Player Matchup

Hercules
Hercules
Blackmood0628
Hercules
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 109L
1,513 Elo+
Party 1
Olorun
Olorun
N1n9teenn
Olorun
Level 61
God Stats
3W - 5L
1,375 SR
Queue Stats
253W - 187L
1,562 Elo+
Party 1
Izanami
Izanami
ShinobiAMG
Izanami
Level 17
God Stats
0W - 2L
1,275 SR
Queue Stats
29W - 26L
1,456 Elo+
Party 1
Neith
Neith
erickmdb
Neith
Level 157
God Stats
1W - 5L
1,364 SR
Queue Stats
69W - 77L
1,345 Elo+
Solo
Bacchus
Bacchus
miguelperez07mig
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,475 Elo+
Party 1
Team Averages
Level 60
1,403 SR
1,470 Elo+

VS

Team Averages
Level 72
1,534 SR
1,435 Elo+
Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Jumping Is Hard
Raijin
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 44L
1,483 Elo+
Party 2
Geb
Geb
ONYXxWOLF
Geb
Level 84
God Stats
9W - 8L
1,543 SR
Queue Stats
20W - 28L
1,375 Elo+
Party 2
Chronos
Chronos
SzzlingKoala
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,511 Elo+
Party 2
Charybdis
Charybdis
rodrigolakers10
Charybdis
Level 36
God Stats
6W - 5L
1,626 SR
Queue Stats
14W - 21L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blackmood0628
Hercules
13
2 / 2 / 0
7,365
526
9,010
11,720
7,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
N1n9teenn
Olorun
12
2 / 7 / 0
6,894
492
5,040
11,985
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
ShinobiAMG
Izanami
11
1 / 5 / 1
6,550
468
4,787
7,737
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
erickmdb
Neith
13
1 / 1 / 0
7,222
516
4,144
10,176
2,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 6 / 2
6,059
433
3,857
10,819
9,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
7 / 1 / 5
7,816
558
9,616
10,965
4,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 1 / 4
8,071
577
4,366
4,856
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 9
7,381
527
3,347
7,552
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
SzzlingKoala
Chronos
13
6 / 1 / 6
8,082
577
10,939
7,391
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
rodrigolakers10
Charybdis
12
1 / 2 / 1
7,444
532
5,597
11,534
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
21
21
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
5
9.5
L
Hercules
Blackmood0628
Hercules
2
2
0
1
W
5
1
4
7
L
Olorun
N1n9teenn
Olorun
2
7
0
0.29
W
2
1
9
6.5
L
Izanami
ShinobiAMG
Izanami
1
5
1
0.3
W
Chronos
SzzlingKoala
Chronos
6
1
6
9
L
Neith
erickmdb
Neith
1
1
0
1
L
0
6
2
0.17
W
Charybdis
rodrigolakers10
Charybdis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,838
Damage
33,865
52,437
Taken
42,298
25,899
Mitigated
19,975
13,736
Healing
20,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,616
1,868
0
9,745
10,965
4,920
0
1,465
9,500
0
40,889
L
Hercules
Blackmood0628
Hercules
9,010
3,962
0
4,752
11,720
7,064
0
551
11,127
2,819
39,360
W
4,366
299
0
1,476
4,856
1,775
703
2,485
2,371
45,136
0
L
Olorun
N1n9teenn
Olorun
5,040
3,207
0
3,417
11,985
3,439
0
3,739
8,002
44,920
0
W
3,347
173
0
1,908
7,552
6,027
184
2,709
4,843
17,135
0
L
Izanami
ShinobiAMG
Izanami
4,787
3,507
0
115
7,737
2,584
264
5,360
2,295
0
42,051
W
Chronos
SzzlingKoala
Chronos
10,939
4,412
0
3,487
7,391
2,951
840
2,627
4,764
42,772
7,652
L
Neith
erickmdb
Neith
4,144
1,323
0
4,781
10,176
2,971
0
1,583
8,551
0
52,350
L
3,857
557
0
671
10,819
9,841
0
5,464
5,252
12,191
0
W
Charybdis
rodrigolakers10
Charybdis
5,597
4,393
0
4,220
11,534
4,302
2,058
270
11,264
0
49,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,090
Gold Earned
38,794
388
Minions Killed
352
0
Camps Cleared
0
1,280,592
Distance Traveled
1,282,272
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,816
558
56
4
0
307,818
0
L
Hercules
7,365
526
95
7
0
297,580
1
W
Raijin
8,071
577
96
7
0
268,666
6
L
Olorun
6,894
492
69
5
0
224,893
0
W
Geb
7,381
527
25
2
0
253,572
0
L
Izanami
6,550
468
84
6
0
246,045
3
W
Chronos
8,082
577
86
6
0
244,772
3
L
Neith
7,222
516
113
8
0
255,583
2
L
Bacchus
6,059
433
27
2
0
256,491
0
W
Charybdis
7,444
532
89
6
0
207,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role