Player Matchup

Kuzenbo
Kuzenbo
COLD 187um
Kuzenbo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 224L
1,461 Elo+
Solo
Da Ji
Da Ji
Choerryuwu
Da Ji
Level 96
God Stats
2W - 1L
1,602 SR
Queue Stats
21W - 24L
1,501 Elo+
Party 2
Ullr
Ullr
FakeJugernauu
Ullr
Level 120
God Stats
4W - 5L
1,538 SR
Queue Stats
139W - 144L
1,540 Elo+
Party 2
Zhong Kui
Zhong Kui
djoopy
Zhong Kui
Level 143
God Stats
1W - 1L
1,358 SR
Queue Stats
193W - 205L
1,442 Elo+
Solo
Mulan
Mulan
smokesallday_420
Mulan
Level 128
God Stats
46W - 22L
1,625 SR
Queue Stats
243W - 236L
1,502 Elo+
Solo
Team Averages
Level 129
1,525 SR
1,489 Elo+

VS

Team Averages
Level 129
1,571 SR
1,454 Elo+
Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AFRICAN-BOY4
Thoth
Level 160
God Stats
35W - 18L
1,613 SR
Queue Stats
581W - 539L
1,491 Elo+
Solo
Set
Set
Babes6Tea9
Set
Level 113
God Stats
213W - 179L
1,643 SR
Queue Stats
441W - 495L
1,421 Elo+
Party 1
Vamana
Vamana
El Fanazy
Vamana
Level 102
God Stats
4W - 3L
1,547 SR
Queue Stats
345W - 438L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
KhaabDestroyz
Sylvanus
Level 124
God Stats
12W - 9L
1,549 SR
Queue Stats
426W - 447L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
COLD 187um
Kuzenbo
7
0 / 3 / 0
4,536
454
1,633
7,496
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
6
0 / 0 / 0
4,169
417
908
2,829
601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 0
5,044
504
3,094
5,244
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
djoopy
Zhong Kui
8
0 / 6 / 0
4,859
486
821
8,269
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
5,025
503
3,719
8,242
3,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 0 / 0
5,621
562
2,334
3,751
927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 2
6,678
668
5,176
2,899
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 4
6,260
626
4,490
5,686
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
El Fanazy
Vamana
10
2 / 0 / 0
6,178
618
5,795
8,358
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
KhaabDestroyz
Sylvanus
9
1 / 0 / 2
5,047
505
3,849
4,769
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
12
12
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
0
1
W
5
0
2
6
W
3
0
4
5
L
Kuzenbo
COLD 187um
Kuzenbo
0
3
0
0
L
Da Ji
0
0
0
0
W
Vamana
El Fanazy
Vamana
2
0
0
2
L
0
1
0
0
W
Sylvanus
KhaabDestroyz
Sylvanus
1
0
2
2
L
Zhong Kui
djoopy
Zhong Kui
0
6
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,175
Damage
21,644
32,080
Taken
25,463
14,088
Mitigated
12,912
9,059
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,334
1,662
0
810
3,751
927
536
569
3,182
0
36,283
W
5,176
0
0
498
2,899
766
134
302
2,597
32,751
0
W
4,490
2,394
0
1,199
5,686
1,915
0
586
5,100
0
40,717
L
Kuzenbo
COLD 187um
Kuzenbo
1,633
784
0
941
7,496
4,426
0
2,213
5,283
12,010
0
L
Da Ji
908
0
0
525
2,829
601
0
183
2,646
0
11,150
W
Vamana
El Fanazy
Vamana
5,795
2,230
25
4,951
8,358
6,456
624
0
7,858
1,879
27,468
L
3,094
1,050
0
1,513
5,244
1,239
0
1,449
3,795
0
29,721
W
Sylvanus
KhaabDestroyz
Sylvanus
3,849
1,511
1,504
3,210
4,769
2,848
436
1,226
3,506
14,422
4,683
L
Zhong Kui
djoopy
Zhong Kui
821
69
0
2,557
8,269
4,204
0
4,480
3,789
23,849
0
L
3,719
750
0
3,523
8,242
3,618
0
605
6,993
0
23,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,633
Gold Earned
29,784
226
Minions Killed
319
0
Camps Cleared
0
917,334
Distance Traveled
933,427
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,621
562
80
8
0
160,467
2
W
Thoth
6,678
668
76
8
0
184,423
4
W
Set
6,260
626
73
7
0
211,093
4
L
Kuzenbo
4,536
454
19
2
0
176,629
6
L
Da Ji
4,169
417
34
3
0
192,034
0
W
Vamana
6,178
618
55
6
0
199,027
0
L
Ullr
5,044
504
69
7
0
180,117
2
W
Sylvanus
5,047
505
35
4
0
178,417
4
L
Zhong Kui
4,859
486
51
5
0
163,693
3
L
Mulan
5,025
503
53
5
0
204,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role