Player Matchup

Sol
Sol
 
Sol
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FanBoy553
Cu Chulainn
Level 155
God Stats
4W - 5L
1,332 SR
Queue Stats
302W - 340L
1,348 Elo+
Solo
Persephone
Persephone
ProblemPlay
Persephone
Level 46
God Stats
21W - 17L
1,559 SR
Queue Stats
115W - 139L
1,357 Elo+
Solo
Bastet
Bastet
Showstapa
Bastet
Level 41
God Stats
2W - 0L
1,724 SR
Queue Stats
61W - 81L
1,377 Elo+
Solo
Ganesha
Ganesha
Viaproolano
Ganesha
Level 114
God Stats
10W - 3L
1,766 SR
Queue Stats
39W - 41L
1,453 Elo+
Solo
Team Averages
Level 80
1,576 SR
1,407 Elo+

VS

Team Averages
Level 76
1,483 SR
1,408 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Hahnster90
Gilgamesh
Level 61
God Stats
2W - 5L
1,392 SR
Queue Stats
57W - 75L
1,362 Elo+
Solo
Xing Tian
Xing Tian
nestormartin
Xing Tian
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,413 Elo+
Party 1
Medusa
Medusa
player1jpg
Medusa
Level 64
God Stats
19W - 11L
1,453 SR
Queue Stats
30W - 32L
1,376 Elo+
Solo
Ymir
Ymir
violaChamacos
Ymir
Level 48
God Stats
22W - 21L
1,569 SR
Queue Stats
145W - 135L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
13 / 3 / 5
10,690
594
14,974
11,107
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
FanBoy553
Cu Chulainn
16
12 / 3 / 3
10,904
606
15,713
15,654
15,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
ProblemPlay
Persephone
14
3 / 4 / 8
9,736
541
7,224
10,207
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Showstapa
Bastet
15
6 / 6 / 11
9,710
539
13,612
18,831
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Viaproolano
Ganesha
13
0 / 1 / 17
8,852
492
6,098
15,178
14,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
2 / 7 / 2
8,949
497
6,898
14,823
5,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Hahnster90
Gilgamesh
11
2 / 8 / 2
7,677
427
5,068
12,031
6,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
nestormartin
Xing Tian
13
3 / 6 / 4
8,360
464
7,486
17,632
11,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
player1jpg
Medusa
14
5 / 6 / 4
9,761
542
9,705
13,538
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 9 / 5
9,248
514
13,765
19,626
11,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
34
Kills
17
17
Deaths
36
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
3
5
5.17
L
Cliodhna
 
Cliodhna
2
7
2
0.43
W
Cu Chulainn
FanBoy553
Cu Chulainn
12
3
3
4.5
L
Gilgamesh
Hahnster90
Gilgamesh
2
8
2
0.38
W
Persephone
ProblemPlay
Persephone
3
4
8
1.75
W
Bastet
Showstapa
Bastet
6
6
11
1.92
W
Ganesha
Viaproolano
Ganesha
0
1
17
8.5
L
Xing Tian
nestormartin
Xing Tian
3
6
4
0.83
L
Medusa
player1jpg
Medusa
5
6
4
1.17
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,621
Damage
42,922
70,977
Taken
77,650
45,117
Mitigated
40,048
20,002
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,974
5,824
0
4,728
11,107
4,371
720
4,645
6,462
62,035
8,340
L
Cliodhna
 
Cliodhna
6,898
530
0
2,858
14,823
5,475
0
3,233
11,264
0
52,446
W
Cu Chulainn
FanBoy553
Cu Chulainn
15,713
5,161
0
3,681
15,654
15,887
380
1,522
14,132
76
60,741
L
Gilgamesh
Hahnster90
Gilgamesh
5,068
1,866
0
2,172
12,031
6,921
176
2,148
9,287
0
26,944
W
Persephone
ProblemPlay
Persephone
7,224
483
0
1,592
10,207
3,510
412
5,148
5,055
50,412
0
W
Bastet
Showstapa
Bastet
13,612
5,094
0
6,915
18,831
6,952
0
10,066
8,765
0
62,188
W
Ganesha
Viaproolano
Ganesha
6,098
1,065
0
3,086
15,178
14,397
0
6,841
8,337
18,885
0
L
Xing Tian
nestormartin
Xing Tian
7,486
981
0
1,780
17,632
11,420
0
7,818
9,676
30,914
0
L
Medusa
player1jpg
Medusa
9,705
4,197
0
3,723
13,538
5,083
460
5,652
7,789
0
54,344
L
13,765
6,458
0
3,990
19,626
11,149
0
8,155
11,426
45,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,892
Gold Earned
43,995
382
Minions Killed
312
0
Camps Cleared
0
1,675,125
Distance Traveled
1,605,616
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,690
594
94
5
0
324,318
1
L
Cliodhna
8,949
497
96
5
0
332,268
0
W
Cu Chulainn
10,904
606
104
6
0
328,052
2
L
Gilgamesh
7,677
427
39
2
0
335,315
5
W
Persephone
9,736
541
89
5
0
335,614
9
W
Bastet
9,710
539
85
5
0
341,503
12
W
Ganesha
8,852
492
10
1
0
345,638
6
L
Xing Tian
8,360
464
35
2
0
323,155
2
L
Medusa
9,761
542
85
5
0
303,623
3
L
Ymir
9,248
514
57
3
0
311,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role