Player Matchup

Jormungandr
Jormungandr
RiasGremory7427
Jormungandr
Level 160
God Stats
4W - 0L
1,498 SR
Queue Stats
192W - 179L
1,592 Elo+
Party 2
Kuzenbo
Kuzenbo
Teamlunchbox35
Kuzenbo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,609 Elo+
Party 2
Sol
Sol
UndeadSuffering
Sol
Level 135
God Stats
8W - 5L
1,573 SR
Queue Stats
226W - 204L
1,556 Elo+
Party 2
Thor
Thor
oSuperleggera
Thor
Level 147
God Stats
2W - 0L
1,548 SR
Queue Stats
50W - 49L
1,621 Elo+
Party 2
Anhur
Anhur
xqikzx97
Anhur
Level 149
God Stats
1W - 2L
1,420 SR
Queue Stats
149W - 145L
1,573 Elo+
Party 2
Team Averages
Level 127
1,508 SR
1,590 Elo+

VS

Team Averages
Level 91
1,456 SR
1,580 Elo+
Danzaburou
Danzaburou
Blizle_
Danzaburou
Level 123
God Stats
86W - 66L
1,611 SR
Queue Stats
415W - 447L
1,526 Elo+
Solo
The Morrigan
The Morrigan
DusT727
The Morrigan
Level 33
God Stats
0W - 2L
1,202 SR
Queue Stats
112W - 91L
1,562 Elo+
Party 1
Loki
Loki
Solid_Snakez666
Loki
Level 124
God Stats
10W - 11L
1,471 SR
Queue Stats
490W - 426L
1,598 Elo+
Party 3
Horus
Horus
Tscriz33
Horus
Level 157
God Stats
3W - 6L
1,393 SR
Queue Stats
299W - 257L
1,559 Elo+
Party 1
Ares
Ares
jomsex
Ares
Level 18
God Stats
0W - 1L
1,600 SR
Queue Stats
28W - 15L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RiasGremory7427
Jormungandr
15
2 / 3 / 8
9,789
544
12,010
15,678
16,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 3 / 8
8,983
499
4,021
11,562
10,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 4 / 4
9,629
535
15,017
15,303
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 5 / 6
10,619
590
7,295
12,710
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
xqikzx97
Anhur
17
7 / 3 / 5
11,055
614
9,929
11,519
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blizle_
Danzaburou
15
1 / 4 / 7
9,075
504
9,239
14,103
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
DusT727
The Morrigan
13
0 / 6 / 7
8,473
471
6,344
10,852
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
16 / 3 / 1
11,418
634
16,795
14,601
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
Tscriz33
Horus
14
1 / 5 / 6
8,378
465
8,170
16,595
17,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
jomsex
Ares
12
0 / 3 / 8
7,099
394
6,315
16,034
11,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
47
21
Kills
18
18
Deaths
21
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Blizle_
Danzaburou
1
4
7
1.13
L
The Morrigan
DusT727
The Morrigan
0
6
7
0.58
W
Jormungandr
RiasGremory7427
Jormungandr
2
3
8
2
L
16
3
1
5.5
W
1
3
8
1.67
L
Horus
Tscriz33
Horus
1
5
6
0.8
W
5
4
4
1.75
L
Ares
jomsex
Ares
0
3
8
1.33
W
6
5
6
1.8
W
Anhur
xqikzx97
Anhur
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,272
Damage
46,863
66,772
Taken
72,185
39,733
Mitigated
43,115
22,019
Healing
20,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Blizle_
Danzaburou
9,239
2,557
0
3,639
14,103
5,071
335
6,871
7,232
0
71,911
L
The Morrigan
DusT727
The Morrigan
6,344
1,357
0
339
10,852
3,566
24
5,151
5,675
52,740
2,733
W
Jormungandr
RiasGremory7427
Jormungandr
12,010
2,601
0
3,452
15,678
16,414
0
707
14,889
64,111
0
L
16,795
4,886
0
3,285
14,601
5,172
1,352
4,274
10,327
0
73,777
W
4,021
1,476
2,822
2,795
11,562
10,925
156
3,284
7,949
18,766
0
L
Horus
Tscriz33
Horus
8,170
2,858
2,360
4,853
16,595
17,589
0
8,491
8,104
0
46,773
W
15,017
5,417
0
5,157
15,303
4,633
2,222
4,156
10,775
69,480
0
L
Ares
jomsex
Ares
6,315
358
1,720
4,179
16,034
11,717
0
6,261
9,773
21,352
0
W
7,295
1,551
0
4,142
12,710
4,595
198
1,495
11,040
0
65,893
W
Anhur
xqikzx97
Anhur
9,929
6,092
0
3,651
11,519
3,166
392
1,068
10,359
0
73,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,075
Gold Earned
44,443
503
Minions Killed
479
0
Camps Cleared
0
1,639,865
Distance Traveled
1,589,371
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,075
504
147
8
0
317,601
9
L
The Morrigan
8,473
471
111
6
0
303,500
1
W
Jormungandr
9,789
544
116
6
0
305,861
2
L
Loki
11,418
634
124
7
0
365,627
3
W
Kuzenbo
8,983
499
25
1
0
339,893
2
L
Horus
8,378
465
66
4
0
297,986
3
W
Sol
9,629
535
116
6
0
318,343
1
L
Ares
7,099
394
31
2
0
304,657
5
W
Thor
10,619
590
115
6
0
372,239
2
W
Anhur
11,055
614
131
7
0
303,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role