Player Matchup

Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DabloGamer117
Ne Zha
Level 160
God Stats
5W - 7L
1,559 SR
Queue Stats
27W - 29L
1,560 Elo+
Solo
Sylvanus
Sylvanus
Slatern
Sylvanus
Level 129
God Stats
1W - 3L
1,398 SR
Queue Stats
14W - 21L
1,351 Elo+
Party 1
Medusa
Medusa
el_crackwww
Medusa
Level 120
God Stats
2W - 2L
1,511 SR
Queue Stats
13W - 20L
1,370 Elo+
Party 1
Team Averages
Level 132
1,492 SR
1,445 Elo+

VS

Team Averages
Level 119
1,444 SR
1,353 Elo+
Cabrakan
Cabrakan
BrawlerKO
Cabrakan
Level 154
God Stats
17W - 26L
1,545 SR
Queue Stats
273W - 313L
1,534 Elo+
Solo
Poseidon
Poseidon
Cornellwolf
Poseidon
Level 147
God Stats
0W - 1L
1,445 SR
Queue Stats
3W - 16L
1,029 Elo+
Party 2
Achilles
Achilles
mou-mouss-75000
Achilles
Level 26
God Stats
0W - 1L
1,215 SR
Queue Stats
1W - 4L
1,332 Elo+
Party 2
Ravana
Ravana
zNova R
Ravana
Level 148
God Stats
1W - 4L
1,570 SR
Queue Stats
39W - 65L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 2 / 5
10,107
842
9,045
8,373
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 2 / 5
11,409
951
9,876
9,601
5,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Slatern
Sylvanus
15
3 / 2 / 4
9,669
806
4,708
8,978
8,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
16
5 / 2 / 7
10,341
862
8,032
8,550
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrawlerKO
Cabrakan
13
0 / 4 / 3
8,204
684
6,603
9,287
6,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Cornellwolf
Poseidon
14
0 / 5 / 3
8,359
697
4,699
9,532
3,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
14
5 / 5 / 1
9,161
763
4,687
11,557
13,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
zNova R
Ravana
16
3 / 3 / 3
9,138
762
9,189
9,790
8,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
17
Kills
8
8
Deaths
17
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
5
2.75
L
Cabrakan
BrawlerKO
Cabrakan
0
4
3
0.38
L
Poseidon
Cornellwolf
Poseidon
0
5
3
0.3
W
6
2
5
4.25
W
Sylvanus
Slatern
Sylvanus
3
2
4
2.5
W
Medusa
5
2
7
4.25
L
Achilles
5
5
1
1.1
L
Ravana
zNova R
Ravana
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,661
Damage
25,178
35,502
Taken
40,166
19,713
Mitigated
32,120
13,515
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,045
3,815
0
2,704
8,373
3,216
1,733
2,330
5,744
34,785
3,482
L
Cabrakan
BrawlerKO
Cabrakan
6,603
302
56
1,862
9,287
6,560
0
3,324
5,963
20,845
0
L
Poseidon
Cornellwolf
Poseidon
4,699
0
0
1,870
9,532
3,331
602
2,066
7,466
30,728
0
W
9,876
2,716
0
4,369
9,601
5,189
1,873
2,840
6,438
0
49,713
W
Sylvanus
Slatern
Sylvanus
4,708
838
1,811
3,396
8,978
8,044
172
3,459
5,210
17,660
0
W
Medusa
8,032
3,460
0
1,235
8,550
3,264
1,806
3,196
5,014
0
33,110
L
Achilles
4,687
571
0
1,533
11,557
13,833
201
4,545
7,012
0
8,991
L
Ravana
zNova R
Ravana
9,189
1,602
0
2,965
9,790
8,396
703
3,054
6,736
0
35,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,526
Gold Earned
34,862
219
Minions Killed
192
15
Camps Cleared
7
963,648
Distance Traveled
763,401
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,107
842
60
5
1
234,657
2
L
Cabrakan
8,204
684
35
3
3
143,158
0
L
Poseidon
8,359
697
68
6
1
202,598
2
W
Ne Zha
11,409
951
87
7
9
250,639
2
W
Sylvanus
9,669
806
34
3
1
228,261
3
W
Medusa
10,341
862
38
3
4
250,091
2
L
Achilles
9,161
763
19
2
0
199,944
1
L
Ravana
9,138
762
70
6
3
217,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role