Player Matchup

Atlas
Atlas
Daddy GUmDRops0
Atlas
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 40L
1,393 Elo+
Party 2
Scylla
Scylla
WhiteCatt00
Scylla
Level 125
God Stats
10W - 13L
1,573 SR
Queue Stats
184W - 234L
1,519 Elo+
Solo
Bastet
Bastet
natethesnake7
Bastet
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,420 Elo+
Party 2
Team Averages
Level 86
1,524 SR
1,444 Elo+

VS

Team Averages
Level 78
1,440 SR
1,353 Elo+
Zhong Kui
Zhong Kui
BeastBearBuddy
Zhong Kui
Level 52
God Stats
52W - 74L
1,423 SR
Queue Stats
53W - 75L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
Lanybrinth
Nu Wa
Level 52
God Stats
5W - 19L
1,337 SR
Queue Stats
9W - 29L
1,121 Elo+
Party 1
Ares
Ares
SiggitySowl
Ares
Level 129
God Stats
6W - 13L
1,560 SR
Queue Stats
325W - 351L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 10
11,127
655
12,335
18,249
13,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
16
4 / 2 / 14
11,664
686
11,107
10,140
3,842
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
11 / 0 / 9
12,449
732
21,143
15,062
5,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeastBearBuddy
Zhong Kui
14
4 / 7 / 3
10,295
606
11,751
17,803
10,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
11
0 / 8 / 4
8,828
519
6,560
10,338
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 5 / 2
11,583
681
13,311
22,377
27,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
20
Kills
9
9
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BeastBearBuddy
Zhong Kui
4
7
3
0.79
W
5
7
10
1.43
L
Nu Wa
0
8
4
0.25
L
5
5
2
1.2
W
Scylla
4
2
14
5.5
W
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,585
Damage
31,622
43,451
Taken
50,518
23,000
Mitigated
41,735
11,606
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BeastBearBuddy
Zhong Kui
11,751
562
14
4,625
17,803
10,910
0
9,582
8,221
47,974
0
W
12,335
4,374
463
4,940
18,249
13,491
500
13,222
5,027
40,639
0
L
Nu Wa
6,560
1,406
0
66
10,338
2,904
0
4,959
5,379
22,938
0
L
13,311
559
0
3,562
22,377
27,921
0
9,196
13,181
23,980
0
W
Scylla
11,107
1,431
0
1,875
10,140
3,842
626
7,805
2,335
56,116
0
W
21,143
6,552
0
4,328
15,062
5,667
1,399
11,088
3,974
0
37,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
30,706
209
Minions Killed
161
7
Camps Cleared
3
884,661
Distance Traveled
679,229
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,295
606
87
5
0
261,563
0
W
Atlas
11,127
655
56
3
1
253,288
2
L
Nu Wa
8,828
519
46
3
0
173,570
0
L
Ares
11,583
681
28
2
3
244,096
3
W
Scylla
11,664
686
107
6
3
280,469
5
W
Bastet
12,449
732
46
3
3
350,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role