Player Matchup

Serqet
Serqet
Dudeinator
Serqet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,299 Elo+
Party 1
Hou Yi
Hou Yi
Hekada
Hou Yi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,356 Elo+
Party 1
Izanami
Izanami
LordTalson
Izanami
Level 81
God Stats
3W - 2L
1,651 SR
Queue Stats
177W - 142L
1,536 Elo+
Party 3
Hachiman
Hachiman
Tedroth
Hachiman
Level 80
God Stats
1W - 1L
1,288 SR
Queue Stats
90W - 82L
1,484 Elo+
Party 3
Chaac
Chaac
xMajide
Chaac
Level 29
God Stats
1W - 0L
1,177 SR
Queue Stats
2W - 3L
1,332 Elo+
Party 1
Team Averages
Level 61
1,423 SR
1,401 Elo+

VS

Team Averages
Level 66
1,447 SR
1,483 Elo+
Serqet
Serqet
KingScorpio26_90
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
VickyPhreak
Odin
Level 111
God Stats
0W - 2L
1,205 SR
Queue Stats
253W - 263L
1,473 Elo+
Solo
Loki
Loki
XC3LxZ3R0
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
Zente_Fresh
Gilgamesh
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
chante85
Ah Puch
Level 123
God Stats
0W - 2L
1,530 SR
Queue Stats
12W - 16L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dudeinator
Serqet
17
7 / 2 / 25
10,231
853
7,570
10,244
6,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Hekada
Hou Yi
19
7 / 4 / 25
11,284
940
10,226
13,267
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
LordTalson
Izanami
17
9 / 5 / 21
10,679
890
13,201
11,287
3,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Tedroth
Hachiman
18
8 / 4 / 20
11,136
928
9,079
10,234
2,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
xMajide
Chaac
18
8 / 4 / 25
10,629
886
12,698
16,205
15,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 5
8,714
726
1,706
10,562
7,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 6 / 4
8,304
692
6,768
12,403
17,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
12
1 / 10 / 4
8,394
700
2,642
12,179
3,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
Zente_Fresh
Gilgamesh
16
2 / 9 / 3
8,673
723
10,400
14,645
9,904
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
chante85
Ah Puch
20
15 / 5 / 3
13,800
1,150
31,297
13,411
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
38
39
Kills
19
19
Deaths
39
116
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Serqet
Dudeinator
Serqet
7
2
25
9.75
W
Hou Yi
Hekada
Hou Yi
7
4
25
4.88
L
1
9
5
0.39
W
Izanami
LordTalson
Izanami
9
5
21
3.9
W
Hachiman
Tedroth
Hachiman
8
4
20
4.5
L
0
6
4
0.33
L
Loki
1
10
4
0.3
L
Gilgamesh
Zente_Fresh
Gilgamesh
2
9
3
0.39
L
Ah Puch
chante85
Ah Puch
15
5
3
3.3
W
Chaac
xMajide
Chaac
8
4
25
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,774
Damage
52,813
61,237
Taken
63,200
32,592
Mitigated
44,320
22,495
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Dudeinator
Serqet
7,570
2,561
1,335
2,466
10,244
6,093
960
4,496
5,598
0
10,457
W
Hou Yi
Hekada
Hou Yi
10,226
3,524
501
4,161
13,267
4,538
1,343
6,155
6,974
0
28,050
L
1,706
227
0
0
10,562
7,702
0
68
10,265
0
2,113
W
Izanami
LordTalson
Izanami
13,201
6,197
3,640
2,838
11,287
3,644
1,313
5,902
5,019
0
34,620
W
Hachiman
Tedroth
Hachiman
9,079
4,974
1,350
1,105
10,234
2,764
1,326
7,679
2,555
0
21,043
L
6,768
506
991
816
12,403
17,377
100
0
11,889
2,930
11,874
L
Loki
2,642
168
1,012
614
12,179
3,465
98
77
11,844
0
4,985
L
Gilgamesh
Zente_Fresh
Gilgamesh
10,400
1,295
452
547
14,645
9,904
253
49
14,253
0
21,709
L
Ah Puch
chante85
Ah Puch
31,297
680
1,429
4,042
13,411
5,872
691
0
13,134
62,607
0
W
Chaac
xMajide
Chaac
12,698
1,699
0
5,099
16,205
15,553
312
8,313
7,892
461
21,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,959
Gold Earned
47,885
164
Minions Killed
123
0
Camps Cleared
0
1,090,657
Distance Traveled
931,922
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,231
853
11
1
0
255,286
0
W
Hou Yi
11,284
940
42
4
0
221,089
0
L
Serqet
8,714
726
4
0
0
145,999
0
W
Izanami
10,679
890
60
5
0
216,447
4
W
Hachiman
11,136
928
30
3
0
180,107
0
L
Odin
8,304
692
19
2
0
236,509
3
L
Loki
8,394
700
3
0
0
168,108
0
L
Gilgamesh
8,673
723
26
2
0
172,359
0
L
Ah Puch
13,800
1,150
71
6
0
208,947
1
W
Chaac
10,629
886
21
2
0
217,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role