Player Matchup

Khepri
Khepri
Gold II
DarkKoslovWolf
Khepri
Gold II
Level 156
God Stats
3W - 2L
1,419 SR
Queue Stats
158W - 157L
1,575 MMR
Solo
Ra
Ra
Gold II
Metalslug1221
Ra
Gold II
Level 128
God Stats
5W - 4L
1,471 SR
Queue Stats
348W - 343L
1,556 MMR
Solo
Bellona
Bellona
Gold V
OnMike
Bellona
Gold V
Level 158
God Stats
10W - 6L
1,707 SR
Queue Stats
301W - 307L
1,436 MMR
Solo
Serqet
Serqet
Silver II
RetroEcho
Serqet
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,406 MMR
Solo
Neith
Neith
Gold III
SmooveJay
Neith
Gold III
Level 108
God Stats
35W - 38L
1,544 SR
Queue Stats
472W - 485L
1,422 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,528 SR
1,479 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,620 SR
1,486 MMR
Izanami
Izanami
Gold IV
Answereds
Izanami
Gold IV
Level 80
God Stats
25W - 11L
1,735 SR
Queue Stats
213W - 213L
1,566 MMR
Party 2
Hercules
Hercules
Silver I
Billigrec
Hercules
Silver I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,562 MMR
Party 2
Sol
Sol
Gold IV
IIIsmilepantslll
Sol
Gold IV
Level 125
God Stats
19W - 8L
1,743 SR
Queue Stats
131W - 133L
1,401 MMR
Solo
Athena
Athena
Silver V
LaughItUp
Athena
Silver V
Level 88
God Stats
0W - 2L
1,610 SR
Queue Stats
7W - 11L
1,395 MMR
Party 1
Mulan
Mulan
Bronze III
ManWiThePlan
Mulan
Bronze III
Level 104
God Stats
0W - 2L
1,510 SR
Queue Stats
2W - 5L
1,507 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,411
494
3,304
11,230
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 0 / 2
8,678
579
10,972
7,106
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
OnMike
Bellona
14
4 / 0 / 2
8,858
591
13,442
11,289
9,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
RetroEcho
Serqet
12
0 / 4 / 2
7,399
493
3,081
9,524
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
SmooveJay
Neith
15
2 / 2 / 3
8,595
573
10,644
9,323
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Cu ChulainnUllrGeb

VS

Bans
CliodhnaHelBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Answereds
Izanami
14
0 / 1 / 5
8,293
553
5,744
11,918
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Billigrec
Hercules
12
5 / 4 / 1
7,783
519
8,979
15,338
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 0
8,400
560
5,277
7,096
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
LaughItUp
Athena
11
0 / 0 / 5
7,362
491
2,826
11,147
8,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 4 / 1
7,468
498
8,571
17,791
12,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
10
Kills
6
7
Deaths
10
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Answereds
Izanami
0
1
5
2.5
L
Hercules
Billigrec
Hercules
5
4
1
1.38
W
0
1
5
2.5
L
1
1
0
1
L
Athena
LaughItUp
Athena
0
0
5
2.5
L
0
4
1
0.13
W
4
0
2
5
W
Bellona
OnMike
Bellona
4
0
2
5
W
Serqet
RetroEcho
Serqet
0
4
2
0.25
W
Neith
SmooveJay
Neith
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,443
Damage
31,397
48,472
Taken
63,290
27,157
Mitigated
33,828
22,556
Healing
21,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Answereds
Izanami
5,744
4,211
0
2,716
11,918
2,594
572
895
11,007
0
76,829
L
Hercules
Billigrec
Hercules
8,979
2,825
582
3,742
15,338
7,896
0
4,853
10,227
0
36,192
W
3,304
843
330
3,182
11,230
8,973
0
2,532
8,428
18,904
0
L
5,277
1,547
0
3,353
7,096
2,522
1,131
1,129
5,887
81,461
7,301
L
Athena
LaughItUp
Athena
2,826
1,017
2,858
3,265
11,147
8,660
91
4,103
6,928
13,027
0
L
8,571
1,304
0
4,984
17,791
12,156
0
3,164
14,525
1,500
44,386
W
10,972
1,580
3,209
4,352
7,106
3,293
0
1,986
4,988
68,376
0
W
Bellona
OnMike
Bellona
13,442
5,016
0
4,360
11,289
9,560
0
1,177
9,405
0
57,399
W
Serqet
RetroEcho
Serqet
3,081
313
0
3,250
9,524
3,085
0
1,521
7,835
0
42,619
W
Neith
SmooveJay
Neith
10,644
4,183
0
3,873
9,323
2,246
1,143
1,068
8,142
0
61,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,941
Gold Earned
39,306
481
Minions Killed
474
0
Camps Cleared
0
1,577,435
Distance Traveled
1,501,223
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,293
553
141
9
0
300,736
4
L
Hercules
7,783
519
58
4
0
305,241
3
W
Khepri
7,411
494
25
2
0
324,499
7
L
Sol
8,400
560
143
10
0
318,571
2
L
Athena
7,362
491
28
2
0
317,028
5
L
Mulan
7,468
498
104
7
0
259,647
0
W
Ra
8,678
579
147
10
0
305,580
4
W
Bellona
8,858
591
115
8
0
348,728
6
W
Serqet
7,399
493
78
5
0
300,736
1
W
Neith
8,595
573
116
8
0
297,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role