Player Matchup

Scylla
Scylla
CheerryBlood
Scylla
Level 105
God Stats
2W - 5L
1,449 SR
Queue Stats
177W - 155L
1,430 Elo+
Party 1
Odin
Odin
DeathsShadow594
Odin
Level 160
God Stats
0W - 1L
1,668 SR
Queue Stats
31W - 15L
1,581 Elo+
Solo
Nemesis
Nemesis
ECK0x92
Nemesis
Level 61
God Stats
0W - 1L
1,736 SR
Queue Stats
76W - 68L
1,503 Elo+
Solo
Ymir
Ymir
GAMER369-_
Ymir
Level 124
God Stats
3W - 1L
1,738 SR
Queue Stats
80W - 77L
1,438 Elo+
Party 1
Hel
Hel
Mpainter1
Hel
Level 157
God Stats
2W - 3L
1,462 SR
Queue Stats
345W - 383L
1,464 Elo+
Solo
Team Averages
Level 121
1,611 SR
1,483 Elo+

VS

Team Averages
Level 91
1,550 SR
1,378 Elo+
Erlang Shen
Erlang Shen
GelatinousBard
Erlang Shen
Level 122
God Stats
9W - 2L
1,732 SR
Queue Stats
258W - 261L
1,451 Elo+
Party 2
Ah Puch
Ah Puch
SavySong
Ah Puch
Level 98
God Stats
5W - 1L
1,582 SR
Queue Stats
186W - 217L
1,393 Elo+
Party 2
Fenrir
Fenrir
Seek Revenge426
Fenrir
Level 98
God Stats
1W - 1L
1,315 SR
Queue Stats
119W - 104L
1,372 Elo+
Party 3
Bellona
Bellona
TickleMePeace
Bellona
Level 108
God Stats
2W - 0L
1,620 SR
Queue Stats
44W - 38L
1,452 Elo+
Solo
Hel
Hel
Try Nino
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,224 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 3 / 2
8,703
791
12,164
8,994
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 7
7,130
648
5,955
10,690
6,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
ECK0x92
Nemesis
11
1 / 7 / 3
7,414
674
8,030
11,260
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 7
7,521
684
11,133
18,922
13,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 3
7,807
710
7,291
10,417
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GelatinousBard
Erlang Shen
15
5 / 1 / 12
9,738
885
9,408
17,556
18,661
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
SavySong
Ah Puch
18
5 / 2 / 11
10,407
946
19,924
7,020
3,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 2 / 13
9,116
829
10,995
10,984
5,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
16
5 / 1 / 12
10,031
912
7,857
15,776
16,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 16
7,895
718
6,976
8,628
4,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
9
Kills
22
22
Deaths
9
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
3
2
2
L
0
4
7
0.88
L
Nemesis
ECK0x92
Nemesis
1
7
3
0.36
L
1
3
7
1.5
W
Erlang Shen
GelatinousBard
Erlang Shen
5
1
12
11
L
2
5
3
0.7
W
Ah Puch
SavySong
Ah Puch
5
2
11
5.25
W
7
2
13
6.75
W
Bellona
5
1
12
11
W
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,573
Damage
55,160
60,283
Taken
59,964
32,318
Mitigated
47,562
25,851
Healing
29,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
12,164
1,106
373
1,342
8,994
3,250
0
4,349
4,645
24,702
0
L
5,955
895
1,858
2,288
10,690
6,770
0
6,030
4,660
0
16,227
L
Nemesis
ECK0x92
Nemesis
8,030
1,841
0
891
11,260
4,866
0
4,323
6,937
0
14,583
L
11,133
1,515
1,767
6,783
18,922
13,275
0
8,322
10,600
16,483
0
W
Erlang Shen
GelatinousBard
Erlang Shen
9,408
3,673
1,073
6,681
17,556
18,661
400
8,292
9,264
0
14,673
L
7,291
946
6,649
3,900
10,417
4,157
0
3,876
6,541
14,261
0
W
Ah Puch
SavySong
Ah Puch
19,924
1,752
1,453
1,690
7,020
3,454
1,032
4,089
2,931
52,314
0
W
10,995
2,895
2,829
2,165
10,984
5,363
2,142
4,974
6,010
0
14,819
W
Bellona
7,857
944
2,251
3,172
15,776
16,009
464
6,341
9,435
0
13,781
W
6,976
860
5,941
2,384
8,628
4,075
717
6,892
1,736
9,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,575
Gold Earned
47,187
91
Minions Killed
104
0
Camps Cleared
0
929,491
Distance Traveled
1,136,084
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,703
791
22
2
0
202,706
0
L
Odin
7,130
648
31
3
0
183,761
2
L
Nemesis
7,414
674
15
1
0
204,755
1
L
Ymir
7,521
684
10
1
0
163,942
0
W
Erlang Shen
9,738
885
8
1
0
228,044
0
L
Hel
7,807
710
13
1
0
174,327
0
W
Ah Puch
10,407
946
75
7
0
207,996
1
W
Fenrir
9,116
829
4
0
0
262,077
2
W
Bellona
10,031
912
13
1
0
237,439
0
W
Hel
7,895
718
4
0
0
200,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role