Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
VirtuallyMami
Bastet
Level 97
God Stats
8W - 4L
1,516 SR
Queue Stats
201W - 254L
1,507 Elo+
Party 2
Khepri
Khepri
manueltra
Khepri
Level 47
God Stats
27W - 11L
1,674 SR
Queue Stats
120W - 100L
1,615 Elo+
Party 2
Team Averages
Level 75
1,563 SR
1,541 Elo+

VS

Team Averages
Level 116
1,552 SR
1,539 Elo+
Loki
Loki
SpaceEmu4Life
Loki
Level 108
God Stats
5W - 13L
1,344 SR
Queue Stats
581W - 658L
1,515 Elo+
Solo
Atlas
Atlas
Thomas mafow
Atlas
Level 136
God Stats
4W - 2L
1,787 SR
Queue Stats
140W - 120L
1,665 Elo+
Party 1
Ra
Ra
WizRedDeath94
Ra
Level 104
God Stats
1W - 3L
1,523 SR
Queue Stats
16W - 19L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
7 / 3 / 6
9,654
805
18,752
12,381
8,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 4
8,189
682
5,436
8,032
3,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
manueltra
Khepri
14
3 / 3 / 9
9,932
828
5,360
14,498
12,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 5
7,694
641
6,530
9,703
2,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 6
8,342
695
8,602
15,931
13,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 3 / 5
8,384
699
12,740
9,865
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
13
Kills
8
8
Deaths
13
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
3
6
3.33
L
3
7
5
0.79
L
2
3
6
1.67
W
3
2
4
2.5
L
3
3
5
1.83
W
Khepri
manueltra
Khepri
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,548
Damage
27,872
34,911
Taken
35,499
23,837
Mitigated
20,389
13,160
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
18,752
1,075
961
5,965
12,381
8,403
574
7,817
4,564
50,154
0
L
6,530
1,779
0
1,005
9,703
2,977
0
6,566
2,846
0
15,202
L
8,602
1,889
1,370
5,316
15,931
13,994
0
8,657
6,813
19,746
0
W
5,436
1,713
0
1,308
8,032
3,137
85
5,055
2,977
0
20,204
L
12,740
1,654
1,613
2,666
9,865
3,418
0
8,257
1,292
37,338
0
W
Khepri
manueltra
Khepri
5,360
751
581
4,345
14,498
12,297
351
8,925
5,573
13,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,775
Gold Earned
24,420
134
Minions Killed
122
6
Camps Cleared
4
716,847
Distance Traveled
634,915
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,654
805
86
7
2
229,567
3
L
Loki
7,694
641
14
1
1
192,712
4
L
Atlas
8,342
695
18
2
1
214,229
0
W
Bastet
8,189
682
40
3
3
250,512
2
L
Ra
8,384
699
90
8
2
227,974
4
W
Khepri
9,932
828
8
1
1
236,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role