Player Matchup

Yemoja
Yemoja
Luxu4
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,334 Elo+
Party 2
Mulan
Mulan
MADOG1988614
Mulan
Level 20
God Stats
1W - 3L
1,376 SR
Queue Stats
1W - 3L
1,194 Elo+
Party 2
Janus
Janus
SIvL3 W4R
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,394 Elo+
Party 2
Awilix
Awilix
SayAhhForMorky
Awilix
Level 116
God Stats
1W - 1L
1,725 SR
Queue Stats
135W - 137L
1,350 Elo+
Party 2
Hou Yi
Hou Yi
shaDenied
Hou Yi
Level 18
God Stats
3W - 5L
1,466 SR
Queue Stats
4W - 8L
1,310 Elo+
Party 2
Team Averages
Level 52
1,513 SR
1,316 Elo+

VS

Team Averages
Level 69
1,522 SR
1,468 Elo+
Fenrir
Fenrir
BigxxDaddyxxG
Fenrir
Level 85
God Stats
3W - 14L
1,450 SR
Queue Stats
236W - 232L
1,483 Elo+
Party 1
Cerberus
Cerberus
Jonahstar1
Cerberus
Level 66
God Stats
2W - 1L
1,668 SR
Queue Stats
149W - 169L
1,424 Elo+
Solo
Tyr
Tyr
Ls Grizzly
Tyr
Level 99
God Stats
15W - 28L
1,429 SR
Queue Stats
262W - 260L
1,507 Elo+
Party 1
Zeus
Zeus
LsDemonz
Zeus
Level 68
God Stats
9W - 11L
1,506 SR
Queue Stats
203W - 216L
1,481 Elo+
Party 1
Izanami
Izanami
MocK Septic
Izanami
Level 28
God Stats
29W - 23L
1,557 SR
Queue Stats
49W - 59L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Luxu4
Yemoja
9
0 / 0 / 4
5,284
528
2,594
7,035
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 0
5,072
507
3,111
9,603
4,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
SIvL3 W4R
Janus
9
0 / 4 / 2
5,506
551
2,794
6,182
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 2 / 1
6,446
645
3,150
6,526
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
shaDenied
Hou Yi
10
3 / 2 / 2
5,369
537
6,052
5,789
1,505
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,680
668
5,908
7,507
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Jonahstar1
Cerberus
9
2 / 1 / 1
6,077
608
2,910
8,590
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 2
6,687
669
6,214
6,011
2,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
11
3 / 1 / 1
6,380
638
5,228
4,959
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
MocK Septic
Izanami
9
0 / 3 / 3
5,320
532
4,537
5,795
1,236
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
8
Kills
13
13
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Cerberus
Jonahstar1
Cerberus
2
1
1
2.5
W
3
1
2
4
W
Zeus
3
1
1
3.5
L
Yemoja
Luxu4
Yemoja
0
0
4
2
L
1
5
0
0.2
W
Izanami
MocK Septic
Izanami
0
3
3
0.5
L
Janus
SIvL3 W4R
Janus
0
4
2
0.25
L
4
2
1
2.25
L
Hou Yi
shaDenied
Hou Yi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,701
Damage
24,797
35,135
Taken
32,862
14,174
Mitigated
12,429
10,014
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,908
1,600
0
2,019
7,507
2,487
0
986
6,471
0
34,499
W
Cerberus
Jonahstar1
Cerberus
2,910
123
290
3,458
8,590
4,785
24
928
7,662
16,848
0
W
6,214
1,435
0
2,593
6,011
2,728
0
0
5,488
0
34,892
W
Zeus
5,228
1,488
0
751
4,959
1,193
0
1,872
2,935
29,762
0
L
Yemoja
Luxu4
Yemoja
2,594
604
1,013
3,064
7,035
3,829
100
964
6,071
9,807
0
L
3,111
335
0
1,851
9,603
4,999
87
0
9,603
0
19,474
W
Izanami
MocK Septic
Izanami
4,537
2,570
0
483
5,795
1,236
894
1,400
4,395
0
31,337
L
Janus
SIvL3 W4R
Janus
2,794
162
0
1,005
6,182
1,881
0
3,587
2,329
28,104
0
L
3,150
1,598
0
2,296
6,526
1,960
0
1,813
4,645
0
33,146
L
Hou Yi
shaDenied
Hou Yi
6,052
3,077
0
785
5,789
1,505
408
1,440
4,349
0
31,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
31,144
245
Minions Killed
297
0
Camps Cleared
0
966,322
Distance Traveled
1,038,806
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,680
668
67
7
0
231,639
0
W
Cerberus
6,077
608
47
5
0
217,162
3
W
Tyr
6,687
669
59
6
0
210,433
3
W
Zeus
6,380
638
69
7
0
194,099
0
L
Yemoja
5,284
528
9
1
0
191,310
4
L
Mulan
5,072
507
49
5
0
176,271
0
W
Izanami
5,320
532
55
6
0
185,473
0
L
Janus
5,506
551
54
5
0
199,662
2
L
Awilix
6,446
645
72
7
0
217,234
1
L
Hou Yi
5,369
537
61
6
0
181,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role