Player Matchup

Mercury
Mercury
MetalblaydX8
Mercury
Level 150
God Stats
4W - 3L
1,525 SR
Queue Stats
487W - 492L
1,475 Elo+
Solo
Chronos
Chronos
ThunderSmashRaid
Chronos
Level 145
God Stats
3W - 1L
1,605 SR
Queue Stats
52W - 40L
1,553 Elo+
Party 1
Hercules
Hercules
ZanotGaming
Hercules
Level 135
God Stats
5W - 1L
1,660 SR
Queue Stats
164W - 147L
1,564 Elo+
Party 1
Terra
Terra
solaetresol
Terra
Level 149
God Stats
5W - 3L
1,540 SR
Queue Stats
129W - 140L
1,489 Elo+
Solo
Mulan
Mulan
我了个去
Mulan
Level 150
God Stats
20W - 24L
1,495 SR
Queue Stats
102W - 119L
1,545 Elo+
Solo
Team Averages
Level 146
1,565 SR
1,525 Elo+

VS

Team Averages
Level 111
1,569 SR
1,574 Elo+
Freya
Freya
 
Freya
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JRichyRich
Tsukuyomi
Level 69
God Stats
1W - 1L
1,690 SR
Queue Stats
4W - 4L
1,575 Elo+
Party 2
Anhur
Anhur
MaxIsTrollin
Anhur
Level 154
God Stats
1W - 2L
1,432 SR
Queue Stats
206W - 209L
1,510 Elo+
Party 2
Ymir
Ymir
SlyTehHobo
Ymir
Level 122
God Stats
2W - 4L
1,481 SR
Queue Stats
32W - 41L
1,494 Elo+
Party 2
Bellona
Bellona
φιλικόςB0t
Bellona
Level 123
God Stats
0W - 1L
1,742 SR
Queue Stats
11W - 4L
1,788 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MetalblaydX8
Mercury
11
4 / 2 / 4
6,543
595
6,528
8,020
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
8 / 1 / 3
7,593
690
7,059
6,859
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
ZanotGaming
Hercules
13
8 / 0 / 1
7,932
721
6,890
5,158
2,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
1 / 2 / 6
6,234
567
4,999
9,632
5,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 4 / 8
6,007
546
5,707
9,380
4,862
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 5 / 3
5,321
484
3,426
7,813
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
JRichyRich
Tsukuyomi
10
1 / 3 / 2
5,749
523
3,105
7,343
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 3
5,899
536
2,885
7,580
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
7 / 5 / 2
6,776
616
9,076
12,557
7,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 5 / 0
5,266
479
3,951
8,138
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
22
Kills
9
9
Deaths
22
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
3
0.3
L
Tsukuyomi
JRichyRich
Tsukuyomi
1
3
2
0.67
L
1
4
3
0.63
W
Mercury
MetalblaydX8
Mercury
4
2
4
3
L
7
5
2
1.6
W
8
1
3
9.5
W
Hercules
ZanotGaming
Hercules
8
0
1
8.5
W
1
2
6
2
L
0
5
0
0
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,183
Damage
22,443
39,049
Taken
43,431
18,425
Mitigated
19,571
12,877
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,426
1,327
354
1,850
7,813
2,707
0
2,777
4,789
18,327
2,787
L
Tsukuyomi
JRichyRich
Tsukuyomi
3,105
706
0
2,136
7,343
2,414
0
439
6,822
0
27,372
L
2,885
1,597
235
2,295
7,580
2,109
960
1,828
5,752
0
29,332
W
Mercury
MetalblaydX8
Mercury
6,528
2,552
0
2,784
8,020
2,441
402
1,631
6,389
0
35,091
L
9,076
3,901
100
1,943
12,557
7,575
0
5,120
7,227
24,974
0
W
7,059
3,021
0
2,288
6,859
2,603
1,422
2,792
4,067
34,752
3,302
W
Hercules
ZanotGaming
Hercules
6,890
2,371
0
1,910
5,158
2,687
0
240
4,918
2,653
40,993
W
4,999
1,096
563
3,232
9,632
5,832
394
3,709
5,923
28,985
0
L
3,951
1,668
0
1,998
8,138
4,766
0
1,282
6,485
0
25,892
W
5,707
1,088
217
1,883
9,380
4,862
0
3,634
5,746
0
19,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,309
Gold Earned
29,011
322
Minions Killed
247
0
Camps Cleared
0
1,071,109
Distance Traveled
979,094
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,321
484
42
4
0
168,485
0
L
Tsukuyomi
5,749
523
61
6
0
212,292
2
L
Anhur
5,899
536
56
5
0
184,536
0
W
Mercury
6,543
595
60
5
0
221,898
1
L
Ymir
6,776
616
41
4
0
186,698
4
W
Chronos
7,593
690
69
6
0
201,343
2
W
Hercules
7,932
721
106
10
0
229,418
1
W
Terra
6,234
567
54
5
0
211,444
6
L
Bellona
5,266
479
47
4
0
227,083
0
W
Mulan
6,007
546
33
3
0
207,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role