Player Matchup

Yemoja
Yemoja
ImPumpkinn
Yemoja
Level 121
God Stats
1W - 1L
1,289 SR
Queue Stats
101W - 102L
1,543 Elo+
Party 3
Serqet
Serqet
R3ith
Serqet
Level 160
God Stats
4W - 2L
1,568 SR
Queue Stats
805W - 775L
1,559 Elo+
Party 1
Zeus
Zeus
RottonWaffles
Zeus
Level 148
God Stats
1W - 1L
1,593 SR
Queue Stats
407W - 384L
1,547 Elo+
Party 1
Hachiman
Hachiman
oJadeDragon
Hachiman
Level 126
God Stats
25W - 13L
1,646 SR
Queue Stats
164W - 149L
1,545 Elo+
Party 3
Cabrakan
Cabrakan
zappydoodle
Cabrakan
Level 133
God Stats
34W - 29L
1,574 SR
Queue Stats
930W - 856L
1,616 Elo+
Party 1
Team Averages
Level 138
1,534 SR
1,562 Elo+

VS

Team Averages
Level 127
1,652 SR
1,513 Elo+
Atlas
Atlas
Cerberus8008
Atlas
Level 159
God Stats
2W - 2L
1,722 SR
Queue Stats
280W - 267L
1,581 Elo+
Party 2
Vulcan
Vulcan
Jellusy
Vulcan
Level 123
God Stats
6W - 4L
1,765 SR
Queue Stats
148W - 142L
1,519 Elo+
Party 2
Odin
Odin
KimTrouble5424
Odin
Level 88
God Stats
9W - 11L
1,451 SR
Queue Stats
557W - 591L
1,529 Elo+
Solo
Medusa
Medusa
Speedurs
Medusa
Level 110
God Stats
0W - 1L
1,752 SR
Queue Stats
2W - 6L
1,340 Elo+
Party 2
Erlang Shen
Erlang Shen
Veguns
Erlang Shen
Level 155
God Stats
2W - 2L
1,569 SR
Queue Stats
125W - 115L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ImPumpkinn
Yemoja
9
0 / 3 / 4
5,741
442
2,016
8,355
3,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
R3ith
Serqet
11
1 / 0 / 10
6,600
508
6,234
9,568
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 4 / 3
6,967
536
6,204
7,341
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
oJadeDragon
Hachiman
12
7 / 2 / 4
7,414
570
7,897
6,627
1,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
zappydoodle
Cabrakan
13
6 / 2 / 5
8,192
630
10,556
11,492
6,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
5,652
435
4,926
13,450
8,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Jellusy
Vulcan
11
0 / 3 / 4
6,218
478
5,479
5,607
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 3 / 2
6,650
512
5,861
8,065
6,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Speedurs
Medusa
10
1 / 3 / 1
6,357
489
3,735
6,895
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Veguns
Erlang Shen
12
6 / 3 / 2
7,374
567
8,729
8,423
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
17
Kills
11
11
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Yemoja
ImPumpkinn
Yemoja
0
3
4
0.67
L
Vulcan
Jellusy
Vulcan
0
3
4
0.67
L
2
3
2
1
W
Serqet
R3ith
Serqet
1
0
10
6
W
3
4
3
1.13
L
Medusa
Speedurs
Medusa
1
3
1
0.5
L
Erlang Shen
Veguns
Erlang Shen
6
3
2
2.33
W
Hachiman
oJadeDragon
Hachiman
7
2
4
4.5
W
Cabrakan
zappydoodle
Cabrakan
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,907
Damage
28,730
43,383
Taken
42,440
16,087
Mitigated
22,120
13,928
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,926
1,250
452
1,647
13,450
8,860
0
6,895
6,356
12,492
0
W
Yemoja
ImPumpkinn
Yemoja
2,016
599
1,143
861
8,355
3,547
0
1,678
6,595
14,303
0
L
Vulcan
Jellusy
Vulcan
5,479
2,900
0
1,124
5,607
1,789
0
2,104
3,301
33,991
0
L
5,861
1,368
0
2,270
8,065
6,466
0
4,146
3,725
0
31,269
W
Serqet
R3ith
Serqet
6,234
1,347
0
3,362
9,568
2,765
0
2,000
7,508
0
32,372
W
6,204
778
41
1,392
7,341
2,037
407
2,348
4,779
40,609
0
L
Medusa
Speedurs
Medusa
3,735
1,481
0
1,695
6,895
1,806
0
324
6,345
0
35,555
L
Erlang Shen
Veguns
Erlang Shen
8,729
4,550
0
2,208
8,423
3,199
0
4,875
3,184
0
41,929
W
Hachiman
oJadeDragon
Hachiman
7,897
4,470
0
1,509
6,627
1,528
551
878
5,749
0
44,389
W
Cabrakan
zappydoodle
Cabrakan
10,556
1,406
0
5,620
11,492
6,210
99
3,219
7,833
44,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
32,251
356
Minions Killed
299
0
Camps Cleared
0
1,250,342
Distance Traveled
1,257,257
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,652
435
16
1
0
253,257
5
W
Yemoja
5,741
442
29
2
0
227,798
4
L
Vulcan
6,218
478
68
5
0
258,468
10
L
Odin
6,650
512
65
5
0
245,072
3
W
Serqet
6,600
508
66
5
0
322,592
1
W
Zeus
6,967
536
85
7
0
218,439
2
L
Medusa
6,357
489
81
6
0
251,113
4
L
Erlang Shen
7,374
567
69
5
0
249,347
0
W
Hachiman
7,414
570
72
6
0
233,416
2
W
Cabrakan
8,192
630
104
8
0
248,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role