Player Matchup

Hercules
Hercules
Dawsome3
Hercules
Level 100
God Stats
79W - 74L
1,611 SR
Queue Stats
364W - 325L
1,596 Elo+
Party 2
Anubis
Anubis
FunkeyMuffin
Anubis
Level 86
God Stats
17W - 8L
1,752 SR
Queue Stats
321W - 301L
1,603 Elo+
Party 2
Freya
Freya
Legendary4Life
Freya
Level 63
God Stats
1W - 2L
1,671 SR
Queue Stats
2W - 5L
1,268 Elo+
Solo
Horus
Horus
Slipshot Lovely
Horus
Level 109
God Stats
90W - 75L
1,671 SR
Queue Stats
294W - 271L
1,581 Elo+
Party 2
Hou Yi
Hou Yi
phire12
Hou Yi
Level 114
God Stats
5W - 7L
1,643 SR
Queue Stats
285W - 244L
1,596 Elo+
Party 2
Team Averages
Level 94
1,670 SR
1,529 Elo+

VS

Team Averages
Level 103
1,563 SR
1,495 Elo+
Sol
Sol
Devourallnutz
Sol
Level 123
God Stats
0W - 1L
1,493 SR
Queue Stats
9W - 12L
1,444 Elo+
Party 1
Hades
Hades
GetSkyJacked
Hades
Level 123
God Stats
5W - 2L
1,709 SR
Queue Stats
171W - 142L
1,541 Elo+
Party 1
Olorun
Olorun
PanicItsTelly
Olorun
Level 16
God Stats
0W - 1L
1,277 SR
Queue Stats
2W - 2L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
ToxicPug
Baron Samedi
Level 112
God Stats
1W - 2L
1,471 SR
Queue Stats
93W - 79L
1,547 Elo+
Party 1
Fenrir
Fenrir
skeletonhunter
Fenrir
Level 139
God Stats
1W - 1L
1,863 SR
Queue Stats
28W - 30L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dawsome3
Hercules
16
6 / 1 / 9
10,134
1,013
9,428
15,136
13,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
14
1 / 3 / 12
7,893
789
9,217
9,353
4,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 2 / 9
9,758
976
11,758
11,569
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 2 / 13
8,123
812
6,412
8,745
4,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
phire12
Hou Yi
17
9 / 0 / 5
10,376
1,038
10,506
3,935
1,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
7,398
740
6,975
6,857
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 3
7,047
705
8,879
11,932
5,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 0
5,908
591
1,170
7,858
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
ToxicPug
Baron Samedi
15
2 / 2 / 4
7,780
778
10,037
11,046
9,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 6 / 1
8,082
808
5,585
16,502
13,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
23
Kills
8
8
Deaths
23
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dawsome3
Hercules
6
1
9
10.5
L
1
3
3
0.83
W
Anubis
1
3
12
2.33
L
1
6
3
0.42
W
5
2
9
4.75
L
0
6
0
0
W
2
2
13
4.25
L
Baron Samedi
ToxicPug
Baron Samedi
2
2
4
2
W
Hou Yi
phire12
Hou Yi
9
0
5
11.5
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,321
Damage
32,646
48,738
Taken
54,195
29,211
Mitigated
34,165
19,438
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dawsome3
Hercules
9,428
3,841
1,916
6,598
15,136
13,793
113
7,030
8,106
0
29,371
L
6,975
1,294
0
2,030
6,857
2,404
0
2,390
4,467
25,025
1,361
W
Anubis
9,217
751
0
2,861
9,353
4,818
381
5,594
3,759
25,972
0
L
8,879
1,159
181
2,534
11,932
5,949
0
4,842
7,090
23,183
0
W
11,758
4,497
0
4,793
11,569
4,968
1,492
6,491
5,078
43,296
0
L
1,170
1,170
17
374
7,858
2,433
0
2,501
5,357
7,512
0
W
6,412
3,331
702
1,076
8,745
4,042
238
5,260
3,485
0
12,647
L
Baron Samedi
ToxicPug
Baron Samedi
10,037
1,016
691
3,974
11,046
9,717
0
4,787
6,259
27,870
0
W
Hou Yi
phire12
Hou Yi
10,506
5,250
0
1,492
3,935
1,590
1,224
2,524
1,411
0
35,710
L
5,585
226
0
3,293
16,502
13,662
0
6,455
10,047
0
12,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,284
Gold Earned
36,215
288
Minions Killed
173
11
Camps Cleared
2
964,832
Distance Traveled
855,758
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,134
1,013
59
6
3
207,149
0
L
Sol
7,398
740
59
6
1
194,390
0
W
Anubis
7,893
789
40
4
1
174,624
2
L
Hades
7,047
705
36
4
0
141,184
0
W
Freya
9,758
976
101
10
5
191,002
3
L
Olorun
5,908
591
23
2
0
157,613
2
W
Horus
8,123
812
9
1
1
213,118
1
L
Baron Samedi
7,780
778
39
4
0
189,870
0
W
Hou Yi
10,376
1,038
79
8
1
178,939
1
L
Fenrir
8,082
808
16
2
1
172,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role