Player Matchup

Skadi
Skadi
BareRays
Skadi
Level 106
God Stats
6W - 5L
1,706 SR
Queue Stats
337W - 253L
1,585 Elo+
Solo
Chang'e
Chang'e
Cruddddy1
Chang'e
Level 109
God Stats
4W - 7L
1,567 SR
Queue Stats
113W - 110L
1,663 Elo+
Solo
Cu Chulainn
Cu Chulainn
SonJuJoUchiha
Cu Chulainn
Level 125
God Stats
2W - 0L
1,690 SR
Queue Stats
58W - 42L
1,647 Elo+
Solo
Khepri
Khepri
The47thSoul
Khepri
Level 103
God Stats
18W - 10L
1,660 SR
Queue Stats
193W - 175L
1,600 Elo+
Solo
Cliodhna
Cliodhna
TheFluff9807
Cliodhna
Level 117
God Stats
3W - 0L
1,810 SR
Queue Stats
139W - 115L
1,625 Elo+
Solo
Team Averages
Level 112
1,687 SR
1,624 Elo+

VS

Team Averages
Level 118
1,676 SR
1,582 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Hawktew
Sylvanus
Level 89
God Stats
6W - 3L
1,703 SR
Queue Stats
91W - 77L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
LordIronic_
Baron Samedi
Level 123
God Stats
13W - 5L
1,785 SR
Queue Stats
785W - 672L
1,598 Elo+
Solo
Pele
Pele
The_AIDSman_
Pele
Level 143
God Stats
4W - 4L
1,722 SR
Queue Stats
61W - 54L
1,570 Elo+
Solo
Hou Yi
Hou Yi
paxter_pr
Hou Yi
Level 108
God Stats
12W - 10L
1,668 SR
Queue Stats
93W - 74L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BareRays
Skadi
14
4 / 1 / 2
8,264
590
7,259
6,889
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Cruddddy1
Chang'e
14
6 / 0 / 5
8,340
596
8,433
7,984
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
SonJuJoUchiha
Cu Chulainn
13
4 / 2 / 4
7,698
550
10,143
12,332
10,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
12
0 / 0 / 10
7,338
524
3,233
6,791
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
TheFluff9807
Cliodhna
14
4 / 1 / 4
7,922
566
6,500
8,317
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 0
7,346
525
2,961
4,179
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Hawktew
Sylvanus
14
1 / 3 / 1
7,989
571
9,482
12,263
8,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
LordIronic_
Baron Samedi
12
1 / 5 / 0
6,602
472
1,995
8,554
6,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 5 / 0
6,851
489
4,938
12,339
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
paxter_pr
Hou Yi
13
1 / 4 / 0
7,554
540
7,461
11,544
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
18
Kills
4
4
Deaths
18
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
W
Skadi
BareRays
Skadi
4
1
2
5
W
Chang'e
Cruddddy1
Chang'e
6
0
5
8.5
L
Sylvanus
Hawktew
Sylvanus
1
3
1
0.5
L
Baron Samedi
LordIronic_
Baron Samedi
1
5
0
0.2
W
Cu Chulainn
SonJuJoUchiha
Cu Chulainn
4
2
4
3
W
Khepri
0
0
10
5
W
Cliodhna
TheFluff9807
Cliodhna
4
1
4
6
L
1
5
0
0.2
L
Hou Yi
paxter_pr
Hou Yi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,568
Damage
26,837
42,313
Taken
48,879
22,493
Mitigated
22,602
18,014
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,961
127
0
1,178
4,179
1,601
0
523
3,590
56,754
0
W
Skadi
BareRays
Skadi
7,259
3,275
0
2,580
6,889
1,540
0
399
6,490
0
61,230
W
Chang'e
Cruddddy1
Chang'e
8,433
372
1,899
3,922
7,984
2,359
162
2,534
5,316
57,102
0
L
Sylvanus
Hawktew
Sylvanus
9,482
2,307
343
4,810
12,263
8,000
0
3,093
9,068
45,662
10,235
L
Baron Samedi
LordIronic_
Baron Samedi
1,995
214
537
2,399
8,554
6,552
0
3,329
5,076
27,385
0
W
Cu Chulainn
SonJuJoUchiha
Cu Chulainn
10,143
2,129
0
3,708
12,332
10,371
477
4,809
7,465
1,606
36,213
W
Khepri
3,233
218
441
2,889
6,791
5,336
28
2,659
4,047
17,112
0
W
Cliodhna
TheFluff9807
Cliodhna
6,500
524
0
2,575
8,317
2,887
0
2,640
5,621
0
55,435
L
4,938
1,361
0
1,582
12,339
3,722
0
2,548
9,672
0
49,326
L
Hou Yi
paxter_pr
Hou Yi
7,461
2,644
0
3,259
11,544
2,727
292
2,208
9,284
0
51,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,562
Gold Earned
36,342
416
Minions Killed
472
0
Camps Cleared
0
1,466,154
Distance Traveled
1,217,851
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,346
525
121
9
0
230,343
5
W
Skadi
8,264
590
107
8
0
272,705
4
W
Chang'e
8,340
596
120
9
0
301,359
3
L
Sylvanus
7,989
571
122
9
0
221,886
1
L
Baron Samedi
6,602
472
53
4
0
261,579
5
W
Cu Chulainn
7,698
550
60
4
0
292,854
4
W
Khepri
7,338
524
34
2
0
282,114
3
W
Cliodhna
7,922
566
95
7
0
317,122
4
L
Pele
6,851
489
79
6
0
275,116
3
L
Hou Yi
7,554
540
97
7
0
228,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role