Player Matchup

Athena
Athena
FlamingHots
Athena
Level 121
God Stats
1W - 2L
1,598 SR
Queue Stats
157W - 169L
1,482 Elo+
Party 1
Chang'e
Chang'e
HumanFinn
Chang'e
Level 64
God Stats
1W - 1L
1,777 SR
Queue Stats
117W - 136L
1,488 Elo+
Solo
Anhur
Anhur
Irunsht
Anhur
Level 68
God Stats
1W - 2L
1,563 SR
Queue Stats
70W - 84L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
SCUM CLOUD
Cu Chulainn
Level 106
God Stats
0W - 2L
1,303 SR
Queue Stats
71W - 81L
1,456 Elo+
Party 1
Ratatoskr
Ratatoskr
SuccubusPanda
Ratatoskr
Level 146
God Stats
1W - 2L
1,645 SR
Queue Stats
85W - 91L
1,478 Elo+
Solo
Team Averages
Level 101
1,577 SR
1,468 Elo+

VS

Team Averages
Level 118
1,580 SR
1,470 Elo+
Fafnir
Fafnir
Chingity
Fafnir
Level 101
God Stats
2W - 0L
1,585 SR
Queue Stats
31W - 32L
1,503 Elo+
Party 2
Achilles
Achilles
Davincible
Achilles
Level 152
God Stats
3W - 1L
1,677 SR
Queue Stats
143W - 158L
1,452 Elo+
Solo
Ra
Ra
IKEATIGER
Ra
Level 149
God Stats
1W - 1L
1,561 SR
Queue Stats
76W - 78L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ketchumle
Morgan Le Fay
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,471 Elo+
Solo
Scylla
Scylla
a Rabid Iguana
Scylla
Level 105
God Stats
4W - 3L
1,575 SR
Queue Stats
289W - 291L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
1 / 4 / 14
9,293
664
8,628
18,763
24,702
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
HumanFinn
Chang'e
14
1 / 6 / 10
8,331
595
13,098
16,964
10,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Irunsht
Anhur
19
9 / 3 / 7
11,046
789
19,429
14,723
8,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
SCUM CLOUD
Cu Chulainn
13
0 / 4 / 10
8,019
573
5,632
16,188
19,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
SuccubusPanda
Ratatoskr
16
6 / 7 / 4
9,646
689
10,134
19,755
15,242
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chingity
Fafnir
17
3 / 4 / 14
11,074
791
7,857
20,674
32,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Davincible
Achilles
16
2 / 5 / 12
10,023
716
13,071
19,571
26,810
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 2 / 13
11,932
852
17,934
12,395
7,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Ketchumle
Morgan Le Fay
17
6 / 5 / 12
10,766
769
15,668
16,511
9,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 1 / 13
11,623
830
22,123
10,037
4,980
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
87
17
Kills
23
24
Deaths
17
45
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Chingity
Fafnir
3
4
14
2.5
W
Achilles
Davincible
Achilles
2
5
12
1.6
L
Athena
1
4
14
2
L
Chang'e
HumanFinn
Chang'e
1
6
10
1
W
6
2
13
6.25
L
Anhur
Irunsht
Anhur
9
3
7
4.17
W
Morgan Le Fay
Ketchumle
Morgan Le Fay
6
5
12
2.4
L
Cu Chulainn
SCUM CLOUD
Cu Chulainn
0
4
10
1.25
L
Ratatoskr
SuccubusPanda
Ratatoskr
6
7
4
1.14
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,921
Damage
76,653
86,393
Taken
79,188
78,265
Mitigated
80,435
34,509
Healing
31,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Chingity
Fafnir
7,857
2,750
865
3,152
20,674
32,209
179
6,646
14,028
14,039
0
W
Achilles
Davincible
Achilles
13,071
2,592
847
3,506
19,571
26,810
0
5,072
14,499
0
18,906
L
Athena
8,628
2,070
2,755
2,736
18,763
24,702
147
12,848
5,640
14,438
0
L
Chang'e
HumanFinn
Chang'e
13,098
394
9,182
6,933
16,964
10,174
200
13,567
3,041
28,456
0
W
17,934
1,240
6,964
5,443
12,395
7,036
2,522
2,731
9,664
51,763
0
L
Anhur
Irunsht
Anhur
19,429
9,461
1,831
4,021
14,723
8,488
177
9,259
5,130
0
40,210
W
Morgan Le Fay
Ketchumle
Morgan Le Fay
15,668
2,399
1,873
5,298
16,511
9,400
869
5,865
10,646
27,320
0
L
Cu Chulainn
SCUM CLOUD
Cu Chulainn
5,632
1,357
2,140
1,472
16,188
19,659
0
12,646
3,339
288
10,900
L
Ratatoskr
SuccubusPanda
Ratatoskr
10,134
2,680
1,520
1,919
19,755
15,242
0
15,262
4,235
0
21,688
W
22,123
1,778
1,587
2,349
10,037
4,980
1,652
1,700
8,337
38,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,335
Gold Earned
55,418
125
Minions Killed
158
0
Camps Cleared
0
1,233,224
Distance Traveled
1,268,824
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,074
791
13
1
0
248,334
1
W
Achilles
10,023
716
4
0
0
255,265
5
L
Athena
9,293
664
22
2
0
301,674
2
L
Chang'e
8,331
595
26
2
0
252,680
0
W
Ra
11,932
852
81
6
0
249,861
0
L
Anhur
11,046
789
52
4
0
211,468
0
W
Morgan Le Fay
10,766
769
24
2
0
246,111
0
L
Cu Chulainn
8,019
573
10
1
0
237,399
2
L
Ratatoskr
9,646
689
15
1
0
230,003
0
W
Scylla
11,623
830
36
3
0
269,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role