Player Matchup

Rama
Rama
DeathLeopard80
Rama
Level 76
God Stats
2W - 1L
1,347 SR
Queue Stats
244W - 265L
1,383 Elo+
Solo
Bacchus
Bacchus
DoNoUgHtZ22
Bacchus
Level 130
God Stats
2W - 0L
1,689 SR
Queue Stats
333W - 327L
1,494 Elo+
Party 1
Bastet
Bastet
GingerTreeBoy33
Bastet
Level 126
God Stats
20W - 17L
1,583 SR
Queue Stats
377W - 363L
1,517 Elo+
Party 1
Sol
Sol
PG Grenedier
Sol
Level 117
God Stats
12W - 4L
1,785 SR
Queue Stats
236W - 232L
1,516 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wizrad52
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Team Averages
Level 93
1,581 SR
1,482 Elo+

VS

Team Averages
Level 111
1,532 SR
1,514 Elo+
Baba Yaga
Baba Yaga
ChaoticEvilDruid
Baba Yaga
Level 160
God Stats
7W - 3L
1,640 SR
Queue Stats
591W - 528L
1,572 Elo+
Party 2
Jing Wei
Jing Wei
CrocAttackZ
Jing Wei
Level 85
God Stats
17W - 17L
1,511 SR
Queue Stats
248W - 254L
1,404 Elo+
Solo
Achilles
Achilles
MemeDemigod
Achilles
Level 26
God Stats
3W - 3L
1,559 SR
Queue Stats
20W - 20L
1,533 Elo+
Party 2
Fenrir
Fenrir
WastingAllMyTime
Fenrir
Level 158
God Stats
1W - 4L
1,334 SR
Queue Stats
477W - 446L
1,585 Elo+
Party 2
Chang'e
Chang'e
iohyumi
Chang'e
Level 127
God Stats
54W - 33L
1,617 SR
Queue Stats
229W - 224L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
8,416
561
5,767
11,390
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
DoNoUgHtZ22
Bacchus
15
5 / 1 / 4
9,283
619
10,896
11,333
10,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 1 / 2
8,756
584
9,489
10,691
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
2 / 0 / 5
8,865
591
10,258
11,170
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Wizrad52
Cu Chulainn
2
0 / 0 / 0
3,292
219
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
15
2 / 1 / 1
8,454
564
6,917
8,740
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
CrocAttackZ
Jing Wei
14
2 / 4 / 0
8,343
556
5,373
8,812
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
MemeDemigod
Achilles
11
0 / 5 / 0
6,716
448
3,762
11,091
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 2 / 2
7,359
491
5,495
15,258
10,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
iohyumi
Chang'e
12
0 / 2 / 1
7,038
469
4,113
10,579
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
5
5
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
2
1
1
2.5
L
Jing Wei
CrocAttackZ
Jing Wei
2
4
0
0.5
W
1
3
6
1.33
W
Bacchus
DoNoUgHtZ22
Bacchus
5
1
4
7
W
6
1
2
7
L
Achilles
MemeDemigod
Achilles
0
5
0
0
W
2
0
5
4.5
L
1
2
2
1
W
Cu Chulainn
Wizrad52
Cu Chulainn
0
0
0
0
L
Chang'e
iohyumi
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,410
Damage
25,660
44,584
Taken
54,480
21,913
Mitigated
27,320
19,910
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
6,917
303
0
1,650
8,740
3,360
0
3,554
5,186
65,919
0
L
Jing Wei
CrocAttackZ
Jing Wei
5,373
3,699
0
712
8,812
2,958
0
612
8,200
0
52,275
W
5,767
4,513
0
4,105
11,390
3,570
915
1,612
9,698
0
56,719
W
Bacchus
DoNoUgHtZ22
Bacchus
10,896
1,071
113
3,967
11,333
10,537
375
3,094
7,672
46,768
0
W
9,489
1,959
0
4,614
10,691
3,626
0
2,281
8,350
0
49,907
L
Achilles
MemeDemigod
Achilles
3,762
1,147
0
818
11,091
7,074
172
6,333
4,758
611
27,267
W
10,258
4,108
0
7,111
11,170
4,180
235
3,775
7,147
75,320
8,658
L
5,495
1,044
1,799
3,889
15,258
10,592
0
6,033
9,225
0
21,539
W
Cu Chulainn
Wizrad52
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
iohyumi
Chang'e
4,113
308
1,032
1,969
10,579
3,336
0
3,609
6,970
48,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,612
Gold Earned
37,910
404
Minions Killed
446
0
Camps Cleared
0
1,210,302
Distance Traveled
1,510,561
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,454
564
144
10
0
300,803
3
L
Jing Wei
8,343
556
116
8
0
283,123
5
W
Rama
8,416
561
96
6
0
255,010
5
W
Bacchus
9,283
619
85
6
0
309,440
2
W
Bastet
8,756
584
87
6
0
338,263
2
L
Achilles
6,716
448
64
4
0
280,609
1
W
Sol
8,865
591
136
9
0
307,589
4
L
Fenrir
7,359
491
32
2
0
319,891
6
W
Cu Chulainn
3,292
219
0
0
0
0
0
L
Chang'e
7,038
469
90
6
0
326,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role