Player Matchup

Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Keiitaro-Ayase
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
SoarFairy
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,296 Elo+
Solo
Sylvanus
Sylvanus
uppsii
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 131L
1,456 Elo+
Solo
Khepri
Khepri
xLilian66
Khepri
Level 45
God Stats
1W - 4L
1,328 SR
Queue Stats
72W - 96L
1,368 Elo+
Party 2
Team Averages
Level 46
1,466 SR
1,424 Elo+

VS

Team Averages
Level 131
1,526 SR
1,475 Elo+
Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
RONIN11
Jing Wei
Level 121
God Stats
2W - 3L
1,403 SR
Queue Stats
192W - 219L
1,407 Elo+
Solo
Osiris
Osiris
RPMSantos
Osiris
Level 108
God Stats
2W - 0L
1,725 SR
Queue Stats
84W - 83L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 8 / 2
7,417
824
8,718
12,104
4,254
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 6 / 6
7,203
800
9,047
9,133
3,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
SoarFairy
Jing Wei
14
4 / 5 / 2
8,180
909
7,809
10,024
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
uppsii
Sylvanus
13
2 / 3 / 4
7,749
861
7,877
12,123
12,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Khepri
xLilian66
Khepri
13
1 / 3 / 6
7,441
827
5,015
13,876
16,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
11 / 2 / 12
9,424
1,047
21,381
10,360
6,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
 
Cabrakan
14
4 / 2 / 17
9,131
1,015
7,248
20,342
18,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
 
Terra
13
1 / 2 / 20
8,717
969
5,950
11,732
13,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
RONIN11
Jing Wei
15
6 / 2 / 13
9,017
1,002
12,032
8,006
3,868
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
RPMSantos
Osiris
14
3 / 1 / 18
8,435
937
6,049
7,926
6,769
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
105
9
Kills
25
25
Deaths
9
20
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
8
2
0.25
W
Set
 
Set
11
2
12
8.5
W
Cabrakan
 
Cabrakan
4
2
17
6.25
W
Terra
 
Terra
1
2
20
5.5
L
1
6
6
0.67
W
Jing Wei
RONIN11
Jing Wei
6
2
13
6.25
W
Osiris
RPMSantos
Osiris
3
1
18
12
L
Jing Wei
SoarFairy
Jing Wei
4
5
2
1
L
Sylvanus
uppsii
Sylvanus
2
3
4
1.33
L
Khepri
xLilian66
Khepri
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,466
Damage
52,660
57,260
Taken
58,366
41,367
Mitigated
48,647
13,293
Healing
30,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,718
3,495
188
1,372
12,104
4,254
442
2,937
9,167
0
18,505
W
Set
 
Set
21,381
9,693
1,202
2,932
10,360
6,301
1,084
1,606
8,754
0
32,307
W
Cabrakan
 
Cabrakan
7,248
818
2,505
7,675
20,342
18,230
243
4,281
16,061
10,533
0
W
Terra
 
Terra
5,950
411
6,674
4,250
11,732
13,479
808
2,906
8,826
11,378
0
L
9,047
1,884
502
625
9,133
3,683
411
2,828
6,305
0
16,121
W
Jing Wei
RONIN11
Jing Wei
12,032
10,451
1,960
1,794
8,006
3,868
1,421
2,137
5,869
0
25,256
W
Osiris
RPMSantos
Osiris
6,049
1,312
970
492
7,926
6,769
1,229
1,962
5,964
0
17,626
L
Jing Wei
SoarFairy
Jing Wei
7,809
5,392
194
1,408
10,024
4,025
588
1,726
8,298
0
23,112
L
Sylvanus
uppsii
Sylvanus
7,877
2,579
4,243
2,921
12,123
12,589
29
2,970
9,153
11,929
0
L
Khepri
xLilian66
Khepri
5,015
462
359
1,481
13,876
16,816
114
2,737
11,139
8,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,990
Gold Earned
44,724
82
Minions Killed
89
0
Camps Cleared
0
759,893
Distance Traveled
951,497
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,417
824
12
1
0
127,705
0
W
Set
9,424
1,047
23
3
0
172,514
0
W
Cabrakan
9,131
1,015
10
1
0
191,494
0
W
Terra
8,717
969
8
1
0
215,679
0
L
Susano
7,203
800
15
2
0
158,951
1
W
Jing Wei
9,017
1,002
30
3
0
187,175
0
W
Osiris
8,435
937
18
2
0
184,635
0
L
Jing Wei
8,180
909
43
5
0
146,063
1
L
Sylvanus
7,749
861
4
0
0
154,950
0
L
Khepri
7,441
827
8
1
0
172,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role