Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Contrived5
Awilix
Level 26
God Stats
6W - 1L
1,751 SR
Queue Stats
15W - 6L
1,560 Elo+
Party 1
Sobek
Sobek
ShrimpShark
Sobek
Level 34
God Stats
3W - 0L
1,724 SR
Queue Stats
18W - 8L
1,600 Elo+
Party 1
Team Averages
Level 63
1,658 SR
1,553 Elo+

VS

Team Averages
Level 52
1,550 SR
1,370 Elo+
Medusa
Medusa
IxIxSPARKYxIxI
Medusa
Level 143
God Stats
2W - 3L
1,707 SR
Queue Stats
27W - 27L
1,571 Elo+
Party 2
Merlin
Merlin
Nimuiie
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,205 Elo+
Party 2
Bacchus
Bacchus
TheZebkis
Bacchus
Level 8
God Stats
3W - 4L
1,441 SR
Queue Stats
4W - 6L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
7 / 0 / 11
11,358
710
16,557
11,228
4,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Contrived5
Awilix
16
9 / 0 / 10
11,175
698
11,692
9,007
4,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 16
11,833
740
5,064
20,237
16,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,637
540
8,641
11,266
4,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Nimuiie
Merlin
11
0 / 7 / 0
8,037
502
5,627
12,048
4,815
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TheZebkis
Bacchus
11
0 / 7 / 1
8,824
552
4,380
15,548
17,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
19
Kills
0
1
Deaths
19
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
0
11
12.5
W
Awilix
Contrived5
Awilix
9
0
10
14
L
0
5
1
0.1
L
Merlin
Nimuiie
Merlin
0
7
0
0
W
3
1
16
11
L
Bacchus
TheZebkis
Bacchus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,313
Damage
18,648
40,472
Taken
38,862
25,762
Mitigated
27,009
19,455
Healing
2,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,557
899
0
5,458
11,228
4,107
963
2,724
8,504
68,452
0
W
Awilix
Contrived5
Awilix
11,692
5,071
0
1,234
9,007
4,681
1,512
3,942
4,918
0
34,860
L
8,641
2,952
0
1,306
11,266
4,410
0
8,432
2,724
0
48,025
L
Merlin
Nimuiie
Merlin
5,627
479
0
564
12,048
4,815
0
6,739
5,098
14,499
0
W
5,064
315
1,267
11,496
20,237
16,974
238
3,688
15,345
15,180
0
L
Bacchus
TheZebkis
Bacchus
4,380
250
0
888
15,548
17,784
0
6,606
8,517
6,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,366
Gold Earned
25,498
196
Minions Killed
115
12
Camps Cleared
1
836,124
Distance Traveled
724,568
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,358
710
138
9
7
322,191
2
W
Awilix
11,175
698
42
3
4
276,901
3
L
Medusa
8,637
540
95
6
1
280,239
1
L
Merlin
8,037
502
16
1
0
194,664
0
W
Sobek
11,833
740
16
1
1
237,032
4
L
Bacchus
8,824
552
4
0
0
249,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role