Player Matchup

Fenrir
Fenrir
GloomyCroc
Fenrir
Level 34
God Stats
2W - 5L
1,310 SR
Queue Stats
11W - 27L
1,234 Elo+
Solo
Aphrodite
Aphrodite
MaverickVenator
Aphrodite
Level 37
God Stats
7W - 10L
1,437 SR
Queue Stats
74W - 94L
1,423 Elo+
Party 2
Skadi
Skadi
Mimi_Mausu
Skadi
Level 48
God Stats
41W - 49L
1,497 SR
Queue Stats
121W - 168L
1,426 Elo+
Party 2
Anubis
Anubis
Sejuru_
Anubis
Level 87
God Stats
3W - 8L
1,196 SR
Queue Stats
369W - 452L
1,428 Elo+
Party 2
Bellona
Bellona
lui0935
Bellona
Level 89
God Stats
11W - 15L
1,485 SR
Queue Stats
404W - 477L
1,455 Elo+
Party 2
Team Averages
Level 59
1,385 SR
1,393 Elo+

VS

Team Averages
Level 65
1,463 SR
1,431 Elo+
Geb
Geb
 
Geb
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
AutumnPlate8408
Achilles
Level 101
God Stats
8W - 4L
1,624 SR
Queue Stats
116W - 94L
1,476 Elo+
Party 1
Xbalanque
Xbalanque
JuicyPiccolo889
Xbalanque
Level 84
God Stats
5W - 4L
1,544 SR
Queue Stats
337W - 355L
1,449 Elo+
Party 1
Loki
Loki
Smarties123
Loki
Level 18
God Stats
2W - 2L
1,356 SR
Queue Stats
19W - 15L
1,411 Elo+
Party 1
Janus
Janus
gilberto32_
Janus
Level 62
God Stats
12W - 19L
1,289 SR
Queue Stats
97W - 112L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GloomyCroc
Fenrir
8
4 / 4 / 1
5,327
533
4,386
7,518
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
MaverickVenator
Aphrodite
7
0 / 4 / 1
4,373
437
3,131
6,548
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
8
1 / 2 / 1
4,816
482
4,685
6,365
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Sejuru_
Anubis
9
2 / 4 / 3
5,580
558
3,963
6,340
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
lui0935
Bellona
8
0 / 5 / 1
4,834
483
2,879
8,152
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 1 / 8
5,785
579
1,685
9,439
5,240
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
12
10 / 0 / 2
7,651
765
7,455
7,130
5,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
JuicyPiccolo889
Xbalanque
9
3 / 1 / 8
5,763
576
7,249
5,924
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 4
5,775
578
2,852
5,522
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 2 / 6
6,076
608
5,247
4,635
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
19
19
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
8
5
W
Achilles
10
0
2
11
L
Fenrir
GloomyCroc
Fenrir
4
4
1
1.13
W
Xbalanque
JuicyPiccolo889
Xbalanque
3
1
8
7
L
Aphrodite
MaverickVenator
Aphrodite
0
4
1
0.13
L
Skadi
1
2
1
0.75
L
Anubis
Sejuru_
Anubis
2
4
3
0.88
W
1
3
4
1
W
4
2
6
3.5
L
Bellona
lui0935
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,044
Damage
24,488
34,923
Taken
32,650
14,382
Mitigated
13,757
10,027
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,685
273
1,433
2,887
9,439
5,240
112
1,964
7,475
13,910
0
W
Achilles
7,455
2,182
0
2,586
7,130
5,038
135
948
6,087
2,129
33,449
L
Fenrir
GloomyCroc
Fenrir
4,386
552
0
383
7,518
2,573
0
1,397
5,959
0
18,933
W
Xbalanque
JuicyPiccolo889
Xbalanque
7,249
1,492
0
1,310
5,924
1,525
385
915
5,009
0
30,824
L
Aphrodite
MaverickVenator
Aphrodite
3,131
342
1,662
2,562
6,548
2,149
0
1,805
4,595
19,633
0
L
Skadi
4,685
2,815
0
1,488
6,365
1,416
0
1,834
4,397
0
18,048
L
Anubis
Sejuru_
Anubis
3,963
241
0
2,104
6,340
2,631
152
758
5,304
21,950
0
W
2,852
798
0
250
5,522
1,045
0
1,163
4,213
0
26,610
W
5,247
212
0
1,558
4,635
909
450
1,659
2,772
29,091
0
L
Bellona
lui0935
Bellona
2,879
934
0
1,828
8,152
5,613
0
1,310
6,457
0
23,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,930
Gold Earned
31,050
209
Minions Killed
274
0
Camps Cleared
0
925,873
Distance Traveled
1,009,323
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,785
579
17
2
0
212,746
2
W
Achilles
7,651
765
82
8
0
213,020
2
L
Fenrir
5,327
533
33
3
0
210,217
0
W
Xbalanque
5,763
576
58
6
0
179,292
3
L
Aphrodite
4,373
437
34
3
0
172,893
0
L
Skadi
4,816
482
36
4
0
179,136
1
L
Anubis
5,580
558
52
5
0
169,658
1
W
Loki
5,775
578
53
5
0
210,054
2
W
Janus
6,076
608
64
6
0
194,211
8
L
Bellona
4,834
483
54
5
0
193,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role