Player Matchup

Neith
Neith
Airomis6
Neith
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,757 Elo+
Party 2
Tiamat
Tiamat
Soul-Nations
Tiamat
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 3L
1,848 Elo+
Party 2
Gilgamesh
Gilgamesh
VerettaVendetta
Gilgamesh
Level 81
God Stats
17W - 4L
1,913 SR
Queue Stats
788W - 157L
1,936 Elo+
Party 2
Team Averages
Level 68
1,638 SR
1,847 Elo+

VS

Team Averages
Level 99
1,576 SR
1,497 Elo+
Jormungandr
Jormungandr
CyberCookie7
Jormungandr
Level 144
God Stats
8W - 15L
1,615 SR
Queue Stats
211W - 176L
1,583 Elo+
Party 1
Ullr
Ullr
GaiusGracchus
Ullr
Level 85
God Stats
20W - 28L
1,429 SR
Queue Stats
56W - 106L
1,275 Elo+
Solo
Fenrir
Fenrir
TerryScorp
Fenrir
Level 69
God Stats
46W - 22L
1,683 SR
Queue Stats
53W - 31L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Airomis6
Neith
13
2 / 4 / 5
9,464
631
3,974
9,209
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
4 / 1 / 7
10,428
695
17,215
8,793
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
VerettaVendetta
Gilgamesh
15
6 / 1 / 5
10,652
710
14,564
17,457
12,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CyberCookie7
Jormungandr
13
2 / 4 / 2
8,673
578
14,579
15,413
10,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 2
8,230
549
8,317
10,029
3,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
TerryScorp
Fenrir
12
2 / 4 / 1
9,275
618
4,769
17,336
15,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
12
Kills
5
6
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Airomis6
Neith
2
4
5
1.13
L
Jormungandr
CyberCookie7
Jormungandr
2
4
2
0.75
L
1
4
2
0.5
W
Tiamat
4
1
7
7.5
L
Fenrir
TerryScorp
Fenrir
2
4
1
0.63
W
Gilgamesh
VerettaVendetta
Gilgamesh
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,753
Damage
27,665
35,459
Taken
42,778
21,062
Mitigated
29,701
13,637
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Airomis6
Neith
3,974
1,151
0
2,754
9,209
3,754
1,705
3,583
5,382
0
26,388
L
Jormungandr
CyberCookie7
Jormungandr
14,579
1,805
0
4,323
15,413
10,052
0
8,145
6,522
40,179
0
L
8,317
2,547
0
284
10,029
3,668
0
3,447
6,158
0
27,224
W
Tiamat
17,215
1,304
0
3,975
8,793
4,491
702
4,414
3,780
49,734
0
L
Fenrir
TerryScorp
Fenrir
4,769
1,268
0
1,460
17,336
15,981
0
7,241
9,002
0
12,508
W
Gilgamesh
VerettaVendetta
Gilgamesh
14,564
4,265
453
6,455
17,457
12,817
420
5,651
11,128
4,692
23,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
26,178
175
Minions Killed
150
9
Camps Cleared
3
840,359
Distance Traveled
778,690
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,464
631
59
4
3
263,651
0
L
Jormungandr
8,673
578
83
6
0
252,167
2
L
Ullr
8,230
549
46
3
3
243,485
0
W
Tiamat
10,428
695
84
6
5
276,173
5
L
Fenrir
9,275
618
21
1
0
283,038
0
W
Gilgamesh
10,652
710
32
2
1
300,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role