Player Matchup

Khepri
Khepri
 
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Arachnic
Chang'e
Level 69
God Stats
9W - 5L
1,612 SR
Queue Stats
192W - 155L
1,510 Elo+
Party 2
Heimdallr
Heimdallr
HermannSaltzaa
Heimdallr
Level 107
God Stats
10W - 12L
1,422 SR
Queue Stats
142W - 137L
1,430 Elo+
Party 2
Horus
Horus
OutHouseStew
Horus
Level 43
God Stats
130W - 125L
1,529 SR
Queue Stats
191W - 185L
1,532 Elo+
Party 3
Izanami
Izanami
XxTbsavage18xX
Izanami
Level 32
God Stats
3W - 5L
1,449 SR
Queue Stats
18W - 23L
1,429 Elo+
Solo
Team Averages
Level 64
1,502 SR
1,480 Elo+

VS

Team Averages
Level 96
1,622 SR
1,510 Elo+
Aphrodite
Aphrodite
Ereheru
Aphrodite
Level 159
God Stats
186W - 170L
1,520 SR
Queue Stats
233W - 240L
1,502 Elo+
Solo
Geb
Geb
Gorditobox64
Geb
Level 8
God Stats
6W - 4L
1,707 SR
Queue Stats
13W - 11L
1,517 Elo+
Party 1
Bellona
Bellona
MiAn Spirit
Bellona
Level 124
God Stats
0W - 2L
1,739 SR
Queue Stats
100W - 95L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
PhatAn1meThighs
Nu Wa
Level 63
God Stats
54W - 70L
1,451 SR
Queue Stats
392W - 388L
1,418 Elo+
Solo
Horus
Horus
ProvaMetal40
Horus
Level 125
God Stats
3W - 1L
1,692 SR
Queue Stats
59W - 49L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
2 / 0 / 7
9,687
881
9,282
11,723
11,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Arachnic
Chang'e
16
2 / 0 / 7
10,242
931
15,756
8,071
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
HermannSaltzaa
Heimdallr
17
8 / 1 / 4
11,670
1,061
19,663
14,800
7,302
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 1 / 10
9,598
873
6,980
13,425
16,147
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 1 / 11
9,926
902
21,114
10,173
4,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

257

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ereheru
Aphrodite
15
0 / 0 / 0
9,406
855
7,395
4,028
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 5 / 2
10,033
912
5,921
19,134
23,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
MiAn Spirit
Bellona
16
0 / 1 / 2
9,310
846
19,887
25,241
23,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 1 / 0
10,822
984
11,843
8,307
2,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 5 / 1
9,261
842
9,891
23,020
26,335
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
12
Kills
3
3
Deaths
12
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
7
5.5
W
Chang'e
Arachnic
Chang'e
2
0
7
5.5
L
Aphrodite
Ereheru
Aphrodite
0
0
0
0
L
0
5
2
0.2
W
Heimdallr
HermannSaltzaa
Heimdallr
8
1
4
10
L
Bellona
MiAn Spirit
Bellona
0
1
2
1
W
0
1
10
5
L
3
1
0
3
L
0
5
1
0.1
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,795
Damage
54,937
58,192
Taken
79,730
42,625
Mitigated
80,087
30,499
Healing
17,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
9,282
642
0
4,533
11,723
11,356
0
8,140
3,353
14,727
0
W
Chang'e
Arachnic
Chang'e
15,756
1,035
8,368
4,774
8,071
3,289
0
3,817
4,099
50,711
0
L
Aphrodite
Ereheru
Aphrodite
7,395
296
7,241
2,801
4,028
3,898
0
1,630
2,398
28,607
0
L
5,921
502
0
982
19,134
23,931
0
4,981
13,910
20,507
0
W
Heimdallr
HermannSaltzaa
Heimdallr
19,663
12,487
0
1,374
14,800
7,302
0
5,252
9,102
0
49,086
L
Bellona
MiAn Spirit
Bellona
19,887
4,118
0
1,125
25,241
23,027
0
9,013
16,228
6,695
33,535
W
6,980
2,720
5,458
4,684
13,425
16,147
0
6,838
6,254
0
12,197
L
11,843
1,455
0
0
8,307
2,896
0
1,060
7,148
39,379
0
L
9,891
4,473
2,200
3,398
23,020
26,335
0
7,879
15,008
695
17,394
W
21,114
16,639
0
1,308
10,173
4,531
0
4,359
5,560
0
47,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,123
Gold Earned
48,832
241
Minions Killed
204
8
Camps Cleared
5
1,077,277
Distance Traveled
1,084,249
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,687
881
12
1
0
223,045
1
W
Chang'e
10,242
931
76
7
4
225,243
0
L
Aphrodite
9,406
855
52
5
2
229,760
2
L
Geb
10,033
912
17
2
0
216,827
0
W
Heimdallr
11,670
1,061
74
7
3
198,406
0
L
Bellona
9,310
846
34
3
1
246,560
2
W
Horus
9,598
873
7
1
1
240,388
4
L
Nu Wa
10,822
984
71
6
0
192,778
0
L
Horus
9,261
842
30
3
2
198,324
0
W
Izanami
9,926
902
72
7
0
190,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role