Player Matchup

Aphrodite
Aphrodite
BluJayx
Aphrodite
Level 109
God Stats
5W - 6L
1,416 SR
Queue Stats
308W - 318L
1,433 Elo+
Solo
Merlin
Merlin
Buddy-_-John_HC
Merlin
Level 88
God Stats
2W - 2L
1,433 SR
Queue Stats
103W - 84L
1,530 Elo+
Solo
Anhur
Anhur
Motgul
Anhur
Level 105
God Stats
15W - 10L
1,568 SR
Queue Stats
605W - 634L
1,496 Elo+
Solo
Ymir
Ymir
TheOldRyk
Ymir
Level 86
God Stats
3W - 0L
1,606 SR
Queue Stats
146W - 144L
1,504 Elo+
Solo
Amaterasu
Amaterasu
iToastBreads
Amaterasu
Level 78
God Stats
6W - 6L
1,472 SR
Queue Stats
204W - 229L
1,471 Elo+
Solo
Team Averages
Level 93
1,499 SR
1,487 Elo+

VS

Team Averages
Level 113
1,508 SR
1,476 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Eploiter
Cthulhu
Level 110
God Stats
6W - 9L
1,537 SR
Queue Stats
377W - 400L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ExpandDong2k16
Morgan Le Fay
Level 67
God Stats
25W - 21L
1,538 SR
Queue Stats
57W - 55L
1,468 Elo+
Solo
Thanatos
Thanatos
GaidenDwalker
Thanatos
Level 146
God Stats
13W - 14L
1,499 SR
Queue Stats
919W - 1,021L
1,472 Elo+
Solo
King Arthur
King Arthur
GubaFTW
King Arthur
Level 84
God Stats
0W - 1L
1,464 SR
Queue Stats
12W - 16L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BluJayx
Aphrodite
15
0 / 0 / 3
9,297
517
7,670
9,977
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 2 / 6
9,504
528
10,191
9,717
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Motgul
Anhur
15
3 / 4 / 4
9,107
506
12,310
14,407
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
3 / 2 / 8
9,153
509
5,048
15,816
11,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
iToastBreads
Amaterasu
15
7 / 1 / 6
9,572
532
8,606
13,189
6,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 3 / 5
8,058
448
8,905
12,712
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Eploiter
Cthulhu
12
1 / 4 / 5
7,654
425
8,369
18,112
16,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
ExpandDong2k16
Morgan Le Fay
14
4 / 1 / 0
8,963
498
13,174
11,111
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
GaidenDwalker
Thanatos
14
2 / 6 / 4
8,370
465
8,987
14,151
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
GubaFTW
King Arthur
10
0 / 2 / 0
6,764
376
2,853
12,004
7,582
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
16
Kills
9
9
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
3
5
1.5
W
Aphrodite
BluJayx
Aphrodite
0
0
3
1.5
W
3
2
6
3
L
Cthulhu
Eploiter
Cthulhu
1
4
5
0.88
L
Morgan Le Fay
ExpandDong2k16
Morgan Le Fay
4
1
0
4
L
Thanatos
GaidenDwalker
Thanatos
2
6
4
0.67
L
King Arthur
GubaFTW
King Arthur
0
2
0
0
W
Anhur
Motgul
Anhur
3
4
4
1.25
W
Ymir
3
2
8
3.5
W
Amaterasu
iToastBreads
Amaterasu
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,825
Damage
42,288
63,106
Taken
68,090
31,655
Mitigated
36,350
26,241
Healing
26,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,905
3,218
686
4,762
12,712
3,747
192
2,968
9,698
0
51,043
W
Aphrodite
BluJayx
Aphrodite
7,670
1,371
1,794
6,857
9,977
5,123
1,785
2,899
7,078
65,307
0
W
10,191
309
173
1,996
9,717
4,044
1,780
4,557
5,160
59,110
0
L
Cthulhu
Eploiter
Cthulhu
8,369
398
477
4,240
18,112
16,384
60
4,842
13,102
32,011
0
L
Morgan Le Fay
ExpandDong2k16
Morgan Le Fay
13,174
484
266
2,213
11,111
4,131
0
5,730
5,117
60,133
0
L
Thanatos
GaidenDwalker
Thanatos
8,987
2,198
0
10,364
14,151
4,506
0
3,648
10,347
0
58,655
L
King Arthur
GubaFTW
King Arthur
2,853
635
0
3,438
12,004
7,582
0
4,995
6,917
0
26,046
W
Anhur
Motgul
Anhur
12,310
5,771
0
4,773
14,407
4,056
265
4,825
9,582
0
58,226
W
Ymir
5,048
1,233
3,132
3,990
15,816
11,810
196
6,302
9,514
27,778
0
W
Amaterasu
iToastBreads
Amaterasu
8,606
3,492
369
3,157
13,189
6,622
0
2,960
10,229
0
49,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,633
Gold Earned
39,809
467
Minions Killed
390
0
Camps Cleared
0
1,641,530
Distance Traveled
1,726,204
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,058
448
103
6
0
339,987
6
W
Aphrodite
9,297
517
131
7
0
280,047
1
W
Merlin
9,504
528
117
7
0
325,112
1
L
Cthulhu
7,654
425
43
2
0
351,825
5
L
Morgan Le Fay
8,963
498
97
5
0
364,602
2
L
Thanatos
8,370
465
91
5
0
365,404
4
L
King Arthur
6,764
376
56
3
0
304,386
0
W
Anhur
9,107
506
98
5
0
328,063
0
W
Ymir
9,153
509
43
2
0
324,947
5
W
Amaterasu
9,572
532
78
4
0
383,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role