Player Matchup

Morgan Le Fay
Morgan Le Fay
BigFatKock
Morgan Le Fay
Level 104
God Stats
2W - 2L
1,380 SR
Queue Stats
129W - 100L
1,665 Elo+
Party 1
Hel
Hel
Metimer
Hel
Level 155
God Stats
1W - 0L
1,662 SR
Queue Stats
138W - 109L
1,677 Elo+
Party 1
Ymir
Ymir
T100k
Ymir
Level 83
God Stats
7W - 1L
1,812 SR
Queue Stats
152W - 103L
1,679 Elo+
Party 1
Charybdis
Charybdis
buzz3434
Charybdis
Level 123
God Stats
1W - 1L
1,186 SR
Queue Stats
128W - 114L
1,600 Elo+
Party 1
Loki
Loki
xubba9
Loki
Level 147
God Stats
1W - 1L
1,694 SR
Queue Stats
262W - 211L
1,708 Elo+
Party 1
Team Averages
Level 122
1,547 SR
1,666 Elo+

VS

Team Averages
Level 137
1,631 SR
1,603 Elo+
Yemoja
Yemoja
Brownsdude
Yemoja
Level 140
God Stats
4W - 2L
1,557 SR
Queue Stats
184W - 154L
1,587 Elo+
Party 2
Eset
Eset
MrKoalaFreak
Eset
Level 136
God Stats
2W - 2L
1,509 SR
Queue Stats
83W - 64L
1,601 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rakuinka
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,779 SR
Queue Stats
35W - 26L
1,622 Elo+
Solo
Vamana
Vamana
SithLordSsor
Vamana
Level 154
God Stats
3W - 2L
1,752 SR
Queue Stats
270W - 227L
1,596 Elo+
Party 2
Nike
Nike
Stoopid4eva
Nike
Level 131
God Stats
0W - 2L
1,557 SR
Queue Stats
43W - 36L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigFatKock
Morgan Le Fay
19
3 / 4 / 16
11,008
688
23,518
15,038
8,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
19
4 / 3 / 13
10,962
685
9,264
19,586
17,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
T100k
Ymir
17
0 / 4 / 14
10,602
663
5,077
29,847
39,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
buzz3434
Charybdis
18
5 / 7 / 14
11,549
722
14,042
17,703
9,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
xubba9
Loki
20
14 / 4 / 6
13,692
856
22,289
25,904
22,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brownsdude
Yemoja
17
0 / 2 / 17
11,093
693
8,605
14,593
16,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 5 / 6
11,921
745
22,694
15,001
7,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Rakuinka
Morgan Le Fay
19
7 / 5 / 10
11,869
742
28,613
13,295
6,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
17
2 / 7 / 14
11,290
706
13,747
26,357
24,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 7 / 11
11,620
726
21,486
23,686
28,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
80
26
Kills
22
22
Deaths
26
63
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BigFatKock
Morgan Le Fay
3
4
16
2.75
L
Yemoja
Brownsdude
Yemoja
0
2
17
4.25
W
Hel
4
3
13
3.5
L
7
5
6
2
L
Morgan Le Fay
Rakuinka
Morgan Le Fay
7
5
10
2.4
L
Vamana
2
7
14
1.29
L
6
7
11
1.64
W
Ymir
T100k
Ymir
0
4
14
1.75
W
Charybdis
buzz3434
Charybdis
5
7
14
1.71
W
Loki
xubba9
Loki
14
4
6
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,190
Damage
95,145
108,078
Taken
92,932
96,818
Mitigated
84,101
52,135
Healing
36,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BigFatKock
Morgan Le Fay
23,518
1,201
0
2,357
15,038
8,106
1,265
9,326
5,425
48,311
0
L
Yemoja
Brownsdude
Yemoja
8,605
1,648
11,064
3,720
14,593
16,499
851
6,923
7,576
15,753
0
W
Hel
9,264
1,189
23,539
11,684
19,586
17,254
582
10,243
9,069
15,899
0
L
22,694
966
3,605
2,203
15,001
7,579
129
7,608
7,047
45,987
0
L
Morgan Le Fay
Rakuinka
Morgan Le Fay
28,613
1,311
375
771
13,295
6,852
581
5,137
7,726
47,169
0
L
Vamana
13,747
5,689
3,004
7,323
26,357
24,468
1,421
7,866
17,836
0
18,895
L
21,486
1,993
1,886
2,773
23,686
28,703
215
10,325
12,944
4,508
29,873
W
Ymir
T100k
Ymir
5,077
357
2,112
3,867
29,847
39,727
78
19,285
10,136
12,083
0
W
Charybdis
buzz3434
Charybdis
14,042
6,671
1,797
1,811
17,703
9,306
1,897
9,610
7,716
0
27,996
W
Loki
xubba9
Loki
22,289
5,457
614
4,354
25,904
22,425
882
13,760
11,680
0
38,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,813
Gold Earned
57,793
142
Minions Killed
144
0
Camps Cleared
0
1,524,885
Distance Traveled
1,435,363
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,008
688
52
3
0
304,838
1
L
Yemoja
11,093
693
23
1
0
284,092
0
W
Hel
10,962
685
11
1
0
321,432
0
L
Eset
11,921
745
50
3
0
278,015
0
L
Morgan Le Fay
11,869
742
35
2
0
306,713
0
L
Vamana
11,290
706
10
1
0
294,041
4
L
Nike
11,620
726
26
2
0
272,502
0
W
Ymir
10,602
663
7
0
0
308,892
1
W
Charybdis
11,549
722
36
2
0
279,142
0
W
Loki
13,692
856
36
2
0
310,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role