Player Matchup

Hercules
Hercules
Hahnster90
Hercules
Level 61
God Stats
2W - 3L
1,534 SR
Queue Stats
57W - 75L
1,371 Elo+
Solo
Thoth
Thoth
Hoodie1201
Thoth
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 167L
1,423 Elo+
Party 2
Arachne
Arachne
InkedLive
Arachne
Level 24
God Stats
0W - 2L
1,628 SR
Queue Stats
6W - 13L
1,358 Elo+
Party 2
Ullr
Ullr
RavRaichu
Ullr
Level 113
God Stats
3W - 5L
1,433 SR
Queue Stats
335W - 359L
1,494 Elo+
Solo
Ymir
Ymir
Vyper22300
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 51
1,519 SR
1,429 Elo+

VS

Team Averages
Level 53
1,531 SR
1,438 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KyngJD
Fenrir
Level 42
God Stats
3W - 4L
1,453 SR
Queue Stats
64W - 74L
1,333 Elo+
Solo
Heimdallr
Heimdallr
Mundobr
Heimdallr
Level 68
God Stats
45W - 40L
1,530 SR
Queue Stats
65W - 74L
1,387 Elo+
Party 1
Geb
Geb
Tzenthor
Geb
Level 45
God Stats
15W - 17L
1,651 SR
Queue Stats
129W - 139L
1,541 Elo+
Solo
Chang'e
Chang'e
jorgegz1712
Chang'e
Level 26
God Stats
2W - 3L
1,518 SR
Queue Stats
15W - 15L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hahnster90
Hercules
10
1 / 6 / 4
6,988
411
7,822
12,800
8,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
14
1 / 7 / 1
8,146
479
1,922
10,459
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
InkedLive
Arachne
12
5 / 6 / 2
8,125
478
8,521
13,283
5,101
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
13
4 / 4 / 0
7,936
467
8,755
12,869
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 8 / 2
5,691
335
2,525
13,624
7,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
6 / 3 / 8
8,703
512
11,195
14,588
9,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
KyngJD
Fenrir
16
9 / 2 / 1
9,602
565
6,374
12,479
5,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Mundobr
Heimdallr
16
4 / 1 / 7
9,126
537
7,909
12,093
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
3 / 3 / 14
8,484
499
9,452
12,988
8,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
jorgegz1712
Chang'e
15
9 / 2 / 7
9,464
557
12,469
8,521
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
11
Kills
31
31
Deaths
11
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
3
8
3.33
L
Hercules
Hahnster90
Hercules
1
6
4
0.5
L
Thoth
1
7
1
0.21
L
Arachne
InkedLive
Arachne
5
6
2
1
W
Fenrir
KyngJD
Fenrir
9
2
1
4.75
W
Heimdallr
Mundobr
Heimdallr
4
1
7
7.5
L
Ullr
4
4
0
1
W
3
3
14
3.33
L
0
8
2
0.13
W
Chang'e
jorgegz1712
Chang'e
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,545
Damage
47,399
63,035
Taken
60,669
28,566
Mitigated
30,541
10,832
Healing
24,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
11,195
588
0
3,607
14,588
9,208
608
1,434
13,154
40,174
0
L
Hercules
Hahnster90
Hercules
7,822
2,679
0
2,950
12,800
8,302
0
9,885
2,915
780
23,932
L
Thoth
1,922
272
216
1,616
10,459
3,595
0
3,442
7,017
51,844
0
L
Arachne
InkedLive
Arachne
8,521
5,577
27
2,680
13,283
5,101
72
4,041
9,242
0
34,479
W
Fenrir
KyngJD
Fenrir
6,374
711
0
5,910
12,479
5,813
0
618
11,861
0
59,950
W
Heimdallr
Mundobr
Heimdallr
7,909
3,612
0
4,964
12,093
4,125
956
136
11,957
0
72,239
L
Ullr
8,755
4,294
0
2,861
12,869
4,102
86
6,517
6,352
0
53,254
W
9,452
702
306
4,136
12,988
8,486
0
2,198
10,790
40,936
0
L
2,525
445
0
482
13,624
7,466
0
9,231
4,393
10,275
0
W
Chang'e
jorgegz1712
Chang'e
12,469
1,245
2,133
3,469
8,521
2,909
1,444
798
7,723
57,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
45,379
310
Minions Killed
464
0
Camps Cleared
0
1,524,029
Distance Traveled
1,583,568
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,703
512
87
5
0
271,149
0
L
Hercules
6,988
411
37
2
0
309,055
1
L
Thoth
8,146
479
101
6
0
299,364
2
L
Arachne
8,125
478
65
4
0
349,238
1
W
Fenrir
9,602
565
97
6
0
364,238
0
W
Heimdallr
9,126
537
126
7
0
295,694
1
L
Ullr
7,936
467
89
5
0
295,233
5
W
Geb
8,484
499
43
3
0
353,810
3
L
Ymir
5,691
335
18
1
0
271,139
0
W
Chang'e
9,464
557
111
7
0
298,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role