Player Matchup

Camazotz
Camazotz
Alanstorm2001
Camazotz
Level 65
God Stats
1W - 1L
1,077 SR
Queue Stats
17W - 26L
1,313 Elo+
Party 2
Chang'e
Chang'e
GeorgeJrzz7u7
Chang'e
Level 40
God Stats
2W - 1L
1,480 SR
Queue Stats
13W - 23L
1,265 Elo+
Party 2
Neith
Neith
MatthewCio
Neith
Level 7
God Stats
1W - 5L
981 SR
Queue Stats
2W - 12L
1,021 Elo+
Party 1
Cthulhu
Cthulhu
Zambonite259
Cthulhu
Level 43
God Stats
15W - 4L
1,775 SR
Queue Stats
115W - 114L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
goat257
Gilgamesh
Level 109
God Stats
4W - 6L
1,287 SR
Queue Stats
81W - 96L
1,303 Elo+
Solo
Team Averages
Level 53
1,320 SR
1,266 Elo+

VS

Team Averages
Level 82
1,502 SR
1,313 Elo+
Sol
Sol
Andrea-Love-Nova
Sol
Level 86
God Stats
7W - 11L
1,394 SR
Queue Stats
84W - 84L
1,356 Elo+
Solo
Thor
Thor
Chillin Villain
Thor
Level 48
God Stats
23W - 23L
1,467 SR
Queue Stats
34W - 39L
1,307 Elo+
Solo
Chaac
Chaac
FootlongMcLovin
Chaac
Level 160
God Stats
12W - 10L
1,560 SR
Queue Stats
53W - 72L
1,293 Elo+
Solo
Skadi
Skadi
R LUND2D2
Skadi
Level 88
God Stats
10W - 7L
1,589 SR
Queue Stats
39W - 51L
1,328 Elo+
Solo
Cthulhu
Cthulhu
dUnlooky1
Cthulhu
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 67L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Alanstorm2001
Camazotz
14
6 / 2 / 4
8,410
526
5,853
15,087
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
12
4 / 3 / 6
7,923
495
8,754
8,777
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
12
4 / 0 / 6
7,622
476
4,001
7,146
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Zambonite259
Cthulhu
13
2 / 1 / 2
7,827
489
7,962
13,789
11,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
goat257
Gilgamesh
14
3 / 1 / 7
8,360
523
6,160
17,032
13,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 0
7,930
496
9,557
11,223
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 4 / 0
6,993
437
5,563
10,817
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 1
7,760
485
7,735
11,643
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
R LUND2D2
Skadi
11
0 / 7 / 1
6,900
431
8,145
12,520
4,685
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
dUnlooky1
Cthulhu
3
0 / 1 / 0
5,063
316
656
1,258
408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
19
Kills
7
7
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Alanstorm2001
Camazotz
6
2
4
4
L
5
6
0
0.83
L
1
4
0
0.25
L
1
1
1
1.5
W
Chang'e
4
3
6
2.33
W
Neith
4
0
6
7
L
Skadi
R LUND2D2
Skadi
0
7
1
0.07
W
Cthulhu
Zambonite259
Cthulhu
2
1
2
3
L
Cthulhu
dUnlooky1
Cthulhu
0
1
0
0
W
Gilgamesh
goat257
Gilgamesh
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,730
Damage
31,656
61,831
Taken
47,461
35,780
Mitigated
19,310
26,465
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Alanstorm2001
Camazotz
5,853
2,162
0
7,641
15,087
5,255
786
1,848
13,239
0
41,733
L
9,557
2,778
0
1,802
11,223
3,987
2,143
3,476
7,251
35,477
3,872
L
5,563
894
0
2,754
10,817
3,468
275
2,759
7,774
0
35,998
L
7,735
835
0
5,871
11,643
6,762
1,061
6,739
4,644
193
49,060
W
Chang'e
8,754
1,029
2,165
3,445
8,777
2,906
1,328
1,919
6,858
28,818
0
W
Neith
4,001
1,376
0
2,059
7,146
2,249
1,140
709
6,437
0
22,402
L
Skadi
R LUND2D2
Skadi
8,145
3,976
0
964
12,520
4,685
28
3,459
8,679
0
39,798
W
Cthulhu
Zambonite259
Cthulhu
7,962
385
471
4,819
13,789
11,747
0
3,401
10,388
38,259
0
L
Cthulhu
dUnlooky1
Cthulhu
656
42
0
180
1,258
408
0
0
1,229
3,949
0
W
Gilgamesh
goat257
Gilgamesh
6,160
1,263
278
5,587
17,032
13,623
790
1,651
15,381
6,549
57,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
34,646
344
Minions Killed
307
0
Camps Cleared
0
1,575,140
Distance Traveled
1,137,527
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,410
526
77
5
0
377,051
0
L
Sol
7,930
496
65
4
0
259,190
0
L
Thor
6,993
437
73
5
0
253,710
1
L
Chaac
7,760
485
105
7
0
332,518
0
W
Chang'e
7,923
495
51
3
0
296,791
1
W
Neith
7,622
476
39
2
0
290,239
1
L
Skadi
6,900
431
57
4
0
240,545
6
W
Cthulhu
7,827
489
79
5
0
300,334
3
L
Cthulhu
5,063
316
7
0
0
51,564
0
W
Gilgamesh
8,360
523
98
6
0
310,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role