Player Matchup

Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum I
BadLilB
Sol
Platinum I
Level 160
God Stats
25W - 16L
1,702 SR
Queue Stats
177W - 165L
1,846 MMR
Solo
Achilles
Achilles
Platinum II
DIO Brando9395
Achilles
Platinum II
Level 140
God Stats
7W - 9L
1,670 SR
Queue Stats
126W - 118L
1,903 MMR
Solo
Chaac
Chaac
Platinum III
Juzzblze
Chaac
Platinum III
Level 123
God Stats
8W - 9L
1,629 SR
Queue Stats
241W - 244L
1,754 MMR
Solo
Artio
Artio
Platinum III
shagggy993
Artio
Platinum III
Level 129
God Stats
3W - 10L
1,369 SR
Queue Stats
460W - 460L
1,818 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,574 SR
1,764 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,552 SR
1,762 MMR
Sylvanus
Sylvanus
Platinum V
 
Sylvanus
Platinum V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold II
Chowskee
Cliodhna
Gold II
Level 160
God Stats
1W - 0L
1,660 SR
Queue Stats
11W - 1L
1,913 MMR
Party 1
Discordia
Discordia
Gold II
RedLifeSHLONG
Discordia
Gold II
Level 83
God Stats
1W - 2L
1,450 SR
Queue Stats
18W - 16L
1,789 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Trey_Troll
Cernunnos
Platinum I
Level 128
God Stats
9W - 2L
1,650 SR
Queue Stats
322W - 309L
1,740 MMR
Solo
Mulan
Mulan
Gold II
ePiiCKrato
Mulan
Gold II
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,867 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 4 / 0
5,231
523
3,506
6,078
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
9
2 / 4 / 0
5,439
544
4,863
5,720
1,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
10
0 / 5 / 0
5,129
513
3,870
9,355
4,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Juzzblze
Chaac
8
1 / 3 / 1
5,119
512
4,839
8,649
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
8
0 / 3 / 1
4,851
485
1,746
8,595
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BastetKaliGilgamesh

VS

Bans
AthenaZeusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 0 / 7
5,472
547
3,955
6,740
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
Chowskee
Cliodhna
11
5 / 0 / 7
6,527
653
7,285
6,852
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
RedLifeSHLONG
Discordia
11
2 / 3 / 4
6,080
608
5,156
4,721
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Trey_Troll
Cernunnos
11
4 / 0 / 2
6,171
617
3,866
4,791
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
12
6 / 0 / 3
7,061
706
6,674
6,786
3,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
19
19
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
Sylvanus
 
Sylvanus
2
0
7
5.5
L
Sol
2
4
0
0.5
W
Cliodhna
Chowskee
Cliodhna
5
0
7
8.5
L
Achilles
0
5
0
0
L
Chaac
Juzzblze
Chaac
1
3
1
0.5
W
Discordia
RedLifeSHLONG
Discordia
2
3
4
1.33
W
Cernunnos
Trey_Troll
Cernunnos
4
0
2
5
W
Mulan
6
0
3
7.5
L
Artio
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,824
Damage
26,936
38,397
Taken
29,890
13,790
Mitigated
12,252
12,182
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,506
933
0
1,561
6,078
1,313
0
1,170
4,906
0
31,211
W
Sylvanus
 
Sylvanus
3,955
1,599
597
1,857
6,740
3,879
0
1,376
5,364
15,219
5,183
L
Sol
4,863
1,505
0
1,844
5,720
1,569
46
2,388
3,094
27,425
3,306
W
Cliodhna
Chowskee
Cliodhna
7,285
1,051
0
3,653
6,852
2,063
0
1,620
5,159
0
36,564
L
Achilles
3,870
704
0
2,327
9,355
4,085
0
0
8,868
0
24,777
L
Chaac
Juzzblze
Chaac
4,839
1,005
0
3,853
8,649
2,895
0
1,887
6,568
0
26,706
W
Discordia
RedLifeSHLONG
Discordia
5,156
412
0
962
4,721
1,293
0
2,304
2,417
34,234
0
W
Cernunnos
Trey_Troll
Cernunnos
3,866
1,943
0
2,180
4,791
1,375
326
643
4,148
0
35,985
W
Mulan
6,674
1,343
0
3,989
6,786
3,642
0
208
6,249
0
34,059
L
Artio
1,746
225
252
2,345
8,595
3,928
0
2,557
5,934
10,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,769
Gold Earned
31,311
263
Minions Killed
323
0
Camps Cleared
0
990,775
Distance Traveled
1,049,503
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,231
523
71
7
0
185,993
3
W
Sylvanus
5,472
547
36
4
0
199,817
1
L
Sol
5,439
544
68
7
0
180,974
1
W
Cliodhna
6,527
653
71
7
0
238,303
3
L
Achilles
5,129
513
55
6
0
193,809
5
L
Chaac
5,119
512
59
6
0
221,972
2
W
Discordia
6,080
608
69
7
0
195,179
0
W
Cernunnos
6,171
617
67
7
0
185,491
3
W
Mulan
7,061
706
80
8
0
230,713
3
L
Artio
4,851
485
10
1
0
208,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role