Player Matchup

Ne Zha
Ne Zha
JuiceBeVibin
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,831 Elo+
Party 1
Kuzenbo
Kuzenbo
VirtualTakeover
Kuzenbo
Level 106
God Stats
2W - 2L
1,542 SR
Queue Stats
69W - 83L
1,452 Elo+
Party 1
Scylla
Scylla
WKN Ares
Scylla
Level 103
God Stats
15W - 23L
1,593 SR
Queue Stats
475W - 461L
1,482 Elo+
Party 1
Mulan
Mulan
Zr6KILLA
Mulan
Level 29
God Stats
2W - 0L
1,833 SR
Queue Stats
5W - 4L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
xHypnotical
Danzaburou
Level 89
God Stats
76W - 52L
1,560 SR
Queue Stats
344W - 331L
1,477 Elo+
Party 1
Team Averages
Level 71
1,606 SR
1,551 Elo+

VS

Team Averages
Level 75
1,524 SR
1,508 Elo+
Cliodhna
Cliodhna
Doc_HollidayX_X-
Cliodhna
Level 109
God Stats
2W - 6L
1,352 SR
Queue Stats
111W - 103L
1,422 Elo+
Party 2
Camazotz
Camazotz
DvrkBlux
Camazotz
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,451 Elo+
Party 3
Neith
Neith
Rancher_Dan32
Neith
Level 8
God Stats
2W - 1L
1,847 SR
Queue Stats
13W - 5L
1,740 Elo+
Party 2
Zhong Kui
Zhong Kui
Silence_Kellnatx
Zhong Kui
Level 108
God Stats
0W - 1L
1,303 SR
Queue Stats
139W - 130L
1,472 Elo+
Party 3
Ymir
Ymir
macer780
Ymir
Level 103
God Stats
8W - 5L
1,620 SR
Queue Stats
47W - 46L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 4 / 3
7,931
467
1,697
9,935
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
8 / 2 / 10
9,548
562
12,730
14,940
16,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
WKN Ares
Scylla
17
6 / 1 / 6
10,333
608
9,011
9,042
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Zr6KILLA
Mulan
15
4 / 5 / 5
9,319
548
12,126
15,826
12,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
xHypnotical
Danzaburou
17
8 / 1 / 8
10,943
644
13,202
12,176
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 4
8,151
479
10,302
13,559
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
DvrkBlux
Camazotz
14
1 / 4 / 4
8,216
483
6,747
14,031
8,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 8 / 2
7,174
422
3,222
9,202
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
15
3 / 3 / 3
8,625
507
11,007
13,793
8,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
3 / 4 / 4
8,060
474
5,876
14,933
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
27
Kills
13
13
Deaths
27
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
L
Camazotz
DvrkBlux
Camazotz
1
4
4
0.75
W
Ne Zha
1
4
3
0.63
L
2
8
2
0.38
L
Zhong Kui
3
3
3
1.5
W
8
2
10
6.5
W
Scylla
WKN Ares
Scylla
6
1
6
9
W
Mulan
Zr6KILLA
Mulan
4
5
5
1.3
L
Ymir
3
4
4
1.25
W
Danzaburou
xHypnotical
Danzaburou
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,766
Damage
37,154
61,919
Taken
65,518
39,562
Mitigated
37,848
22,909
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,302
696
0
2,301
13,559
4,137
0
5,663
7,546
0
42,674
L
Camazotz
DvrkBlux
Camazotz
6,747
1,070
0
5,228
14,031
8,406
0
3,157
10,264
9,165
32,106
W
Ne Zha
1,697
388
131
3,729
9,935
3,483
0
2,006
7,861
0
35,409
L
3,222
1,326
0
169
9,202
2,808
145
1,481
7,539
0
20,895
L
Zhong Kui
11,007
480
16
4,617
13,793
8,578
745
4,752
8,581
57,394
0
W
12,730
2,962
218
3,496
14,940
16,885
122
5,638
9,129
35,826
0
W
Scylla
WKN Ares
Scylla
9,011
1,607
187
3,374
9,042
2,817
80
3,175
5,793
68,088
0
W
Mulan
Zr6KILLA
Mulan
12,126
902
86
4,466
15,826
12,284
188
5,095
10,214
3,256
57,976
L
Ymir
5,876
1,087
312
2,328
14,933
13,919
48
6,579
7,741
20,923
0
W
Danzaburou
xHypnotical
Danzaburou
13,202
4,899
0
7,222
12,176
4,093
392
2,379
9,797
0
86,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,074
Gold Earned
40,226
515
Minions Killed
322
0
Camps Cleared
0
1,592,737
Distance Traveled
1,536,905
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,151
479
58
3
0
327,528
0
L
Camazotz
8,216
483
74
4
0
316,821
1
W
Ne Zha
7,931
467
77
5
0
316,750
0
L
Neith
7,174
422
55
3
0
273,814
0
L
Zhong Kui
8,625
507
106
6
0
302,474
4
W
Kuzenbo
9,548
562
40
2
0
316,458
3
W
Scylla
10,333
608
131
8
0
322,804
5
W
Mulan
9,319
548
118
7
0
318,170
1
L
Ymir
8,060
474
29
2
0
316,268
1
W
Danzaburou
10,943
644
149
9
0
318,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role