Player Matchup

Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Cholo54
Kukulkan
Level 102
God Stats
5W - 3L
1,642 SR
Queue Stats
268W - 251L
1,557 Elo+
Party 1
Thanatos
Thanatos
Maribel_Kin
Thanatos
Level 125
God Stats
0W - 1L
1,578 SR
Queue Stats
14W - 18L
1,440 Elo+
Party 1
Hou Yi
Hou Yi
Robty93
Hou Yi
Level 160
God Stats
6W - 7L
1,551 SR
Queue Stats
263W - 237L
1,589 Elo+
Party 1
Team Averages
Level 131
1,554 SR
1,517 Elo+

VS

Team Averages
Level 118
1,394 SR
1,491 Elo+
Fenrir
Fenrir
AxeMan1086
Fenrir
Level 144
God Stats
2W - 1L
1,631 SR
Queue Stats
240W - 221L
1,511 Elo+
Party 2
Zeus
Zeus
GodAwfulAtSmite
Zeus
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 81L
1,513 Elo+
Party 3
Fafnir
Fafnir
MadridBruh
Fafnir
Level 143
God Stats
1W - 1L
1,163 SR
Queue Stats
124W - 143L
1,515 Elo+
Party 3
Merlin
Merlin
Zombiek1llar
Merlin
Level 102
God Stats
1W - 2L
1,224 SR
Queue Stats
217W - 208L
1,508 Elo+
Party 2
Aphrodite
Aphrodite
jaboterminator
Aphrodite
Level 67
God Stats
2W - 1L
1,453 SR
Queue Stats
126W - 158L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
5 / 6 / 5
10,459
805
9,358
16,307
7,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
 
Persephone
16
1 / 5 / 6
9,761
751
14,409
9,308
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kukulkan
Cholo54
Kukulkan
13
1 / 10 / 6
8,480
652
13,845
13,615
5,154
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Maribel_Kin
Thanatos
17
3 / 8 / 5
9,340
718
8,098
12,735
6,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Robty93
Hou Yi
17
4 / 5 / 6
9,422
725
10,937
14,466
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AxeMan1086
Fenrir
18
8 / 2 / 18
10,985
845
10,665
17,074
20,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
16 / 3 / 7
12,289
945
24,412
12,335
4,693
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
MadridBruh
Fafnir
17
4 / 5 / 24
10,798
831
9,222
27,067
30,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
18
4 / 2 / 15
10,609
816
10,275
9,664
3,479
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
jaboterminator
Aphrodite
17
2 / 2 / 23
10,576
814
6,701
14,049
10,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
121
14
Kills
34
34
Deaths
14
28
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
5
6
5
1.25
L
Persephone
 
Persephone
1
5
6
0.8
W
Fenrir
AxeMan1086
Fenrir
8
2
18
8.5
L
Kukulkan
Cholo54
Kukulkan
1
10
6
0.4
W
16
3
7
6.5
W
Fafnir
MadridBruh
Fafnir
4
5
24
3.2
L
Thanatos
Maribel_Kin
Thanatos
3
8
5
0.69
L
Hou Yi
Robty93
Hou Yi
4
5
6
1.4
W
Merlin
4
2
15
5.75
W
Aphrodite
jaboterminator
Aphrodite
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,647
Damage
61,275
66,431
Taken
80,189
28,451
Mitigated
70,089
23,639
Healing
45,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,358
379
7,536
6,997
16,307
7,164
0
13,139
3,030
13,911
0
L
Persephone
 
Persephone
14,409
527
232
466
9,308
3,720
0
8,058
1,217
33,665
0
W
Fenrir
AxeMan1086
Fenrir
10,665
2,676
1,860
5,352
17,074
20,628
175
8,008
8,817
0
14,285
L
Kukulkan
Cholo54
Kukulkan
13,845
327
460
516
13,615
5,154
0
9,850
3,563
28,658
0
W
24,412
6,054
1,262
4,038
12,335
4,693
2,528
6,677
5,577
48,669
0
W
Fafnir
MadridBruh
Fafnir
9,222
2,879
2,352
8,826
27,067
30,585
490
9,237
17,523
14,889
0
L
Thanatos
Maribel_Kin
Thanatos
8,098
1,032
300
3,893
12,735
6,793
0
7,653
5,004
0
14,057
L
Hou Yi
Robty93
Hou Yi
10,937
5,545
592
2,647
14,466
5,620
0
11,316
3,006
0
22,251
W
Merlin
10,275
493
1,555
2,569
9,664
3,479
1,440
5,250
4,381
29,940
0
W
Aphrodite
jaboterminator
Aphrodite
6,701
250
9,006
8,914
14,049
10,704
563
8,440
5,530
24,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,462
Gold Earned
55,257
122
Minions Killed
141
0
Camps Cleared
0
1,073,140
Distance Traveled
1,250,898
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,459
805
11
1
0
244,373
1
L
Persephone
9,761
751
34
3
0
214,407
3
W
Fenrir
10,985
845
6
0
0
280,411
0
L
Kukulkan
8,480
652
41
3
0
198,037
3
W
Zeus
12,289
945
55
4
0
218,397
0
W
Fafnir
10,798
831
10
1
0
246,920
4
L
Thanatos
9,340
718
16
1
0
220,727
0
L
Hou Yi
9,422
725
20
2
0
195,596
2
W
Merlin
10,609
816
34
3
0
239,914
0
W
Aphrodite
10,576
814
36
3
0
265,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role