Player Matchup

Bastet
Bastet
CuJO__28
Bastet
Level 142
God Stats
4W - 1L
1,744 SR
Queue Stats
106W - 73L
1,581 Elo+
Party 1
Amaterasu
Amaterasu
Kebiruto
Amaterasu
Level 141
God Stats
3W - 1L
1,885 SR
Queue Stats
78W - 64L
1,608 Elo+
Party 1
Artio
Artio
Xander_543
Artio
Level 156
God Stats
2W - 0L
1,657 SR
Queue Stats
60W - 50L
1,645 Elo+
Party 1
Zeus
Zeus
xpersiconx
Zeus
Level 149
God Stats
3W - 4L
1,608 SR
Queue Stats
154W - 131L
1,570 Elo+
Party 1
Team Averages
Level 147
1,724 SR
1,601 Elo+

VS

Team Averages
Level 88
1,543 SR
1,332 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
CelestialEnigma
Da Ji
Level 89
God Stats
1W - 2L
1,590 SR
Queue Stats
11W - 14L
1,530 Elo+
Party 2
Agni
Agni
Darth Vince2275
Agni
Level 17
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 2L
1,150 Elo+
Party 3
Gilgamesh
Gilgamesh
Echidna115
Gilgamesh
Level 87
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 2L
1,150 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CuJO__28
Bastet
14
8 / 3 / 6
9,174
917
9,273
8,536
2,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Kebiruto
Amaterasu
14
4 / 1 / 6
8,339
834
7,455
12,713
8,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artio
15
5 / 0 / 11
9,665
967
6,715
9,510
10,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 1 / 5
8,239
824
6,277
5,616
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 4 / 1
7,151
715
5,936
8,063
2,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 2
6,956
696
3,956
6,849
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 1
7,145
715
3,287
8,865
2,613
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Echidna115
Gilgamesh
11
0 / 6 / 1
6,566
657
5,289
12,266
6,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
20
Kills
5
5
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
1
0.63
L
1
5
2
0.4
W
Bastet
CuJO__28
Bastet
8
3
6
3.67
L
2
5
1
0.5
L
Gilgamesh
Echidna115
Gilgamesh
0
6
1
0.08
W
Amaterasu
Kebiruto
Amaterasu
4
1
6
7
W
Artio
5
0
11
10.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,720
Damage
18,468
36,375
Taken
36,043
23,795
Mitigated
14,525
10,361
Healing
1,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,936
153
0
815
8,063
2,371
0
3,529
4,534
25,222
0
L
3,956
749
0
220
6,849
2,922
0
1,506
5,343
0
6,504
W
Bastet
CuJO__28
Bastet
9,273
1,925
0
952
8,536
2,953
75
1,726
6,698
0
23,218
L
3,287
268
0
378
8,865
2,613
1,134
4,126
4,739
23,496
0
L
Gilgamesh
Echidna115
Gilgamesh
5,289
930
0
572
12,266
6,619
0
4,660
7,606
2,195
15,730
W
Amaterasu
Kebiruto
Amaterasu
7,455
3,129
566
2,258
12,713
8,666
501
4,364
8,243
0
27,641
W
Artio
6,715
1,030
1,024
3,784
9,510
10,479
140
2,317
6,925
21,042
0
W
6,277
977
0
1,777
5,616
1,697
2,125
1,754
3,826
34,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,417
Gold Earned
27,818
160
Minions Killed
129
9
Camps Cleared
7
854,682
Distance Traveled
609,239
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,151
715
52
5
0
168,524
0
L
Da Ji
6,956
696
9
1
2
157,346
0
W
Bastet
9,174
917
35
4
4
238,110
1
L
Agni
7,145
715
40
4
0
132,884
1
L
Gilgamesh
6,566
657
28
3
5
150,485
0
W
Amaterasu
8,339
834
46
5
2
238,678
2
W
Artio
9,665
967
29
3
1
213,770
0
W
Zeus
8,239
824
50
5
2
164,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role