
468,007
1
W
Chiron
11,732
469
112
4
0
422,509
0
L
Medusa
8,626
345
49
2
0
366,436
0
L
Thor
11,209
448
102
4
0
472,246
0
L
Gilgamesh
8,347
334
42
2
0
168,150
4
L
Hera
10,592
424
120
5
0
384,985
3
W
Sol
15,999
640
200
8
0
478,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role