Player Matchup

Thor
Thor
Courtnizzl
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,226 Elo+
Party 1
Achilles
Achilles
Nooby-Neeb
Achilles
Level 119
God Stats
8W - 9L
1,503 SR
Queue Stats
263W - 239L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
THEEAVERAGEMAN
Danzaburou
Level 45
God Stats
2W - 0L
1,709 SR
Queue Stats
32W - 25L
1,593 Elo+
Party 1
Fafnir
Fafnir
man_up_word_out
Fafnir
Level 144
God Stats
1W - 0L
1,753 SR
Queue Stats
31W - 22L
1,604 Elo+
Party 1
Scylla
Scylla
xXTrueWizardXx
Scylla
Level 153
God Stats
1W - 3L
1,431 SR
Queue Stats
37W - 48L
1,510 Elo+
Party 1
Team Averages
Level 95
1,579 SR
1,484 Elo+

VS

Team Averages
Level 48
1,432 SR
1,359 Elo+
Thor
Thor
BlueChamp
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,170 Elo+
Party 2
Jormungandr
Jormungandr
Decesare22
Jormungandr
Level 85
God Stats
14W - 9L
1,678 SR
Queue Stats
182W - 172L
1,551 Elo+
Party 3
Scylla
Scylla
HiromiA2122
Scylla
Level 78
God Stats
0W - 2L
1,239 SR
Queue Stats
107W - 148L
1,315 Elo+
Party 2
Ymir
Ymir
lastchancebilly
Ymir
Level 18
God Stats
0W - 2L
1,181 SR
Queue Stats
9W - 19L
1,222 Elo+
Party 2
Cernunnos
Cernunnos
rogey889
Cernunnos
Level 46
God Stats
9W - 12L
1,561 SR
Queue Stats
65W - 64L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,685
474
1,231
4,351
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Nooby-Neeb
Achilles
12
2 / 0 / 0
7,041
587
6,610
9,862
8,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
THEEAVERAGEMAN
Danzaburou
11
4 / 1 / 6
6,982
582
8,637
6,897
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 1 / 6
6,284
524
3,559
7,577
7,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 1 / 0
7,737
645
6,066
2,939
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 1 / 0
4,951
413
930
6,018
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Decesare22
Jormungandr
11
0 / 1 / 0
6,425
535
5,203
8,190
5,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
11
0 / 4 / 0
5,945
495
1,773
6,951
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 6 / 1
5,466
456
1,384
11,231
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
rogey889
Cernunnos
9
2 / 4 / 1
5,567
464
7,116
7,727
2,221
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
3
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
0
1
0
0
W
2
0
1
2.5
L
Jormungandr
Decesare22
Jormungandr
0
1
0
0
L
Scylla
0
4
0
0
W
Achilles
Nooby-Neeb
Achilles
2
0
0
2
W
Danzaburou
THEEAVERAGEMAN
Danzaburou
4
1
6
7
L
1
6
1
0.25
W
1
1
6
4
L
Cernunnos
rogey889
Cernunnos
2
4
1
0.63
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,103
Damage
16,406
31,626
Taken
40,117
19,261
Mitigated
18,227
12,100
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
930
207
0
2,548
6,018
1,659
0
1,014
4,850
0
18,194
W
1,231
243
0
1,278
4,351
1,221
164
685
3,620
0
19,322
L
Jormungandr
Decesare22
Jormungandr
5,203
2,212
0
3,026
8,190
5,117
0
667
7,008
39,748
0
L
Scylla
1,773
355
0
1,659
6,951
2,264
0
2,723
4,060
32,384
0
W
Achilles
Nooby-Neeb
Achilles
6,610
2,177
0
4,422
9,862
8,232
0
5,033
4,805
0
44,269
W
Danzaburou
THEEAVERAGEMAN
Danzaburou
8,637
4,336
0
2,427
6,897
1,935
0
482
6,415
0
39,816
L
1,384
305
139
1,337
11,231
6,966
250
3,741
7,402
6,797
0
W
3,559
1,210
584
2,950
7,577
7,080
14
1,761
5,782
20,134
0
L
Cernunnos
rogey889
Cernunnos
7,116
3,577
0
803
7,727
2,221
1,020
1,112
6,575
0
32,548
W
6,066
903
0
439
2,939
793
1,135
295
2,644
43,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
28,354
338
Minions Killed
262
0
Camps Cleared
0
1,121,742
Distance Traveled
1,063,594
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,951
413
37
3
0
211,906
0
W
Thor
5,685
474
40
3
0
207,412
0
L
Jormungandr
6,425
535
91
8
0
220,003
4
L
Scylla
5,945
495
68
6
0
231,399
3
W
Achilles
7,041
587
88
7
0
255,582
5
W
Danzaburou
6,982
582
69
6
0
207,995
1
L
Ymir
5,466
456
10
1
0
211,965
1
W
Fafnir
6,284
524
41
3
0
216,844
2
L
Cernunnos
5,567
464
56
5
0
188,321
3
W
Scylla
7,737
645
100
8
0
233,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role