Player Matchup

Tsukuyomi
Tsukuyomi
JakeTheEkanss
Tsukuyomi
Level 86
God Stats
1W - 0L
1,429 SR
Queue Stats
25W - 36L
1,341 Elo+
Party 1
Agni
Agni
MFWinkWink
Agni
Level 29
God Stats
9W - 8L
1,555 SR
Queue Stats
31W - 41L
1,362 Elo+
Party 1
Achilles
Achilles
sushismurfsby2
Achilles
Level 27
God Stats
11W - 1L
1,958 SR
Queue Stats
103W - 53L
1,633 Elo+
Party 1
Team Averages
Level 47
1,647 SR
1,445 Elo+

VS

Team Averages
Level 77
1,584 SR
1,500 Elo+
Sol
Sol
K-1BAD
Sol
Level 115
God Stats
1W - 4L
1,436 SR
Queue Stats
326W - 316L
1,556 Elo+
Party 2
Charybdis
Charybdis
SMITECARRY-IV
Charybdis
Level 99
God Stats
1W - 1L
1,777 SR
Queue Stats
66W - 59L
1,537 Elo+
Party 2
Kumbhakarna
Kumbhakarna
k3nnOHB
Kumbhakarna
Level 16
God Stats
8W - 7L
1,540 SR
Queue Stats
16W - 18L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JakeTheEkanss
Tsukuyomi
14
1 / 5 / 9
11,335
597
13,668
16,437
6,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
7 / 2 / 8
12,698
668
23,682
15,363
6,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
17
9 / 2 / 6
13,468
709
13,749
21,449
26,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
K-1BAD
Sol
16
4 / 5 / 5
12,525
659
17,048
13,568
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
SMITECARRY-IV
Charybdis
16
4 / 5 / 5
12,606
663
11,303
17,369
6,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
k3nnOHB
Kumbhakarna
11
1 / 7 / 2
9,759
514
2,991
25,257
15,528
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
17
Kills
9
9
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
JakeTheEkanss
Tsukuyomi
1
5
9
1.1
L
Sol
K-1BAD
Sol
4
5
5
1.3
W
7
2
8
5.5
L
Charybdis
SMITECARRY-IV
Charybdis
4
5
5
1.3
L
Kumbhakarna
k3nnOHB
Kumbhakarna
1
7
2
0.29
W
Achilles
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,099
Damage
31,342
53,249
Taken
56,194
39,980
Mitigated
25,876
18,521
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
JakeTheEkanss
Tsukuyomi
13,668
3,267
851
2,440
16,437
6,831
1,345
8,939
7,498
0
47,801
L
Sol
K-1BAD
Sol
17,048
1,536
282
1,688
13,568
4,258
0
6,945
6,623
49,424
0
W
23,682
247
980
6,286
15,363
6,315
605
7,029
8,334
74,062
0
L
Charybdis
SMITECARRY-IV
Charybdis
11,303
6,127
327
2,148
17,369
6,090
0
7,932
9,437
0
40,396
L
Kumbhakarna
k3nnOHB
Kumbhakarna
2,991
522
133
423
25,257
15,528
0
9,287
15,970
7,591
0
W
Achilles
13,749
2,212
1,650
6,314
21,449
26,834
1,115
5,111
16,338
1,335
35,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,501
Gold Earned
34,890
217
Minions Killed
149
14
Camps Cleared
0
1,112,916
Distance Traveled
878,745
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,335
597
72
4
7
342,231
6
L
Sol
12,525
659
74
4
0
288,816
0
W
Agni
12,698
668
104
5
3
376,404
5
L
Charybdis
12,606
663
65
3
0
284,353
5
L
Kumbhakarna
9,759
514
10
1
0
305,576
1
W
Achilles
13,468
709
41
2
4
394,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role