Player Matchup

Arachne
Arachne
Diamond I
Abousham1
Arachne
Diamond I
Level 133
God Stats
0W - 1L
1,566 SR
Queue Stats
118W - 96L
2,387 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
KalaniKai
Ah Muzen Cab
Masters
Level 126
God Stats
48W - 46L
1,658 SR
Queue Stats
448W - 423L
2,773 MMR
Solo
Eset
Eset
Diamond V
TotalKraken
Eset
Diamond V
Level 58
God Stats
2W - 1L
1,698 SR
Queue Stats
90W - 78L
2,074 MMR
Solo
Mulan
Mulan
Diamond V
UmQuan
Mulan
Diamond V
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 61L
2,072 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
orlandopt1
Nu Wa
Diamond IV
Level 82
God Stats
5W - 5L
1,837 SR
Queue Stats
288W - 292L
2,214 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 104
1,652 SR
2,304 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,695 SR
2,193 MMR
Neith
Neith
Platinum I
 
Neith
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Masters
Paganini24
Zeus
Masters
Level 154
God Stats
7W - 4L
1,640 SR
Queue Stats
120W - 89L
2,537 MMR
Solo
Sobek
Sobek
Platinum II
TaiisukeTB
Sobek
Platinum II
Level 155
God Stats
1W - 1L
1,803 SR
Queue Stats
149W - 143L
1,891 MMR
Solo
Gilgamesh
Gilgamesh
Masters
VertigoMessi
Gilgamesh
Masters
Level 108
God Stats
38W - 19L
1,795 SR
Queue Stats
518W - 503L
2,944 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
itzNomi
Erlang Shen
Diamond V
Level 104
God Stats
3W - 1L
1,737 SR
Queue Stats
146W - 132L
2,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Abousham1
Arachne
9
4 / 5 / 1
5,864
586
5,156
7,873
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
KalaniKai
Ah Muzen Cab
10
0 / 3 / 2
5,364
536
7,013
7,130
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 5 / 0
4,785
479
3,614
7,832
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
UmQuan
Mulan
10
2 / 3 / 1
5,665
567
6,068
10,396
5,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
9
0 / 3 / 3
5,189
519
3,568
5,838
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SolAthenaCamazotz

VS

Bans
CliodhnaBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 1 / 2
6,374
637
6,103
7,511
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 3 / 2
6,697
670
7,022
4,434
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
9
0 / 2 / 9
5,569
557
2,667
9,528
5,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
VertigoMessi
Gilgamesh
12
9 / 0 / 3
7,131
713
7,514
7,176
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
itzNomi
Erlang Shen
11
0 / 1 / 5
6,055
606
5,382
7,553
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
18
19
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
2
5
L
Arachne
Abousham1
Arachne
4
5
1
0.9
L
Ah Muzen Cab
KalaniKai
Ah Muzen Cab
0
3
2
0.33
W
5
3
2
2
W
Sobek
0
2
9
2.25
L
1
5
0
0.2
L
Mulan
UmQuan
Mulan
2
3
1
0.83
W
Gilgamesh
VertigoMessi
Gilgamesh
9
0
3
10.5
W
Erlang Shen
itzNomi
Erlang Shen
0
1
5
2.5
L
Nu Wa
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,419
Damage
28,688
39,069
Taken
36,202
15,980
Mitigated
15,202
12,202
Healing
12,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,103
2,909
0
2,718
7,511
1,757
149
1,282
6,229
0
45,084
L
Arachne
Abousham1
Arachne
5,156
2,995
0
2,449
7,873
2,659
0
1,860
6,013
0
23,468
L
Ah Muzen Cab
KalaniKai
Ah Muzen Cab
7,013
3,738
0
3,107
7,130
1,468
0
1,603
5,527
0
37,421
W
7,022
842
0
306
4,434
1,146
0
1,600
2,834
45,705
0
W
Sobek
2,667
507
1,485
3,218
9,528
5,040
0
1,921
7,533
12,135
0
L
3,614
597
439
1,807
7,832
4,318
58
1,661
6,171
15,990
0
L
Mulan
UmQuan
Mulan
6,068
1,378
42
4,046
10,396
5,679
0
989
9,407
0
30,012
W
Gilgamesh
VertigoMessi
Gilgamesh
7,514
3,483
0
1,356
7,176
2,421
0
1,882
5,257
0
34,780
W
Erlang Shen
itzNomi
Erlang Shen
5,382
2,336
0
3,887
7,553
4,838
0
497
6,697
5,569
28,962
L
Nu Wa
3,568
632
0
312
5,838
1,856
0
4,270
1,568
28,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,867
Gold Earned
31,826
281
Minions Killed
336
0
Camps Cleared
0
973,677
Distance Traveled
1,008,723
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,374
637
95
10
0
167,615
6
L
Arachne
5,864
586
48
5
0
219,638
1
L
Ah Muzen Cab
5,364
536
74
7
0
195,184
1
W
Zeus
6,697
670
91
9
0
193,198
3
W
Sobek
5,569
557
24
2
0
186,716
2
L
Eset
4,785
479
23
2
0
196,693
1
L
Mulan
5,665
567
72
7
0
184,426
2
W
Gilgamesh
7,131
713
67
7
0
230,815
4
W
Erlang Shen
6,055
606
59
6
0
230,379
3
L
Nu Wa
5,189
519
64
6
0
177,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role